Summary
- Ubisoft's upcoming Assassin's Creed Echoes is being developed by Ubisoft Annecy.
- Echoes may incorporate Ubisoft's in-house Scalar technology, potentially indicating a multiplayer focus or an MMO game.
- The codename "Echoes" could suggest a game where multiple players access the same or different assassin ancestors, showcasing the capabilities of Scalar technology.
While Ubisoft teased an ambitious scope of upcoming Assassin's Creed projects back in 2022, with the likes of Assassin's Creed Mirage being among those to finally be released, attention is now turning to those still in development, such as Assassin's Creed Echoes. But though players have been able to gather some insight into these upcoming Assassin's Creed games like Hexe, Jade, and Red, others such as Invictus and Raid are still coming up short on solid information. However, between its code name and the studio behind its development, players might know more about Assassin's Creed Echoes than previously thought.
Though Echoes is still being developed within Ubisoft, it's been confirmed that the team currently leading the project is Ubisoft Annecy. Players may recognize the studio's name as it's also connected to Ubisoft's anticipated Star Wars Outlaws, which is expected to release sometime in 2024. But more interestingly is the confirmation that Ubisoft Annecy is also working with Ubisoft's in-house Scalar technology, something which could help predict just what to expect from Echoes when Ubisoft finally reveals more about the game, especially when factoring in its current code name.
What The Code Name Echoes Could Mean for Assassin's Creed
What Past Code Names Have Revealed About Their Assassin's Creed Games
Much like many games during their early development, Ubisoft has a long-standing history of giving Assassin's Creed games code names before eventually settling on their official titles. For instance, Assassin's Creed Mirage had previously been named "Rift" which many now believe could have been related to protagonist Basim's ongoing character development. But while some games like Assassin's Creed Valhalla undergo a few name changes, such as "Ragnarok," it seems then that between Ubisoft's given code name and the eventual Assassin's Creed game that gets released, there is a connection of some kind.
|
Assassin's Creed Codename |
Official Assassin's Creed Name |
|---|---|
|
Golden Age |
Black Flag |
|
Victory |
Syndicate |
|
Empire |
Origins |
|
Kingdom |
Valhalla |
With this in mind, it also seems likely that Echoes was given its code name for a reason and could shed some light on what the game is about. Just as Assassin's Creed 4: Black Flag was set during the Golden Age of piracy and Valhalla took place during England's Viking Age, tying to both its "Kingdom" and "Ragnarok" monikers, Echoes could similarly be a prelude to the eventual Assassin's Creed game. Unlike other Assassin's Creed codenames so far, Echoes doesn't indicate a potential period of history it could be set in, but Ubisoft Annecy and its use of Scalar could offer helpful context.
What Assassin's Creed Echoes' Codename Could Mean
Assassin's Creed Echoes might actually have been given its codename because of Ubisoft Annecy's use of Scalar technology, as current rumors seem to suggest that Echoes is planned to be a multiplayer game. Unlike other Assassin's Creed games like Invictus' multiplayer, Echoes could actually be an MMO game thanks to Scalar, as the technology would capitalize on its cloud-based microservices to improve its online performance for high volumes of players. This would make sense given how Assassin's Creed's gameplay experience relies on the seamless integration of movement, combat, and more, which could present a challenge for multiple players all at once.
In light of this, Echoes could potentially be a reference to the game's large-scale multiplayer focus as a way of incorporating the current Assassin's Creed formula of using in-game technology like the Animus to relive genetic ancestral memories. The "echoes" in this context could be many players all attempting to access the same or multiple different assassin ancestors across the game, resulting in copies or "echoes" of the ancestor in question. Ubisoft has already given high praise to what Scalar will supposedly accomplish, so Assassin's Creed Echoes could be the multiplayer game to best demonstrate this technology in action.
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OpenCritic Reviews
- Top Critic Avg: 76 /100 Critics Rec: 73%
- Released
- October 12, 2023
- ESRB
- m
- Developer(s)
- Ubisoft Bordeaux
- Publisher(s)
- Ubisoft
- Engine
- havok, anvilnext
- Franchise
- Assassin's Creed
Play as a cunning young street thief seeking answers in this majestic Middle Eastern open world. Experience the home of the original Assassins in this exciting new narrative-driven, open world adventure. 15 years since the first Assassin's Creed redefined adventure, experience the franchises' trademark parkour and stealth like never before - in Assasin's Creed Mirage. In this smaller scale, back to basics Assassin's caper, you play Basim, a young street thief seeking answers. Roam the richly-detailed, reactive and vibrant streets of 9th century Baghdad, uncovering the mysteries of the past as you fight to secure your future. Stalk the shadows. Become the ultimate assassin.
- Platform(s)
- PC, PS4, PS5, Xbox One, Xbox Series X, Xbox Series S
- Genre(s)
- Action-Adventure
- How Long To Beat
- 12 Hours
- Metascore
- 78
- PS Plus Availability
- N/A