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Senior Contributor
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414Features
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17Guides
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About J. Scott Thurlow
J. Scott Thurlow is a Senior Contributor based in the NYC Metropolitan Area. While he is not actually Alan Wake, Scott has been ranting about games since falling in love with them at a young age. After attaining Bachelor of Arts degrees in Journalism and English, he co-founded a podcast and was lead content creator for the Games & Gaming Culture section. He joined The Best War Games as a Features Specialist (Alan Wake 2) in 2023. Scott has written about or covered games, as well as other media, for over 15 years.
Favorite Games
Alan Wake + Control (Remedyverse)
BioShock
Borderlands
Chrono Trigger
Disco Elysium
Elder Scrolls + Fallout
Far Cry + Assassin's Creed
Final Fantasy 6
Hotline Miami
Hyper Light Drifter
Legend of Zelda: Link to the Past + Ocarina of Time
Norco
Resident Evil
Secret of Mana
Sunless Skies
Torment: Tides of Numenera
The Vanishing of Ethan Carter
Witcher 3
Favorite Console
Scott grew up as a "console kid" with the NES and SNES, which he considers his "golden age" of gaming. He would continue with the N64, Xbox 360, and PS4 in the following generations. Currently, he owns an Xbox Series S as well as a PS5, which he splits his time and games between.
Industry Focus
Scott works on a variety of sectors for The Best War Games, focusing largely on features in addition to critical analysis and industry insight. He also covers and assists with interviews, press events, and exclusives, as well as helping out with the occasional guide. He is always looking for the next interesting game and topic to research and write about.
Latest
Pillars of Eternity's Upcoming Turn-Based Mode is Hopefully a Sign of Things to Come
Pillars of Eternity is receiving an update later this year adding in turn-based combat, and with any luck, this means the studio has more in store.
Atomfall and Avowed Share One Oddly Specific Trait
Though seemingly worlds apart on the surface, Atomfall and Avowed both contain an interesting element that links them together.
You'll Never Meet One of Atomfall's Best Characters
Atomfall's world is host to a range of quirky and compelling characters, but one of the best is one that players never see face to face.
10 Years Ago, Axiom Verge Changed the Game for Metroidvanias
In 2015 Axiom Verge hit the scene, capturing the retro aesthetics and feel of a classic era, and ushering in a wave of similar Metroidvania titles.
Atomfall's Lack of Fast Travel is a Double-Edged Sword
Atomfall doesn't have a traditional fast travel system, and this choice comes with both some benefits and drawbacks.
A Code: Veronica Remake Could Have One Big Advantage Over Previous RE Remakes
The possibility of a Resident Evil Code: Veronica remake might come with a big upside over the last few previous ones in the series.
Atomfall is As Harsh or Forgiving As Players Want it to Be
Atomfall's intense world and gameplay may seem intimidating at first, but it offers many various ways for fans to fine-tune the experience.
Starfield May Need to Hit the Emergency Release Button on One Type of Content in 2025
Starfield has found itself adrift, and Bethesda may want to look at adding in specific content that would go a long way towards reigniting interest.
Atomfall’s Barter System Strikes the Perfect Balance
Atomfall's measured approach to its trading system results in one of the most engaging and satisfying uses of this ubiquitous game mechanic.
10 Years Ago, Pillars of Eternity Began a New Era for Obsidian Entertainment
A decade ago, Pillars of Eternity helped set Obsidian Entertainment down the path to rescuing and revitalizing the studio.
The Argument for Final Fantasy 17 to Feature it's Own 'Gold Saucer'
Final Fantasy 7's Gold Saucer provided tons of fun and flavor, and the next main entry should include a similar mini-game hub locale.
Dredge Fans Shouldn't Sleep on Will: Follow The Light
Will: Follow The Light looks to be sharing the same waters as Dredge, and fans who enjoyed the latter may want to keep a close watch on it.
Atomfall Dev Talks Combining Mid-1900s Britain, Cold War, and Folk Horror Influences
Delving into Atomfall's cultural and historical inspirations, a developer discusses with The Best War Games how its various influences came together.
Why Atomfall Abandoned the Metroidvania Genre
An Atomfall developer discusses its evolution with The Best War Games and why it switched directions from a more Metroidvania-based design.
'Can't Wait' Atomfall Dev Talks Xbox Game Pass Release
In an interview with The Best War Games, an Atomfall developer relays his excitement for fans being able to try it out on Xbox Game Pass.
The Fallout Series Has Built-In Potential For a Call of Duty-Like FPS
Fallout has a piece of important ingrained lore that would translate smoothly into an experience along the lines of Call of Duty.
For Better or Worse, One Classic Borderlands Feature May Be More Important Than Ever in BL4
Borderlands 4 is making a change to one of its longstanding features, which might mean that it will be a bigger part of the overall experience.
With Fallout 5 Feeling Like a Distant Dream, Atomfall is Hopefully Just the Tip of the Iceberg
The next mainline Fallout is still probably quite far out at this point, but the upcoming title Atomfall might mark the start of a related trend.
Cyberpunk 2077: Why Samurai Deserves to Play a Role in Project Orion
While details are light at this time regarding Project Orion, the band Samurai should still appear in some way in the Cyberpunk 2077 sequel.
Why Silent Hill f's 'Dark Shrine' Otherworld Might Be the Franchise's Best Decision Yet
Silent Hill f will be a significant change in direction for the series, and its new Otherworld may be its boldest and greatest vision yet.