Staff Writer
Editor
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368Features
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About Joey Brown
Joey Brown is an interview reporter, editor, and lifelong gamer with experience in nearly every genre from space sims and MMORPGs to metroidvanias and city builders. He has sat down with industry legends like John Romero, Jennifer Hale, and countless indie game innovators.
Industry Focus
Interviewing indie and AAA game developers and the performers that voice interesting characters, reporting on impactful game updates, and diving into obscure lore.
Favorite Games
Star Wars: Knights of the Old Republic, Mass Effect, Hollow Knight, Half-Life 2, Dark Souls, Death Stranding, Dead Space.
Proudest Gaming Achievement
Somehow beat the final boss of Elden Ring on the first attempt without prior knowledge of its mechanics. Also, countless WoW mounts and transmogs that took embarrassingly long to collect.
Latest
Jennifer Hale And David Hayter Say AI Voice Acting Is No Substitute for Humans
In an interview with The Best War Games, Synapse actors Jennifer Hale and David Hayter discuss AI voice acting and the value of human performers.
Synapse Interview: Actors Jennifer Hale and David Hayter Discuss Their Characters, the Human Soul, and More
The Best War Games sits down with Jennifer Hale and David Hayter to talk about their roles in the PSVR2 exclusive Synapse and much, much more.
Interview: Everdream Valley Dev Talks Inspirations and What Makes Farming Sims Fun
The Best War Games chats with Everdream Valley developer Marek Maruszczak about cozy farming games, player freedom, and some surprising inspirations.
Asgard's Wrath 2 Looks Like the Definitive Open World VR Game
Revealed during the Meta Quest Gaming Showcase, the upcoming VR open-world RPG Asgard's Wrath 2 is completely stacked with content.
Everything Revealed at Meta Quest Gaming Showcase 2023
Meta shows off a number of exciting upcoming releases during its annual Gaming Showcase including Attack on Titan, Assassin's Creed Nexus, and more.
Tears of the Kingdom Actor Talks Playing Zelda, Voice Acting and the Dangers of AI, and More
The Best War Games chats with voice actress Patricia Summersett about her role as Princess Zelda in Tears of the Kingdom and other games.
Rusted Moss Interview: Devs Talk Indie Game Development, Community Reception, and Much More
The Best War Games chats with the team behind Rusted Moss about Metroidvanias, indie game development, and being an all-female team.
Interview: Hyper Light Breaker Composer and Audio Lead Discuss Music, Sound Design
The Best War Games chats with one of Hyper Light Breaker's composers and the game's Audio Lead about crafting the upcoming game's unique soundscapes.
Hopoo Games Interview: Devs Talk All Things Risk of Rain Returns
The Best War Games sits down with Paul Morse and Duncan Drummond of Hopoo Games to chat about Risk of Rain Returns and how the remake improves on the original.
Risk of Rain Returns Devs Talk About the Influence of Mods
Hopoo Games founders Paul Morse and Duncan Drummond weigh in on how the Risk of Rain's modding community has influenced the remake's development.
Warframe Interview: Creative Director Talks All Things Duviri Paradox
The Best War Games sits down with Warframe Creative Director Rebb Ford to talk all about the game's latest expansion, The Duviri Paradox.
Warframe: The Duviri Paradox’s Roguelike Gameplay Explained
The Best War Games chats with Warframe Creative Director Rebb Ford about how The Duviri Paradox's roguelike gameplay works and what inspired it.
Diablo 4 Players Won't Need to Rely on Gear Sets for Builds
Diablo 4's Lead Class Designer Adam Jackson talks about why the developers decided to shelve the gear set concept for the series' latest entry.
Diablo 4 Players Can Earn PvP Rewards Without Killing Other Players
The Best War Games speaks with Diablo 4 developers about the game's Fields of Hatred, which allows players to make progress even if they don't care for PvP.
Diablo 4 Players Won't Be Able to Save Paragon Loadouts
The Best War Games spoke to Diablo 4 developers about players' ability to save paragon loadouts, and although they can't at launch, it's not off the cards.
Interview: Burning Planet Digital and Molly Medusa Dev Talk Music Production, Indie Game Design, and More
The Best War Games chats with the Burning Planet team, which creates music for video games, and is also publishing the mind-bending puzzler Molly Medusa.
Molly Medusa Dev Talks Benefits of Linear Versus Open World Games
The Best War Games chats with the developer of trippy indie puzzle adventure Molly Medusa about the advantages of linear level design compared to open worlds.
Burning Planet Digital Talks Making Music for Indie Games
Musician-run games publisher Burning Planet Digital chats with The Best War Games about the similarities between game developers and musicians.
Dark and Darker Devs Take Down GoFundMe for Nexon Court Battle
A GoFundMe campaign aiming to raise $500,000 to help Dark and Darker developers fight Nexon in court has been deleted.
Neverwinter Dev Team Details Menzoberranzan's New Features, Hidden Secrets, and More [EXCLUSIVE]
The Best War Games chats with Neverwinter's lead content designer and art director about working with the legendary D&D author on the game's newest module.