Summary

  • Atomfall was immediately profitable despite being released on Xbox Game Pass, surpassing 2 million players in less than a month.
  • The success of Atomfall has prompted Rebellion to consider a sequel for the post-apocalyptic game.
  • Rebellion is focused on polishing Atomfall's experience with recent patches, leaving the possibility of DLC or a sequel in the future.

Rebellion has recently confirmed that Atomfall was “immediately profitable” despite being released on Xbox Game Pass. Released back on March 27, Atomfall is a post-apocalyptic first-person action game set in the Northern English countryside, and its unique setting and complex investigation systems have made it quite popular.

Soon after release, it was already clear that Atomfall was Rebellion’s most successful launch. The title managed to surpass 2 million players in less than a month, greatly overcoming the success of other games made by the developer, including the recent Sniper Elite 5.

Dam Storeroom Key Location in Atomfall
Atomfall: Dam Storeroom Key Location

For those looking to get inside the Dam Storeroom in Atomfall, here's where to find the key that's needed to unlock it.

Now, Rebellion CEO Jason Kingsley has been interviewed by The Game Business and revealed that Atomfall was immediately profitable, recouping its development costs soon after launch. While it’s currently unknown what the percentage of gamers who played the title via Xbox Game Pass is, this at least highlights that sales were likely good, and that the price paid to put the game on the popular subscription service was adequate.

Rebellion Comments on Atomfall's Success

Last month, Kingsley reiterated the idea that much of Atomfall’s success could be attributed to its day one release on Xbox Game Pass. According to the executive, there was no clear data about this claim, but he believed that the Game Pass launch helped the discoverability of Atomfall, leading to more sales on other platforms. The team was initially worried that the game could fall victim to sales cannibalization, but while it could have happened to some extent, the gain was seen as much bigger in the end.

Due to the profitability of the post-apocalyptic game, Rebellion seems to be considering a sequel for Atomfall. While this does not mean that a sequel is confirmed, interviews with Kingsley at least suggest that the post-apocalyptic game has had enough success to enter the list of franchises that could see more content coming out in the future.

At the moment, Rebellion seems to be focused on polishing the experience of Atomfall rather than coming up with more content for the franchise. A recent Atomfall patch has squashed some bugs, improved the game’s mouse controls and camera, and more, for example. While Atomfall was generally launched in a stable state, problems such as the game’s audio going missing suddenly still plagued its release, but were fixed quickly. It remains to be seen what Rebellion is working on next, and hopefully, for Atomfall fans, a DLC or a sequel could appear sometime in the future.

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Released
March 27, 2025
ESRB
Teen // Blood, Language, Violence
Developer(s)
Rebellion Developments
Publisher(s)
Rebellion Developments
Number of Players
1
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WHERE TO PLAY

SUBSCRIPTION
DIGITAL
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