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About Josh Cotts
Josh Cotts is a Senior Contributor at The Best War Games. He graduated Summa Cum Laude from Arizona State University in 2019 with a B.A. in Mass Communications & Media Studies and has been commended since grade school for his writing ability. When writing, he prefers to do firsthand research if possible, even if the information he needs can be found somewhere else online, as he has found that fully trusting other sources often produces errors. He also prides himself in designing many of his own images for his articles using his skills in Photoshop.
Industry Focus
Josh began his work with The Best War Games as a Gaming Features Writer in December 2023 and became a Senior Contributor in February 2024. In the past, he has specialized in writing reviews and guides, as he is known as the "Grind King" among his friends, due to his ability to quickly 100% games. However, he also thoroughly enjoys writing opinion and analysis pieces, explaining complex lore, hidden meanings, etc.
Favorite Games
Josh is unique in that he can enjoy and appreciate almost any video game. Thankfully, this makes him a very versatile writer and allows him the ability to write about almost any topic. That being said, his favorite franchises and those he is most knowledgeable in are The Legend of Zelda, Final Fantasy, Dragon Age, Star Wars, Marvel's Spider-Man, Assassin's Creed, Super Mario, Destiny, and God of War.
Proudest Gaming Achievement
It's difficult to narrow down what his proudest gaming achievement would be, as he has a long history with gaming. That being said, one of his more recent gaming achievements involves logging a collective 3,000+ hours in Destiny 2. He is also proud of the many games that he has completed all of the achievements/trophies for, which make up an extensive list.
Latest
Borderlands 4 Might Be the Series’ Biggest Genre Shift Yet
Borderlands 4 seems to be taking bigger strides into RPG territory than ever before, and the clues are hiding in plain sight across its systems.
What The Elder Scrolls 6 Should Learn From Tainted Grail
Tainted Grail shows how Elder Scrolls 6 could push harder into narrative variety, exploration depth, and actual build freedom without compromise.
Borderlands 4's State of Play Answered Many Questions, But Muddied the Water of Another
Borderlands 4’s State of Play seemed to silence worries about one major issue, but then quietly reminded fans why it was a concern to begin with.
Why FBC: Firebreak’s Jobs Feel More Rogue-lite Than Live-Service
FBC: Firebreak might wear a live-service skin, but its Job structure has more in common with rogue-lites than seasonal grinds and battle passes.
FBC: Firebreak’s Flexibility Lets It Bend the Playstyle Curve Without Breaking It
FBC: Firebreak looks like it plays by the rules, but its design quietly hands control to the player in ways most co-op games would likely never risk.
Borderlands 4 Downgrading One Manufacturer Makes Sense, But Another Not So Much
Borderlands 4 turning Hyperion into a parts supplier makes narrative sense, but Atlas stepping down after its comeback feels harder to justify.
Kingdom Come: Deliverance 2's Smartest Accessibility Feature Understands Players More Than Most RPGs
Kingdom Come: Deliverance 2 includes a feature that waits until players have forgotten how to play before reminding them of why they always loved it.
Death Stranding 2’s Pacing Could Lower Its Barrier to Entry
Death Stranding 2’s faster pace and early access to gear could make it much easier for new players to stay engaged through the game's opening hours.
Why June's Rumored State of Play Could Be a Big One
If the rumors are true, June's PlayStation event could be the calm before a storm of reveals that reshapes how the rest of 2025 is remembered.
Clair Obscur: Expedition 33 - Why Verso and Esquie’s Bond Runs So Deep
Esquie’s charm may seem simple at first, but a quiet moment at the end of Clair Obscur hints at a much older bond that never really faded away.
Death Stranding 2 Likely Being the End of the Series Has a Silver Lining
If Death Stranding 2 is the end of the series, then Kojima finally has the chance to finish a story without interference or an unfinished conclusion.
Ghost of Yotei’s Wolf Should Follow the Trail of Kingdom Come: Deliverance 2’s Mutt
Ghost of Yotei's wolf already helps in combat, but it could deepen immersion if it adopts the mechanics of Kingdom Come: Deliverance 2's Mutt.
Borderlands 4 Is Taking an Open World-Sized Page Out of Skyrim’s Playbook
Borderlands 4 may not be fully open world, but its Skyrim-inspired exploration lets players reach distant landmarks that spark their curiosity.
Tainted Grail: The Fall of Avalon Review
Tainted Grail: The Fall of Avalon delivers a bleak, immersive RPG experience, though its clunky combat and unbalanced gear system hold it back.
Death Stranding 2's New Onboarding Features Are Its Most Self-Aware Additions Yet
Death Stranding 2 may be the most self-aware Kojima game yet, quietly guiding players through a world that finally seems to know it needs explaining.
In Defense of Clair Obscur: Expedition 33's Platforming
Clair Obscur’s platforming may frustrate some, but there’s intention behind it, and the game knows exactly what players will do for the right reward.
Destiny 2 Finally Checks a Big Item Off Players' Wish Lists
Destiny 2’s Heresy Episode brings back a fan-favorite location, but it also quietly delivers something players have wanted since the original game.
ASUS Dual GeForce RTX 5060 Graphics Card Review
The ASUS Dual GeForce RTX 5060 is built for clean performance over flash, and DLSS 4 gives it the muscle to handle today’s most demanding games.
The True Hero of Clair Obscur: Expedition 33 Isn't Who You Think
Clair Obscur: Expedition 33 leaves a lot of its story open to interpretation, and that especially includes who the true hero of the narrative is.
NVIDIA GeForce RTX 5060 Preview
The Best War Games previewed NVIDIA's upcoming GeForce RTX 5060, its new entry-level 50 series graphics card that promises impeccable 1080p performance.