Staff Writer
Staff Writer
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1555articles
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73News
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1447Features
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31Reviews
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4Other
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About Josh Cotts
Josh Cotts is a Senior Contributor at The Best War Games. He graduated Summa Cum Laude from Arizona State University in 2019 with a B.A. in Mass Communications & Media Studies and has been commended since grade school for his writing ability. When writing, he prefers to do firsthand research if possible, even if the information he needs can be found somewhere else online, as he has found that fully trusting other sources often produces errors. He also prides himself in designing many of his own images for his articles using his skills in Photoshop.
Industry Focus
Josh began his work with The Best War Games as a Gaming Features Writer in December 2023 and became a Senior Contributor in February 2024. In the past, he has specialized in writing reviews and guides, as he is known as the "Grind King" among his friends, due to his ability to quickly 100% games. However, he also thoroughly enjoys writing opinion and analysis pieces, explaining complex lore, hidden meanings, etc.
Favorite Games
Josh is unique in that he can enjoy and appreciate almost any video game. Thankfully, this makes him a very versatile writer and allows him the ability to write about almost any topic. That being said, his favorite franchises and those he is most knowledgeable in are The Legend of Zelda, Final Fantasy, Dragon Age, Star Wars, Marvel's Spider-Man, Assassin's Creed, Super Mario, Destiny, and God of War.
Proudest Gaming Achievement
It's difficult to narrow down what his proudest gaming achievement would be, as he has a long history with gaming. That being said, one of his more recent gaming achievements involves logging a collective 3,000+ hours in Destiny 2. He is also proud of the many games that he has completed all of the achievements/trophies for, which make up an extensive list.
Latest
Mario Kart World Is the Most Nintendo a Nintendo Game Has Felt in Years
Mario Kart World quietly revives one of Nintendo's oldest design instincts, and it might be the most freeing game the company has made in years.
Mario Kart World Shows That 'Safe Bets' Can Still Be Game-Changers
Mario Kart World might look predictable at first, but its quiet innovations reveal how a “safe” launch title can still reshape an entire franchise.
Mario Kart World Is a Collector's Dream (or a Completionist's Nightmare)
Mario Kart World’s sprawling collectibles and hands-off design reward curiosity, but they’ll test the resolve of anyone chasing 100% completion.
What Mario Kart World’s Rewind Button Really Unlocks
Mario Kart World's Rewind button isn't for winning races but for unlocking freedom, experimentation, and the joy of trying something one more time.
Mario Kart World's New Techniques Feel Straight Out of Tony Hawk
Mario Kart World quietly blurs the line between kart racing and skatepark mastery with new Tony Hawk-esque mechanics that demand more than just speed.
Interview: MindsEye's Jake Thomas Talks Bringing Marco Silva to Life, Lizzie McGuire Roots
The Best War Games interviews MindsEye's Jake Thomas about his role as tech billionaire Marco Silva, as well as his past role as Lizzie McGuire's Matt McGuire.
MindsEye’s Marco Silva Yells So Much He Wrecked Jake Thomas' Voice
Jake Thomas gave everything to bring Marco Silva to life in MindsEye, but the character's constant fury nearly cost him his voice in the process.
Mario Kart World’s Adaptive Music System Understands That Context Is King
Mario Kart World's soundtrack reacts to more than the race, shifting with weather, time, and region to deliver a score that deepens immersion tenfold.
How Jake Thomas' Career Prepared Him for the Role of MindsEye's Marco Silva
Jake Thomas’ past roles, personal growth, and quiet reckoning with fame all helped shape his approach to MindsEye’s morally gray CEO Marco Silva.
Dune: Awakening Review
Dune: Awakening thrives in atmosphere, worldbuilding, and survival depth, even if its combat and grind somewhat drag behind its setting and systems.
Mario Kart World’s Most Valuable Resource Isn't a Power-Up
Mario Kart World hides its most valuable unlocks in plain sight, and the secret to progression might just be hiding in every scattered stack of gold.
Mario Kart World Fully Embraces the Idea of 'Games as a Place'
Mario Kart World invites players to live in its world with seamless transitions, immersive design, and fast-paced racing that never breaks the flow.
Mario Kart World's P-Switch Missions Are the Game's True Tutorials
Mario Kart World never holds your hand, but its P-Switch missions may be the closest thing it has to a guidebook on how to master the game's systems.
Mario Kart World's Knockout Tour Feels Like a Racing Game's Answer to Smash Bros.
Mario Kart World’s most intense mode ditches tradition for pure survival, turning every race into a gauntlet of pressure, pace, and elimination.
Mario Kart World’s Costume Unlocks Turn Every Race Into a Fashion Runway
Costumes in Mario Kart World aren't just collectibles, but instead are power-ups, rewards, and runway-ready transformations hidden in plain sight.
The Unwritten Rules of Mario Kart World Explained
Before starting their engines in Mario Kart World, players should take note of a few unwritten rules about what they should be prioritizing.
Mundfish Studio CEO Talks Forming the Atomic Universe with Atomic Heart 2 and The Cube
The Best War Games speaks with Mundfish Studio's Rob Bagratuni about Atomic Heart 2, new IP The Cube, and forming the Atomic Universe.
Every Game Revealed at Day of the Devs 2025
From stealth sims to musical chaos and melancholic photo quests, Day of the Devs 2025 gave indies the stage and every game had something to say.
How the Idea for The Cube Started With a 'Boring' Phone Call
The Best War Games speaks with Mundfish founder and CEO Rob Bagratuni about the 'boring' phone call that led to brainstorming and developing The Cube.
Atomic Heart 2's Boss Fights Are Going to Be 'More Painful'
The Best War Games speaks with Mundfish Studio founder and CEO Rob Bagratuni, who explained the process in making Atomic Heart 2's boss fights more difficult.