Because new IPs are always risky in the game industry, it's natural to wonder what will develop into a franchise. It's also natural to wonder how the game will be supported after launch, especially when it is not something with a battle pass or typical multiplayer game support. Atomfall is one such case, a brand-new IP with plenty of storytelling and franchise potential, and developer Rebellion is hard at work getting it ready to ship and to begin work on what comes next.

Rebellion head of design Ben Fisher spoke about the future of Atomfall in a recent interview with The Best War Games. Though guarded about specifics, he did lay out the broad plans for the short-term future of the property.

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Atomfall Lets You Kill Anyone, But 'If You Kill Absolutely Everyone, There's Still a Mysterious Voice on the Phone Line'

The Best War Games speaks with head of design at Rebellion Ben Fisher about how Atomfall overcomes the creative challenge of letting players kill any NPC.

Atomfall's Post-Launch Plans:

  • 4-Part Comic Series
  • Two DLC Updates
  • Sequel? Possibly.
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Atomfall is set in the quarantine zone following a fictionalized version of the real-world Windscale Incident, a nuclear disaster in 1957 on the northwest coast of England. That’s a rich backdrop for a game, but the action-survival game developers at Rebellion want to broaden that scope with supplemental content. While they are considering the potential for an Atomfall sequel in the future, that supplemental content includes two DLCs and a 4-part comic series for now. As Fisher said,

“It’s quite possible that there could be a sequel to Atomfall, but for now, we are just focused on the final polishing and the upcoming DLC content that we’ve announced. There is also a 4-part comic miniseries coming in the 2000 AD Magazine … We have two planned DLC updates at the moment, both taking the story in distinctly different directions. I can’t say more than that now, but stay tuned for more updates!”

Taking the story in distinctly different directions could open the door for the game to veer into its different tonal inspirations more fully, dedicating the DLC to folk horror or its retro-science fiction vibes. On the other hand, it could mean exploring something outside Atomfall's general tone, taking it in a completely different and impossible-to-predict direction. Either is interesting for players, but of course, Atomfall' s March 27 release date means the base game is everyone's focus for now.

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Atomfall Tag Page Cover Art
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Released
March 27, 2025
ESRB
Teen // Blood, Language, Violence
Developer(s)
Rebellion Developments
Publisher(s)
Rebellion Developments
Number of Players
1
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Atomfall Press Image 2
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WHERE TO PLAY

SUBSCRIPTION
DIGITAL
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