Hank Whitson-Reporter

Staff Writer

Reporter

June, 2020
JRPG, RPG, Genshin Impact
  • 483
    articles
  • 119
    News
  • 323
    Features
  • 5
    Guides

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About Hank Whitson

Hank Whitson is a pop culture omnivore, gaming geek, escapism nerd, and unrepentant anime addict who has been writing for The Best War Games since 2020. He plays and writes about literally everything, but holds a special place in his heart for compelling stories, creative combat, and clever worldbuilding. He attended UCI for his Bachellor's in English and graduated with a special emphasis in Creative writing. At GA Tech, he served as the Entertainment Editor of the award-winning student newspaper, The Technique, and graduated with a Masters in Digital Media having written a thesis on videogame analysis and criticism.

LinkedIn | Muck Rack | Xitter

Industry Focus

I am fascinated by the creative process of game development and enjoy working the interview beat because it allows me to interact with professionals from every facet of the field working on an extremely broad variety of titles. My professional and personal expertise lies with narrative analysis and literary criticism of video games.

Favorite Games

I based the majority of my personality on Final Fantasy 7. Atlus invaded my thoughts and built Persona 5 for me specifically. I am addicted to Genshin Impact. I drink my morning coffee over Doom Eternal and play Beat Saber to stay in shape. Witcher 3's "botchling quest" still haunts me. I'm currently on my first 4-player campaign in Baldur's Gate 3. It is a crime that Bloodborne has not been remade for PC and I will die on that hill, but I don't think it needs a sequel. My Jedi Survivor lighstaber is orange. Tetris is unironically cool.

Proudest Gaming Achievement

To my knowledge, I was the first kid in Pasadena, California to complete the original Pokedex. 

Latest

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Hawked Dev Details The Most Important Aspect of Its Guns and Loadouts

Hawked executive producer Andrew Duthie provides some insight into the extraction shooter's weapon and loadout design in a The Best War Games interview.

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Dead by Daylight Interview: Devs Discuss New Survivor Perks, New Killer Builds, and More

The Best War Games speaks with Behaviour Interactive about Dead by Daylight Chapter 31: All Things Wicked and its new playable Survivor, Killer, and map.

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How Dead by Daylight's New Survivor and Killer Redefine In-Game Interactions

In a The Best War Games interview, a Behaviour Interactive dev discusses the game-changing Survivor and Killer mechanics in Dead by Daylight's latest chapter.

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Dead by Daylight's Chapter 31 Update Focuses on 'Analog Horror'

The Best War Games speaks to Behaviour Interactive about analog horror's role in the new killer and designs of Dead by Daylight's Chapter 31 update.

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Alone in the Dark is a 'Reference Bender' for Fans of the Original

While fans of the original cannot rely on that knowledge in Alone in the Dark, they can enjoy a reference bender according to the devs.

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Alone in the Dark Devs Talk Reimagining, Not Remaking the Classic Horror Game

The Best War Games talks to the developers of Alone in The Dark about replayability and renovating a landmark survival horror title.

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Alone in the Dark Requires Multiple Playthroughs for Secret Ending, Certain Cutscenes

The Best War Games talks with Alone in the Dark developer Pieces Interactive about rewarding multiple playthroughs, character-specific secrets, and much more.

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Nightingale's Character Creation is 'Easy to Master, Difficult to Monster'

The Best War Games speaks with Inflexion Games about the design philosophy behind Nightingale's character creation system.

Hawked Treasury
Hawked Hands-On Preview: A Fortnite-Lite with Arcadey Uncharted Vibes

The Best War Games goes hands-on with My.Games' adventure-flavored, treasure-hunting, PVPVE extraction shooter.

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Nightingale Devs Talk Creating the Game's Unique Atmosphere

In a The Best War Games interview, Inflexion discusses the design ethos and unique aesthetics behind the look and sound of Nightingale's Gaslamp Fantasy world.

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How Nightingale's Backgrounds May Grow Throughout Early Access

Inflexion Games details the function and future potential of character backgrounds in Nightingale during a The Best War Games interview.

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Why The Thaumaturge's Poland Setting is so Important to Fool's Theory

The Best War Games speaks with The Thaumaturge's design director about the upcoming CRPG's setting and why it is so important to Fool's Theory.

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The Thaumaturge Dev Dives into Early Development, Influences, and More

The Thaumaturge's design director details the earliest days of the game's development, as well as how its past work has influenced it.

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The 10 Best Changes to Genshin Impact in 2023

Hoyoverse continues to expand and refine its incredibly popular gacha RPG, and these are the 10 best changes Teyvat saw in 2023.