Summary
- Assassin's Creed Shadows is the largest in the series at 123GB with 3 modes and impressive specs for PS5 and Xbox Series X.
- Xbox Series S lags behind with 30 FPS and limited ray tracing, but all consoles can preload the game before its March 20 release.
- Steam Deck won't support Assassin's Creed Shadows due to high technical demands, so players need to prepare for a big adventure.
Ubisoft has revealed the console specs for Assassin's Creed Shadows. Hype around the game has been steadily building as its March 20 release day finally approaches after several delays. With the launch day now firm and closing in, Ubisoft is leaning into that excitement, letting fans know just what they can expect from Assassin's Creed Shadows' technical performance.
Fans already had a lot to expect from the latest in the Assassin's Creed series. Its listing on the Mac App Store revealed Shadows is the largest file size in Assassin's Creed history, weighing in at a whopping 123GB. Now that Ubisoft has clarified its console specs, it's clear that, on top of being huge, the game should also look and feel fairly impressive.
Assassin's Creed Shadows PC Requirements Revealed
Ubisoft reveals the PC hardware players will need to meet to effectively run Assassin's Creed Shadows at various graphical settings.
Assassin's Creed Shadows offers three modes: Performance, which prioritizes frame rate, Fidelity, which sacrifices frames for crisper images and better lighting, and Balanced, which offers a middle ground between the two. PlayStation 5 and Xbox Series X users will be able to get a 2160p upscaled resolution across all three settings, but the Series S only reaches 1620p. Likewise, the PS5 and Series X achieve 60 FPS with selective ray tracing in Performance mode, while Fidelity and Balanced modes offer more regular ray tracing at 30 FPS and 40 FPS, respectively. The PS5 Pro can run Shadows with extended ray tracing in Fidelity and Balanced modes, but apart from better ray tracing, the specs are mostly the same between it and other consoles.
Assassin's Creed Shadows Console Specs
PlayStation 5
Performance Mode
- 2160p resolution (upscaled)
- 60 FPs
- Selective ray tracing
Fidelity Mode
- 2160p resolution (upscaled)
- 30 FPS
- Standard ray tracing
Balanced Mode
- 2160 resolution (upscaled)
- 40 FPS
- Standard ray tracing
PlayStation 5 Pro
Performance Mode
- 2160p resolution (upscaled)
- 60 FPS
- Standard ray tracing
Fidelity Mode
- 2160p resolution (upscaled)
- 30 FPS
- Extended ray tracing
Balanced Mode
- 2160 resolution (upscaled)
- 40 FPS
- Extended ray tracing
Xbox Series S
Fidelity Mode
- 1620p resolution (upscaled)
- 30 FPS
- Selective ray tracing
Xbox Series X
Performance Mode
- 2160p resolution (upscaled)
- 60 FPs
- Selective ray tracing
Fidelity Mode
- 2160p resolution (upscaled)
- 30 FPS
- Standard ray tracing
Balanced Mode
- 2160 resolution (upscaled)
- 40 FPS
- Standard ray tracing
The Series S is the only console that doesn't push the game past 30 FPS or support full ray tracing. It will also only get one mode, but that's to be expected of a console with lower specs. There's still good news for Series S users, though. Xbox players can preload Assassin's Creed Shadows now, while PC users will need to wait until March 17. Preloads don't start for PS5 users until March 18, but that still leaves a couple of days to install it before release day.
Given the game's high technical demands, Assassin's Creed Shadows won't run on Steam Deck, so handheld gamers will miss out on this one, barring any future optimizations. For now, PC and console owners can get ready by clearing their disc space and making sure they have the specs to run the biggest Assassin's Creed game to date. It's been a long road to release day for an AC title, but the wait is almost over.
-
OpenCritic Reviews
- Top Critic Avg: 81 /100 Critics Rec: 82%
- Released
- March 20, 2025
- ESRB
- Mature 17+ // Blood and Gore, Intense Violence, Language
- Developer(s)
- Ubisoft Quebec
- Publisher(s)
- Ubisoft









