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About Jack Peachey
Jack Peachey is a features writer who's worked at Dualshockers and The Best War Games. An animation nerd, his favourite games don't have a genre in common as much as they all have pretty pictures.
When not talking your ear off about a game's animation, he's getting right into the weeds of the latest issues in the industry—keeping a close eye on the many problems happening in the games and film business every day.
Proudest Gaming Achievement
Beating all bosses in Cuphead with only the basic Peashooter and no equipment, including the DLC bosses.
Industry Focus
I like to focus on what's going on in the industry, but I'm also partial to talking about the storytelling and animation of games.
Favorite Games
My favorite game changes a lot, but I'd probably say Metal Gear Rising: Revengeance. I also especially love Terraria, Minecraft, Cuphead, Garden Warfare 2 and Banjo-Kazooie.
Latest
How Chip 'n Clawz vs. The Brainioids' Character Designs Evolved
The team behind Chip 'n Clawz vs. The Brainioids speaks with The Best War Games about how the upcoming title's character designs developed.
Dying Light: The Beast Dev Details the Difference Between Cartoon Zombies and Truly Terrifying Monsters
The Best War Games sat down with the team behind Dying Light: The Beast to discuss how the game's zombie foes will be primed for horror.
Dying Light: The Beast Dev on Co-Op: "There's definitely something special about facing a horde of zombies with your buddies"
The team behind Dying Light: The Beast speaks with The Best War Games about the upcoming game's co-op mode and the zombie mayhem it'll entail.
Dying Light: The Beast Dev Reveals How Chimeras Changed Throughout Development
The Best War Games speaks with the team at Techland to discuss the upcoming Dying Light: The Beast and the development of its new Chimera bosses.
Dying Light: The Beast Sets the Canon for the Universe, Says Dev
The Best War Games discusses the canon set forth by Dying Light: The Beast with franchise director Tymon Smektala.
X-COM Creator Talks Changing Up RTS Games With Chip 'n Clawz vs. The Brainioids
In an interview with The Best War Games, the team behind Chip 'n Clawz speaks on how the title will blend RTS tactics with third-person action.
Chip 'n Clawz vs. The Brainoids: Meet the Antagonistic Brainoids
The team behind Chip 'n Clawz spoke to The Best War Games about the upcoming title's antagonist faction, the invading alien Brainioids.
Chip 'n Clawz vs. The Brainoids: Meet Playable Character Clawz
The upcoming Chip 'n Clawz vs. The Brainioids will feature a duo of new protagonists to facilitate its co-op and single-player modes.
Chip 'n Clawz vs. The Brainoids: Meet Playable Character Chip
In an interview with The Best War Games, the team behind Chip 'n Clawz spoke about the upcoming game's protagonist and his ancient lineage.
NHL 26 Be A Pro Mode's Improvements Explained
EA Sports' NHL 26 will be bringing new content and a variety of improvements to the sports series' well-renowned Be A Pro mode
How Nicktoons and the Dice of Destiny's Art Style Unites Its Characters
Nicktoons and the Dice of Destiny brings together series like SpongeBob and Avatar: The Last Airbender together in one art style.
How Nicktoons and the Dice of Destiny's Boss Fights Work
Nicktoons and the Dice of Destiny will host some challenging boss fights, bringing together franchises like Rugrats and Avatar.
Nicktoons and the Dice of Destiny's Flame Fatale Explained [EXCLUSIVE]
The Best War Games speaks with a Nicktoons and the Dice of Destiny developer about the Flame Fatale from its recent trailer.
NHL 26's ICE-Q 2.0 and NHL EDGE Gameplay Innovations Explained
EA Sports has revealed new information on the upcoming NHL 26, bringing new insight into its use of NHL EDGE data through ICE-Q 2.0.
Shinobi: Art of Vengeance Dev Talks Designing Enemies and Bosses
In an interview with The Best War Games, the lead game designer on Shinobi: Art of Vengeance discussed the title's enemy and boss design.
Shinobi: Art of Vengeance Dev Talks Honoring the History and World of the Sega IP
Shinobi: Art of Vengeance co-developer Lizardcube sits down with The Best War Games to discuss honoring the legacy of its world and history.
How Fan Art Played a Role in Shinobi: Art of Vengeance's Development
In an interview with The Best War Games, Shinobi: Art of Vengeance's art director discussed the way fan art informed the game's development.
THQ Nordic’s SpongeBob: Titans of the Tide Explained
THQ Nordic revealed a number of games at its 2025 Digital Showcase, including a new SpongeBob 3D platformer in Titans of the Tide.
THQ Nordic’s New IP Fatekeeper Explained
THQ Nordic's 2025 Digital Showcase revealed a new IP in the form of Fatekeeper, an action RPG inspired by the cancelled Hellraid.
Everything Revealed at the 2025 THQ Showcase
THQ Nordic's 2025 Digital Showcase brought out more details on many upcoming games, along with the reveal of totally new titles.