A recent interview has shed some light on Animal Crossing's early days, revealing that the English version almost received a different title. Although the Animal Crossing series is now considered to be a record-setting fan favorite, the early days working on the English-language version had some unique complications.

A rumor holds that Nintendo will reveal a new Animal Crossing game in July 2025

Animal Crossing was originally titled Dobutsu no Mori, and has continued to carry that title in Japan. It literally translates to Animal Forest, which is fairly different from the title that English-speaking audiences ended up with. Now, a discussion with a member of the localization team for the game has talked about an entirely different title that it almost ended up with.

Animal Crossing 2025 Visual
Animal Crossing New Horizons: Why You Should Start Over in 2025

Animal Crossing: New Horizons is a stellar addition to Nintendo's life-sim franchise, and players should consider restarting their islands in 2025.

By 

Former Nintendo Localization Manager Talks Animal Crossing

Dobutsu no Mori eventually became Animal Crossing in the west, but it was almost called Animal Acres. Leslie Swan, a former Nintendo localization manager, spoke with Time Extension about her time in the industry working with the game company, including work on Animal Crossing. According to Swan, a number of names were floated for the translated version of the title, with her favorite being Animal Acres due to the original game's town grids reminding them of acres. Swan also noted that the team wanted to keep both "Animal" and "Forest" as parts of the title, but it didn't work out.

Animal Crossing: New Horizons Gets New Update for June 2025

While the title is interesting enough on its own, Swan also detailed some of the difficulties with the localization of the game. Animal Crossing posed a much larger challenge than many of the games they had worked on prior, as the content of the game "was so specific to Japan." She noted that the team had to rename all characters, rework their catchphrases, game events, and even items. Apparently, the localization's challenges were well-known by Nintendo higher-ups. When the project was presented to Swan by Nintendo dev Takashi Tezuka, he warned from the get-go that localizing the game would be difficult. Months later, when the localization project was revealed to Satoru Iwata, he actually laughed and said that he had no idea how the team would be able to do it.

Promo art featuring characters from Animal Crossing

Clearly, the work the team put into the original Animal Crossing paid off. While the initial game wasn't a massive success in the west, it did gain a following, which continued to grow as more subsequent releases reached players. The eventual launch of Animal Crossing: New Horizons saw the series become a worldwide hit, with New Horizons smashing sales records and becoming a popular escape for gamers during the pandemic. While the series has come a long way, the foundations set in the original English release of the GameCube title's localization have been carried on to this day.

Rating block community and brand ratings Image
Animal Crossing Tag Page Cover Art
Display card tags widget
Simulation
Adventure
JRPG
Display card system widget
Systems
Display card community and brand rating widget Display card open critics widget Display card main info widget
Released
September 16, 2002
ESRB
e
Developer(s)
Nintendo
Publisher(s)
Nintendo
Engine
Havok
Display card main info widget end Display card media widget start
Animal Crossing In Game Screenshot 1
Display card media widget end

WHERE TO PLAY

PHYSICAL
Checkbox: control the expandable behavior of the extra info

Genre(s)
Simulation, Adventure, JRPG