Summary

  • Asmongold criticizes Starfield for its lack of variety and meaningful content, making the game feel repetitive and dull, with only around five points of interest in each world.
  • The streamer explored around 15 to 20 different planets in the game and found that they all felt remarkably similar, including the monsters, areas, loot, combat, and gameplay.
  • Asmongold added that he wanted to like the game but found it challenging due to the issues he encountered during his initial experience.

Asmongold, the popular gaming personality and Twitch's one of the most prominent streamers has recently taken to the digital platform to address his most pressing concerns regarding Bethesda's highly anticipated title, Starfield. With a passionate fan base and a keen sense of gaming nuances, Asmongold's critiques in the industry are noted for their clarity and depth, cementing his role as a respected commentator in the gaming world.

Starfield not only marks Bethesda's first foray into a new universe in nearly 30 years but also promises to be its most expansive endeavor yet. Players will have the opportunity to traverse hundreds of planets within the Milky Way Galaxy, offering a vast and immersive gaming experience. Furthermore, Starfield has already surged to the top 10 most-played games on Steam, even before its official release. This achievement underscores Bethesda's potential for another monumental success, reaffirming the early positive reviews and indicating a bright future for the game.

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While Starfield is receiving praise for its attention to detail, it does have some issues. In a recent stream, Asmongold reacted to a clip criticizing the game for limiting players' exploration of planets with invisible walls. However, he argued that this wasn't the game's most significant problem. According to Asmongold, the real issue is the lack of variety and meaningful content in the game. He expressed frustration that the world a player enters only has around five points of interest, making it feel repetitive and dull. He compared it to the experience of playing classic World of Warcraft, where players would often revisit the same areas multiple times.

Asmongold also mentioned that he explored around 15 to 20 different planets in the game, and they all felt remarkably similar. In his opinion, the monsters, areas, loot, combat, and gameplay were all repetitive and boring. Additionally, he joked that Starfield's map design seemed so nonsensical that it must have been created by the AI of the soldiers and pirates within the game. Lastly, Asmongold added that he wanted to like the game but found it challenging due to the issues he encountered during his initial experience.

While it remains uncertain whether Bethesda's Starfield will manage to change Asmongold's perspective on the game, it's important to note that there have been reports of other issues plaguing the game. Some players have taken to social media platforms to highlight severe audio problems that seem to affect both the PC and console versions of Starfield.

Starfield is available now for PC and Xbox Series X/S.

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