Summary

  • Horror games like Resident Evil 7 and Dead Space encourage players to fight back against threats for survival.
  • Games offer tools like weapons, melee combat, and upgrades to empower characters in tough encounters.
  • Combat mechanics in games like Silent Hill 2 and Condemned: Criminal Origins emphasize close-range, strategic battles.

There are many horror games that throw players in the deep end without a life preserver, forcing them to improvise, adapt, and overcome any obstacle without resorting to physical violence. But once in a while, a horror game comes along that encourages players to not only survive, but thrive. Fear manifests itself in intricate ways, but just as humans are inclined to experience the fight-or-flight response when faced with perceived danger, some horror games do offer players the choice to either stand their ground or run for the hills.

In certain circumstances, running isn't a viable option. In that case, the only way to neutralize the threat is to face it head-on with whatever tools are available at one's disposal. Fighting back isn't always possible, but when it is, a character's chances of survival drastically increase. Plus, it makes the games more competitive and challenging. Here are a few examples of horror games that encourage players to fight back.

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1 Resident Evil 7: Biohazard

Ethan Winters Confronts The Infected Baker Family

Resident Evil 7: Biohazard
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Survival Horror
Psychological Horror
First-Person
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Released
January 24, 2017
Developer(s)
Capcom
Publisher(s)
Capcom
Genre(s)
Survival Horror, Psychological Horror, First-Person

Perhaps one of the most pivotal examples of combative horror in recent years, Resident Evil 7 follows Ethan Winters, an everyman whose wife, Mia Winters, disappears after visiting a dilapidated plantation owned by the Baker family. As Ethan navigates the unappealing home in the heart of the bayou, he confronts the members of Jack Baker's lineage. The family members have been infected by a biologically engineered mold originating from Eveline, an experiment gone wrong.

When Ethan comes face-to-face with Jack, Marguerite, and Lucas, he can use firearms and melee weapons, as well as ammunition and healing items. Ethan can also guard himself to block incoming damage and crouch to evade enemies. Members of the Baker family will hunt Ethan throughout Resident Evil 7 and attack him on sight, forcing him to confront and subdue them. Like many other games in the franchise, Resident Evil 7 encourages combat by equipping Ethan with an eight-slot inventory and giving him tougher enemies.

2 Dead Space

Necromorphs Require Precision To Eliminate

Dead Space
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Survival Horror
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Released
October 14, 2008
ESRB
M For Mature 17+ Due To Blood and Gore, Intense Violence, Strong Language
Developer(s)
Visceral Games
Publisher(s)
Electronic Arts
Platform(s)
PC, PS3, Xbox 360
Genre(s)
Survival Horror

Dead Space is a 2023 remake of the original title of the same name from 2008. The game follows Isaac Clarke, an engineer who fights off reanimated corpses known as Necromorphs aboard a mining spacecraft. While Dead Space has always encouraged combat, the remake improves upon the upgrade system by offering the chance to find weapon parts and suit blueprints for better equipment add-ons. Dead Space features a unique and intricate combat system, encouraging players to eviscerate their enemies limb-by-limb before delivering the final blow.

Dismembering Necromorphs — which are exceptionally difficult to kill — is the bread and butter of the Dead Space franchise, which provides futuristic weaponry such as the Plasma Cutter as a means to an end. In the Dead Space remake, Kinesis modules can be used as a way to throw objects and enemies. Isaac's suit has a Kinesis module built in, which can be upgraded to improve Throw Damage and Grab Range.

3 Resident Evil 4

Leon's Rescue Mission Fine-Tuned The Franchise's Combat

Resident Evil 4
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Survival Horror
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Released
January 11, 2005
Developer(s)
Capcom
Publisher(s)
Capcom
Platform(s)
PS4, PS3, PS2, Xbox One, Xbox 360, Switch, Wii, Nintendo GameCube, PC, Android, iOS
Genre(s)
Survival Horror

Both the 2004 and 2023 versions of Resident Evil 4 have engaging combat mechanics. The franchise as a whole is famous for its near-flawless combat sequences, but Resident Evil 4 — at the time of release — introduced new combat abilities to Resident Evil's successful horror formula. Players control Leon S. Kennedy as he infiltrates the homeland of a religious cult to rescue the president's daughter, Ashley Graham, from imminent danger with the help of Ada Wong. Resident Evil 4 experimented with elements of realism in a combat setting, such as when precise shots to an enemy's arms and legs would result in staggering and disarming.

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In the same vein, Resident Evil 4 introduced context-specific controls, which would prompt Leon to interact with the environment in different ways. For example, kicking down a ladder or shooting projectiles in midair to deflect or deter them. Particularly during boss fights, Resident Evil 4 forces players to retaliate against powerful attacks to avoid instant-kill hits. Much of Leon's exploration involves gunning down hordes of brainwashed villagers.

4 Dying Light

Taking Down Enemies Awards Players With Skill Points

Dying Light
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Open-World
Survival Horror
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Released
January 27, 2015
Developer(s)
Techland
Publisher(s)
Warner Brothers Games
Genre(s)
Open-World, Survival Horror

In Dying Light, players traverse an open world overrun by zombies, while they are acquainted with parkour mechanics that make use of an important tool: a grappling hook. Players scavenge for loot, including weapons and valuable items which can be sold to vendors. In the daytime, players can use environmental traps to slow down sluggish zombies, who are more apathetic and passive. At night, zombies become more aggressive and agile, gaining the ability to scale buildings, sprint, and deal considerable damage.

Players also possess an inherent "survivor sense" that can detect and locate enemies. Dying Light' s combat system utilizes melee weapons, as well as ranged firearms like assault rifles and shotguns. Dying Light motivates players to fight back against hordes to earn experience, which can be converted into skill points to unlock new abilities in the skill tree. Players earn more experience points by exploring at night, during which time the environment presents its own difficulties and enemies are harder to subdue.

5 Silent Hill 2

James Sunderland Doesn't Shy Away From A Fight

Silent Hill 2
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Survival Horror
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Released
September 25, 2001
Developer(s)
Team Silent
Publisher(s)
Konami
Genre(s)
Survival Horror

Silent Hill 2 focuses on James Sunderland, who visits the titular town in search of his deceased wife, who sent him an ominous letter asking him to meet her. While Silent Hill 2 is primarily a puzzle-solving horror game, it does allow James to combat Silent Hill's many repulsive inhabitants. James is equipped with a radio, which alerts him to nearby enemies. He also has the opportunity to find three firearms and three melee weapons throughout the game — while an additional two melee weapons can be unlocked during replays.

While Silent Hill 2 wasn't marketed as a combat-heavy title, it doesn't shy away from fights either. Whem armed, James automatically target-locks an enemy; when he rotates, he target-locks another one. In actuality, the game had a few control limitations that were typical for the time (2001). Therefore, the combat system remains basic. Regardless, Silent Hill 2 nurtured combat mechanics that would serve the franchise for many years to come.

6 Condemned: Criminal Origins

Enemies Are Smart And Capable In Close-Range Combat

Condemned: Criminal Origins
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Survival Horror
Action
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Released
November 22, 2005
ESRB
M For Mature 17+ // Blood and Gore, Intense Violence, Strong Language
Developer(s)
Monolith Productions
Publisher(s)
Sega
Platform(s)
PC, Xbox 360
Genre(s)
Survival Horror, Action

Condemned: Criminal Origins features two main components in its action-packed gameplay: heavy-handed combat and meticulous crime scene investigation. The game's combat primarily revolves around the use of melee weapons, which forces FBI agent Ethan Thomas to confront enemies in more intimate, hand-to-hand encounters. Weapons are scattered openly around the environment or obtained by interacting with objects, such as ripping pipes out of scaffolding. Condemned: Criminal Origins allows enemies to find and utilize the same weapons as the player, which makes them more adaptive and dangerous.

As Condemned: Criminal Origins relies primarily on the use of melee weapons, blocking is another crucial component to the combat mechanics. As the limitations are grounded in realism, the player — an unremarkable human — can only sustain a few hits before dying, which forces players to deflect incoming hits and counterattack accordingly. The game awards successful blocks by temporarily knocking enemies off balance and prompting brutal finishing moves. Players are encouraged to engage in combat to proceed, as it can prove difficult to proceed if enemies are overwhelming Ethan.

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