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About Josh Cotts
Josh Cotts is a Senior Contributor at The Best War Games. He graduated Summa Cum Laude from Arizona State University in 2019 with a B.A. in Mass Communications & Media Studies and has been commended since grade school for his writing ability. When writing, he prefers to do firsthand research if possible, even if the information he needs can be found somewhere else online, as he has found that fully trusting other sources often produces errors. He also prides himself in designing many of his own images for his articles using his skills in Photoshop.
Industry Focus
Josh began his work with The Best War Games as a Gaming Features Writer in December 2023 and became a Senior Contributor in February 2024. In the past, he has specialized in writing reviews and guides, as he is known as the "Grind King" among his friends, due to his ability to quickly 100% games. However, he also thoroughly enjoys writing opinion and analysis pieces, explaining complex lore, hidden meanings, etc.
Favorite Games
Josh is unique in that he can enjoy and appreciate almost any video game. Thankfully, this makes him a very versatile writer and allows him the ability to write about almost any topic. That being said, his favorite franchises and those he is most knowledgeable in are The Legend of Zelda, Final Fantasy, Dragon Age, Star Wars, Marvel's Spider-Man, Assassin's Creed, Super Mario, Destiny, and God of War.
Proudest Gaming Achievement
It's difficult to narrow down what his proudest gaming achievement would be, as he has a long history with gaming. That being said, one of his more recent gaming achievements involves logging a collective 3,000+ hours in Destiny 2. He is also proud of the many games that he has completed all of the achievements/trophies for, which make up an extensive list.
Latest
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Kingdom Come: Deliverance 2's Legacy of the Forge DLC Could Be an Endgame in Disguise
KCD2’s Legacy of the Forge DLC may start with rebuilding Martin’s smithy, but it could easily turn into one of the game’s deepest endgame systems.
Starfield’s Leveling System Is Fine and All, But It’d Be a Square Peg in a Round Hole for The Elder Scrolls 6
Starfield’s leveling works for what it is, but The Elder Scrolls 6 could collapse under the weight of a system that doesn’t reward rerolling.
Why Fable Might Be a Fantasy RPG for Red Dead Redemption 2 Fans
Fable's reboot could feel surprisingly familiar to Red Dead Redemption 2 fans in ways that go far beyond morality systems or rugged wilderness charm.
Zelda: Tears of the Kingdom's Open World Encourages a New Take on an Old Feature
Tears of the Kingdom’s layered design might hint at something much older than it looks, and it could quietly reshape where the series goes next.
Of Ash and Steel Hands-On Preview
The Best War Games went hands-on with Fire & Frost's open-world RPG Of Ash and Steel, where big ideas are buried beneath clunky systems and missing clues.
Ghost of Yotei's Atsu Is the Beast Jin Tried to Tame
Ghost of Yotei trades quiet discipline for raw instinct, and Atsu might be the clearest sign yet that the Ghost has become something more dangerous.
Ghost of Yotei Just Made Its Biggest Mystery Even Bigger
Ghost of Yotei’s State of Play tiptoed around a key detail, and in doing so, may have turned the game’s most lingering question into its loudest.
Thanks to Borderlands 4, BL3 Might Just Be the Last of Its Kind
Borderlands 4 may be carving a new path for the series, and if it works, one of Borderlands 3’s most familiar features may quietly disappear for good.
Why a New Zelda Game on Switch 2 Should Take a Break From Returning Characters
After three straight games full of returning favorites, the next Zelda on Switch 2 has a chance to stand on its own without relying on familiar faces.
Ahead of Cyberpunk 2077's 2.3 Update, CD Projekt Red Just Played the Ace Up Its Sleeve
Cyberpunk 2077's next big update is almost here, but its most important play might've just happened, and it didn’t cost some players a single eddie.
Before It Even Releases, Borderlands 4's Biggest Strength Seems Clear
Borderlands 4 still has plenty to reveal, but its world already looks like the one thing that could carry the entire experience from start to finish.
Interview: Death Stranding 2 Composer Talks Connecting Music to Story, Gameplay, and the Player's Journey
The Best War Games interviews Death Stranding 2’s composer about evolving the game's soundtrack, steering gameplay moments, and reshaping familiar themes.
Ghost of Yotei's Onryo’s List Could Harbor a Stroke of Genius
Ghost of Yotei may hide one of its smartest features in plain sight, and it could make every name on the Onryo’s List harder to write than the last.
Death Stranding 2 Left Me Devastated, But Not for the Reasons You Think
Death Stranding 2 is filled with plenty of heartbreaking narrative moments, but one of my most devastating has nothing to do with any of those.
Kingdom Come: Deliverance 2 DLC Leak Suggests a New Feature Is Moving In
Kingdom Come: Deliverance 2's Forge DLC may be hiding a long-requested feature, and if the leaks are right, it's one that fits the game perfectly.
Borderlands 4's Quietest Reveal Could Be Its Best News Yet
A small detail in Borderlands 4’s Lilith mission may hint at a bigger design shift, but only those watching closely would know why it really matters.
Fable: The Argument For and Against Companion Characters
Fable has never leaned into companion characters, but the reboot could change that depending on how it balances player agency with modern RPG norms.
Neil's Theme in Death Stranding 2 Is a Subtle Battle Between Identity and Emptiness
The Best War Games chats with Death Stranding 2 composer Ludvig Forssell about his process behind making one of the game's most recognizable character themes.
Borderlands 4’s Rafa Is Basically Three Classic Vault Hunters in One
Borderlands 4’s Rafa may be new, but his leaked skill trees suggest he carries the legacy of three other classic Vault Hunters all in one exo-suit.