Joey Brown-Editor

Editorial Team

Editor

April, 2022
Three years as a news and features writer and two years as an interview reporter for The Best War Games.
Star Wars, MMORPG, Indie Games
  • 473
    articles
  • 251
    News
  • 368
    Features
  • 1
    Reviews
  • 6
    Deals

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About Joey Brown

Joey Brown is an interview reporter, editor, and lifelong gamer with experience in nearly every genre from space sims and MMORPGs to metroidvanias and city builders. He has sat down with industry legends like John Romero, Jennifer Hale, and countless indie game innovators.

Industry Focus

Interviewing indie and AAA game developers and the performers that voice interesting characters, reporting on impactful game updates, and diving into obscure lore.

Favorite Games

Star Wars: Knights of the Old Republic, Mass Effect, Hollow Knight, Half-Life 2, Dark Souls, Death Stranding, Dead Space.

Proudest Gaming Achievement

Somehow beat the final boss of Elden Ring on the first attempt without prior knowledge of its mechanics. Also, countless WoW mounts and transmogs that took embarrassingly long to collect.

Latest

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How Bellwright Avoids One of the Town Management Genre’s Biggest Problems

The Best War Games speaks with Bellwright developers about how the team avoids the game losing focus once players begin managing a larger population.

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How Bellwright Balances Fun and Realism

The Best War Games speaks with Bellwright developers about how the team approached realism in this hybrid medieval survival town management game.

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Den of Wolves Interview: 10 Chambers Co-Founder Talks Bringing the Heist Shooter Genre Forward

The Best War Games chats with 10 Chambers co-founder and composer Simon Viklund about how Den of Wolves builds upon the team's past work on Payday and GTFO.

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How Den of Wolves Solves the Heist Game Genre's Biggest Problems

The Best War Games speaks with 10 Chambers co-founder Simon Viklund about how Den of Wolves has improved on the formula laid established by Payday and GTFO.

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Den of Wolves Hands-On Preview

The Best War Games tries a few heists in Den of Wolves, the upcoming cooperative heist game from the developers behind Payday and GTFO.

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Interview: How Sodaman Fizzes Up the Bullet Heaven Genre

The Best War Games sits down with Sodaman developers to discuss the team's unique approach to a more action-oriented bullet heaven game.

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Sins of a Solar Empire 2: An Exclusive Dive Into the New Population Mechanic

The Best War Games gets an exclusive look at Sins of a Solar Empire 2's new population mechanic that refines and expands the system from its predecessors.

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Sodaman Developers Talk Inspiration for Their Sci-Fi Bullet Heaven

The Best War Games speaks with Sodaman developers about the surprising variety of titles that inspired its unique take on roguelike bullet heaven gameplay.

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How Sodaman Solves One of the Bullet Heaven Genre's Biggest Problems

Sodaman developers chat with The Best War Games about how the game tackles a major issue in the genre popularized by titles like Vampire Survivors.

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Interview: Delta Force Dev Talks Series' Legacy, Future Plans, and Balance

The Best War Games sits down with Delta Force game design director Ricky Liao to discuss the game's place in the franchise, game balance, and what's next.

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How TiMi Studios Looks to Delta Force's Series Roots

The Best War Games speaks with Delta Force game design director Ricky Liao about how the free-to-play shooter draws from its classic predecessors.

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Delta Force Game Design Director Talks Realism in Tactical Shooters

The Best War Games chats with game design director Ricky Liao about Delta Force's approach to realism in its tactical shooter gameplay.

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Interview: Diablo Immortal Narrative Designer on Upcoming Narrative, Choices, and Content

The Best War Games sits down with Diablo Immortal senior narrative designer Ryan Quinn to discuss the upcoming year-long Epoch of Madness and its new content.

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How Diablo Immortal Is Making Player Choices Matter in Upcoming Content

The Best War Games speaks with senior narrative designer Ryan Quinn about how Diablo Immortal's upcoming content will face players with impactful decisions.

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Diablo Immortal Dev Talks Telling a Diablo Story Without the Lord of Terror

The Best War Games chats with senior narrative designer Ryan Quinn about telling Diablo Immortal's story where the eponymous villain has been defeated.

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'Single-Player MMORPG' Erenshor Reveals Early Access Gameplay and Release Date in New Trailer [EXCLUSIVE]

In an exclusive trailer, Erenshor reveals its unique single-player MMORPG gameplay with simulated players and announces its Early Access release date.

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Sins of a Solar Empire 2 Producers Talk New Scenarios and Features in Paths to Power DLC

The Best War Games chats with producers behind Sins of a Solar Empire 2 about the content and key changes arriving with the Paths to Power DLC and free update.

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Sins of a Solar Empire 2 Producers Discuss Modding Community's Impact on Development

The Best War Games chats with Sins of a Solar Empire 2 producers about how modders have helped shape the game from within and without.

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Interview: Sins of a Solar Empire 2 Producers Talk Upcoming DLC, New Features, and Modding

The Best War Games sits down with Sins of a Solar Empire 2 producers to chat about the upcoming Paths to Power DLC, the free update's features, and modding.

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Interview: Mecha BREAK Executive Producer Hopes to Fill the PvP Gap in Mecha Games

The Best War Games chats with Mecha BREAK executive producer Kris Kwok about taking his lifelong search for a satisfying PvP mecha game into his own hands.

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