Summary
- Age of Empires franchise has been going strong for 25 years, with fans excited for the new AoE 4 release.
- Console variant announced, sparking excitement for Xbox players eager to enjoy the popular series.
- Age of Mythology: Untold remake anticipated by fans, promising to deliver a fresh twist on familiar gameplay.
It's hard not to refer to the Age of Empires franchise when talking about great RTS titles. Originally released in 1997, the series has been going strong for almost twenty-five years. The release of Age of Empires 4 has once again reignited interest in the popular series, with most fans still finding it hard to believe that they could finally enjoy another new AoE game after what felt like the longest time. While it has been a while since the latest Age of Empires game graced most PCs, the announcement of a console variant is definitely exciting for Xbox players who were interested in this title but didn't have a platform to play it on.
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But which entry in the franchise is the best? With so many excellent mainline entries, it can be difficult to decide which ones deserve the top slots. However, particular titles often possess that "special something" that sets them above the rest. After all, there's a reason why fans and critics alike love these games so much. While players are bound to have their own subjective preferences, most of them would agree that there are some games in the series that are technically superior to others for a whole host of reasons.
Updated on October 27, 2024 by Rhenn Taguiam: With Age of Empires 3: Definitive Edition - Chronicles: Battle for Greece providing players with added strategic depth to their gameplay courtesy of more naval mechanics, fans of the RTS may be able to enjoy more dynamic gameplay now that even the seas can be a part of their strategy against other players. And while titles like Age of Empires 2 maintain a status of being an iconic Age of Empires title, fans might wonder just what other Age of Empires games are worth exploring if they’re eager to spice their gameplay with an RTS experience. In this regard, fans may be interested to learn just what each Age of Empires title offered the franchise, especially with most of the titles getting their own HD and Definitive Editions.
Special Mention - Age Of Mythology: Retold
Age of Mythology: Retold
- Released
- September 4, 2024
- Developer(s)
- World's Edge, Forgotten Empires, Capture Age, Tantalus Media, Virtuos
- Platform(s)
- PC, Xbox Series X, Xbox Series S
- Genre(s)
- Strategy
Age of Mythology is a game that took things in a bold and interesting direction for the AoE series, letting players enjoy a familiar gameplay loop with some mythological twists that really made the formula feel fresh. What wowed players in this title was the story mode, with Arkantos being a riveting protagonist who interacts with numerous mythological heroes across Greek, Egyptian, and Norse cultures before facing off against a god whom he idolized for the longest time.
With the reveal of Age of Mythology: Untold, fans can't wait to "prostagma" all over their enemies once again as they replay this campaign and check out this tried-and-tested gameplay loop. Given that this game will be a remake from the ground up, players can only wait and see whether the gameplay is completely overhauled, or just has some minor tweaks sprinkled throughout the otherwise tried-and-true Age of Empires mechanics.
14 Age Of Empires: World Domination
Uptodown Score: 1.6/5
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Platforms |
iOS, Android |
|---|---|
|
Release Date |
December 2015 |
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Developer |
KLab |
|
Publisher |
Microsoft |
There's no denying that the free-to-play label has a bad reputation. Many players assume any game that's free has negative qualities for many reasons. However, there are times when these free games wow players with how technically excellent and fun they are to play. Some can feature a strong core gameplay loop without compelling players to purchase in-game microtransactions. Unfortunately, Age of Empires didn't translate well to a free-to-play model.
Age of Empires: World Domination ended up being discontinued just a year after its release, despite featuring a steady stream of updates and unique civilizations that are a staple of this series. However, the game itself launched after numerous delays that pretty much killed any hype it could have generated. It didn't help that the gameplay was a shallow imitation of the popular RTS series. It failed to entice any long-time AoE fans to play the game for more than a few days. Many quickly grew bored and dejected, seeing the title as a soulless cash grab.
Age Of Empires: World Domination: What Made It Unique?
Although shut down in 2016, World Domination was an interesting take on converting the RTS gameplay of Age of Empires for handheld smartphones. The game features a “home world” component that is managed with gameplay akin to Clash of Clans, with structures that are constantly upgraded and units unlocked and improved. The RTS component of the game comes in its Campaign missions and Conquest multiplayer component, where players are thrust into faster-paced versions of the RTS complete with resource gathering, building, and upgrades, as well as unit deployment.
13 Age Of Empires: Castle Siege
TapTap Score: 7.1/10
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Platforms |
PC, iOS, Android, Windows Phone |
|---|---|
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Release Date |
September 2014 |
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Developer |
Smoking Gun Interactive Inc. |
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Publisher |
Xbox Game Studios |
The gameplay of the Age of Empires series is well-known for its blend of resource management and tactical, military strategy. Due in part to its own popularity, the franchise has experimented with alternative styles of gameplay in order to appeal to an even wider audience.
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Enter Age of Empires: Castle Siege. This online multiplayer tower defense game discards many familiar features of the mainline entries. Like most tower defense games, most of the gameplay boils down to one objective: Destroy the enemy's keep while defending the player's settlement. It's an unusual departure from the detailed, historical immersion that most fans are accustomed to.
Age Of Empires: Castle Siege: What Made It Unique?
Unlike other games, Castle Siege emphasizes the development of a Castle with surrounding buildings, a la mobile tower defense titles. Players develop and maintain a Castle and its structures, training units in order to attack the Castles of other players. Structures are upgraded to fend themselves from enemy attack more efficiently, and tech upgrades now include ways of “buffing” the city’s defensive capabilities such as lessening the amount of resources looted should their Castle be pillaged.
12 Age Of Empires 2: HD Edition
Metacritic Score: 68
Age Of Empires 2: HD Edition
- Released
- April 9, 2013
- ESRB
- t
- Engine
- Genie Engine
- Franchise
- Age of Empires
- Platform(s)
- Microsoft Windows, PC
- Developer
- Ensemble Studios
- Publisher
- Ensemble Studios
- Genre(s)
- Action, Stealth
- How Long To Beat
- 140 hours
By 2013, Age of Empires 2 was showing its age. Nevertheless, fans refused to give up on it. Spearheaded by Hidden Path Entertainment, the game was given a fresh coat of paint. In addition to the visuals, the HD Edition also included The Forgotten expansion, which originally existed as a fan-made project. Mod support through the Steam Workshop was another welcome addition.
The HD Edition, although it didn't exactly reinvent the wheel, reinvigorated the franchise's most beloved title. Capitalizing on its success, the developers later released two brand-new expansions for the HD Edition, The African Kingdoms and Rise of the Rajas. A game that is old and still getting official expansions says something about its enduring adoration.
Age Of Empires 2: HD Edition: What Made It Unique?
As a high-def edition of AOE 2, the Age of Empires 2: HD Edition’s major features focus on updating the classic game for modern hardware. On top of graphical improvements and AI improvements, this edition of the game introduces new maps, quality-of-life features, a 500 Population cap, as well as a Spectator Mode that was likely built to accommodate its multiplayer lobbies and leaderboards.
11 Age Of Empires: Definitive Edition
Metacritic Score: 69
Age of Empires
- Released
- October 13, 1997
- ESRB
- t
- Developer(s)
- Ensemble Studios
- Publisher(s)
- Microsoft
- Engine
- Genie Engine
- Franchise
- Age of Empires
- Platform(s)
- PC, Microsoft Windows
- Genre(s)
- Real-Time Strategy
- How Long To Beat
- 46 hours
The 1997 version of Age of Empires is a nightmare to play on modern systems. In 2018, Microsoft decided to blow the dust off this ancient relic. Although the release was a bit rocky, Age of Empires: Definitive Edition is the best way to revisit this blast from the past.
Graphically, the game receives the HD treatment with 4K support added for good measure. In addition, the quality of the sound is much crisper and more satisfying to hear. The pathfinding, an essential element in any Age of Empires game, is also given some desperately needed tweaking, along with other small quality-of-life improvements.
Age Of Empires: Definitive Edition: What Made It Unique?
Being the most “modern” version of the classic, Age of Empires: Definitive Edition is known for revamping the overall graphics of the game alongside new features such as Achievements and even a Classic Mode that brings players back to the 1997 original. In terms of major changes, players now have access to mixed tech and unit queues, UI changes, unit stances and an Attack move, as well as automated functionalities for some units.
10 Age Of Empires Online
Metacritic Score: 70
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Platforms |
PC |
|---|---|
|
Release Date |
August 2011 |
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Developer |
Robot Entertainment, Wargaming Seattle |
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Publisher |
Xbox Game Studios |
Age of Empires Online is another departure from the original formula. Instead of focusing on a single-player experience, this particular entry establishes an online multiplayer component. Players select a civilization and can partake in a variety of PvE and PvP content.
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In 2014, the game's official servers shut down. However, Age of Empires Online was revived by an independent group of developers under the name Project Celeste. It seeks to continue Microsoft's initial vision and is currently free-to-play. It serves as a fun, if not particularly memorable, diversion from the more established entries.
Age Of Empires Online: What Made It Unique?
Although it officially shut down in 2014 (but resurrected as Project Celeste), Age of Empires Online was an interesting addition to the franchise. In terms of overall gameplay, Online seemed like a slower version of Age of Empires 2 with a more defined multiplayer matchmaking mechanic. However, the game introduces a Capital City that players can tinker with and customize as a “hub” area for quest and tech management. Its introduction of unique mechanics further expands the scope of Age of Empires gameplay at the time.
9 Age Of Empires 3: Definitive Edition
Metacritic Score: 75
Age Of Empires 3: Definitive Edition
- Released
- February 1, 2020
- ESRB
- t
- Publisher(s)
- Xbox Game Studios
- Engine
- genie engine
- Multiplayer
- Local Multiplayer
- Franchise
- Age of Empires
- Platform(s)
- PC, Microsoft Windows
- Developer
- Forgotten Empires, World's Edge, Tantalus Media
- Genre(s)
- Real-Time Strategy
- How Long To Beat
- 20 hours
Whenever something uses the title "definitive edition," it usually means that a particular version is the best when compared to all the others. Age of Empires 3: Definitive Edition improves upon many of the lingering flaws inherent in the original release. Features that were previously absent are now also available in the new version.
In addition to the graphics, which receive the 4K treatment, the Definitive Edition includes new civilizations, sounds, assets, and animations. The AI, in particular, is much sharper on the draw, challenging the player on more even ground without relying on cheating. Despite some bugs, the whole package is by far superior to its 2005 counterpart.
Age Of Empires 3: Definitive Edition: What Made It Unique?
Similar to other Definite Editions, the upgraded Age of Empires 3: Definitive Edition upgrades the game with better graphics, a remastered soundtrack, and overhauled multiplayer and cross-network options. The AI received an upgrade, while Home Cities received alterations to their overall mechanics for streamlined gameplay. Explorers can now Auto Scout, while buildings can be rotated easily for more customization. In speaking of the latter, players can now customize their UI to toggle between Default, Definitive, and Classic options.
8 Age Of Empires: Mythologies
Metacritic Score: 78
Age Of Empires: Mythologies
- Released
- November 24, 2008
- ESRB
- t
- Publisher(s)
- THQ
- Engine
- Genie Engine
- Multiplayer
- Local Multiplayer
- Franchise
- Age of Empires
- Platform(s)
- Nintendo DS
- Developer
- Griptonite Games, Glu Mobile
- Genre(s)
- Turn-Based Strategy
- How Long To Beat
- 21 hours
Age of Empires tried its hand at many handheld titles. At this time, most major releases were accompanied by various alternate titles made for varying platforms, a trend that has almost completely died out. However, what most people don't know about Age of Empires: Mythologies is that the game isn't a real-time strategy title at all. Instead, it utilizes turn-based gameplay, which is certainly different.
The manner in which this game captures the classic Age of Mythology gameplay in a turn-based setting should be lauded. These efforts are commendable and do a great job of letting players without access to the PC release enjoy a different version that has its own merits. Of course, given how niche this title was, it's a shame that more people don't talk about this DS release. It deserves to be way more than just a simple footnote in the history of the Age of Empires franchise.
Age Of Empires: Mythologies: What Made It Unique?
The Nintendo DS title is heavily based on Age of Mythology, although this time with a turn-based element instead of RTS. Units take one action each turn, where players task them to build units or attack enemies - all while building up their reserves to advance to the next Age. Each available Civilization - Greeks, Egyptians, and the Norse - provide players with one of three gods they can access before the start of each match.
7 Age Of Empires: The Age Of Kings
Metacritic Score: 80
Age Of Empires: The Age Of Kings
- Released
- February 14, 2006
- ESRB
- t
- Developer(s)
- Backbone Entertainment
- Publisher(s)
- Backbone Entertainment
- Engine
- Genie Engine
- Multiplayer
- Local Multiplayer
- Franchise
- Age of Empires
- Platform(s)
- Nintendo DS, PC
- Genre(s)
- Turn-Based Strategy
- How Long To Beat
- 71 hours
The Age of Empires has tried to break into the portable market time and again. The Age of Kings was a release of this popular RTS title on the Nintendo DS that was pretty impressive despite the limited strength of the console's hardware. Despite having a limited number of civilizations and no online multiplayer, The Age of Kings was an excellent translation of the series' patented gameplay loop on portable hardware.
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The game does have its fair share of technical issues, but players who look past this problem will enjoy a solid strategy game that deserves way more popularity than it currently does. The campaign may not be as detailed or lengthy as the mainline entries, but that is to be expected in a portable title with limited space.
Age Of Empires: The Age Of Kings: What Made It Unique?
Although it had the same subtitle as Age of Empires 2, the Nintendo DS title is a unique take on a handheld experience courtesy of its turn-based gameplay. Surprisingly enough, the game isn’t simplified but rather had “condensed” mechanics to fit its new turn-based format. Instead of units just being able to move and attack, certain units have Powers or Build commands. Meanwhile, terrain now have special properties that indicate what buildings can be built there, or which units have advantage. Tech trees are just as complex, but are made more manageable with arrows and convenient tooltips.
6 Age Of Empires 3
Metacritic Score: 81
Age of Empires 3
- Released
- October 18, 2005
- ESRB
- T For Teen due to Blood, Violence
- Developer(s)
- Ensemble Studios
- Publisher(s)
- Microsoft Game Studios
- Engine
- BANG! Engine
- Multiplayer
- Online Multiplayer
- Franchise
- Age of Empires
- Platform(s)
- PC
- Genre(s)
- Strategy
Age of Empires 3 ushered in a new historical era for the series. Moving away from ancient and medieval Europe, Age of Empires 3 instead focuses on colonial America. Its campaign chronicles the exploits of the Black family, a story that spans three generations. Two expansion packs, The WarChiefs, and The Asian Dynasties added additional civilizations and story content.
One of Age of Empires 3's most striking features at the time was its graphics. That, along with a new physics system, makes the combat much more fun. The "Home City" concept also adds an extra layer to resource management. Players can deploy useful shipments at strategic moments to help tip the scales in their favor. All of these features were welcome, even if some people felt there was a spark missing in this title that prevented it from being just as iconic as its predecessors.
Age Of Empires 3: What Made It Unique?
Compared to Age of Empires 2, the overall gameplay of Age of Empires 3 introduced fairly radical concepts that made it seem like a totally different game compared to its predecessors. The most unique change to the game would be the concept of Home Cities and Cards, where the player’s chosen Civilization has a “separate” home base that can be customized with effects. Whenever players achieve certain milestones in a match, the Home City can send a “shipment” with a card effect that can give players a specific feature or advantage - focusing long-term and short-term foresight. Players can now be made in batches, facilitating faster-paced combat.
5 Age Of Empires 4
Metacritic Score: 81
Age of Empires 4
- Released
- October 28, 2021
- ESRB
- T For Teen due to Mild Blood, Mild Violence
- Developer(s)
- Relic Entertainment, World's Edge
- Publisher(s)
- Xbox Game Studios
- Engine
- Essence Engine 5.0
- Multiplayer
- Online Multiplayer, Local Multiplayer
- Franchise
- Age of Empires
- Platform(s)
- PC, Xbox One, Xbox Series X, Xbox Series S
- Genre(s)
- Real-Time Strategy
- How Long To Beat
- 30 Hours
- OpenCritic Rating
- Strong
Age of Empires 4 represents yet another solid addition to the franchise. For fans looking to experience even more medieval action, Age of Empires 4 is a great choice. As far as controls and accessibility are concerned, it's easier than ever to manage a sprawling base. The civilizations themselves are given a lot of depth in terms of their units, special abilities, structures, and how they advance through the ages. The campaigns are engaging, covering familiar flashpoints of medieval history in a manner that's more informative than previous entries.
Of course, Age of Empires 4 has its drawbacks as well. The graphics are nothing special, and the combat mechanics remain formulaic. Although the intro presentations in the campaigns are enlightening, they lack a certain degree of creativity that made the campaigns in Age of Empires 2 so memorable. Hearing the same voice in a storybook-style narration becomes dull after a while. It's the lack of little, inventive details that makes this game a bit inferior to the next entry.
Age Of Empires 4: What Made It Unique?
Compared to its predecessor, Age of Empires 4 blends mechanics from across previous installments for a more unique experience. Drop-off buildings are now in charge of collecting resources and are the source of their own upgrades (instead of the Market), forcing players to be strategic where to place these buildings as the wrong setup can hurt their supply lines. This is exacerbated by the Influence system, as structures built within a range of specific other buildings get particular bonuses. Units are now queued individually, placing more emphasis in the creation and management of military structures. Landmarks are now mandatory to age up, with two choices (and bonuses) offered each, and the unchosen Landmark being unavailable in the subsequent age. Wonder Victories return from AOE 2, where players in the Imperial Age can win the game by defending their base for 15 minutes after building a Wonder - which can be challenging, as the game notifies all enemies if they are currently constructing the said structure. Meanwhile, holding all Sacred Sites in a map for 10 minutes will grant a Sacred Site Victory.