Dispatch is a game with eight episodes filled with choices and dialogue options that can alter parts of the story. Relationships with the other characters are based on these dialogue options as well, but half the time, players will be focusing on the gameplay element of the game, which is the SDN Dispatching sequence.
Every episode, after the first one, has two sequences where the player has to send the best superhero for the call in order to complete it. The guide below includes information about all the Dispatching sequences in the third episode of Dispatch and how you can potentially succeed on all of them.
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All SDN Dispatch Sequences in Dispatch Episode 3
Every superhero has different stats and starting abilities, which brings in the element of planning and deciding who would be the best fit for each mission. After the opening section of the third episode, Robert will start the Dispatch, and you will start getting your first calls.
1st Dispatch Shift
Most of these calls will fail for you since the team is sabotaging one another, so don't worry about failing them; just try to send a hero for every call so that you don't miss any.
|
Dispatch |
Which Superhero to Send? |
Additional Information (For the Sabotage) |
|---|---|---|
|
Beach Clean Up |
|
|
|
Undercover Drug Bust |
Sonar |
Withstand the noise. (Vigor requirement - 2) |
|
Trouble at the Tailgate |
|
|
|
Drug Deal Shut Down |
|
Pry yourself loose. (Vigor requirement - 4) |
|
Learn about SDN Scammer |
Prism |
- |
|
Landslide |
|
Backstroke away. (Combat requirement - 5) |
|
Save the Mascot in Peril |
|
- |
|
Hack the Scammer |
For this section, you need to match the wavelengths. First, go to the bottom right corner, then to the middle left. |
|
|
Runway Train |
|
- |
|
Parking Lot Backup |
|
- |
|
Burglary In Progress |
Malevola |
- |
2nd Dispatch Shift
|
Dispatch |
Which Superhero to Send? |
Additional Information |
|---|---|---|
|
Personal Shopper |
Punch Up |
- |
|
Line Cutter |
Prism |
Show her real star power. |
|
Ritualistic Solicitation |
Malevola |
Persuade them to leave. |
|
Underground Fighting Ring |
|
- |
|
Personal Security |
Golem |
- |
|
Punch Up |
Tough it out. You wanted this. (Vigor requirement - 5) |
|
Flight School |
Sonar/ Flambae/Coupe |
- |
|
Personal Security II: The Ride |
|
Disarm the assassin. |
|
Debate the Bone Zone |
|
- |
|
Hero Training |
Punch Up/Golem/Prism |
- |
|
Bank Robbery |
|
Brawl the robbers. (Combat requirement - 7) |
|
Lightningstruck Strikes Again |
|
- |
If you manage to complete the second shift without missing or failing any calls, you will get the Shift Was Lit trophy/achievement.
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OpenCritic Reviews
- Top Critic Avg: 87 /100 Critics Rec: 96%
- Released
- October 22, 2025
- ESRB
- Mature 17+ / Blood, Crude Humor, Intense Violence, Nudity, Sexual Content, Strong Language, Use of Drugs and Alcohol
- Developer(s)
- AdHoc Studio
- Publisher(s)
- AdHoc Studio










- Genre(s)
- Strategy, Point-and-click, Adventure