Editorial Team
Reporter
-
181articles
-
1News
-
266Features
-
1Reviews
Page 9
About Katelyn Kivel
Katelyn has been a journalist for nearly 15 years, with focuses on science and technology, law, politics, and now the games industry. She's particularly proud of her work interviewing developers of indie hits just before they launch. In her career, she's interviewed game developers, researchers, business leaders, US Senators, and has broken news from game delays to election results.
Industry Focus
Katelyn focuses on interviews with developers of upcoming titles and creative forces within the gaming community. In particular, she's focused on the roleplaying communities in games like Final Fantasy XIV and Fallout 76, and the developers of upcoming cozy games, RPGs, and survival crafting titles.
Favorite Games
Katelyn is an avid player of Final Fantasy XIV with a frankly absurd number of alts. She's a devoted fan of Bethesda RPGs, GreedFall, Star Ocean, and more. Her favorite franchise, though, is the cozy JRPG crafting games in Atelier, which she runs convention panels highlighting.
Favorite Anime
Katelyn's an expert on yuri anime, presenting panels about queer women at anime conventions across the Midwest. In the genre, her top selections are YuruYuri, El Cazador de la Bruja, I'm In Love with the Villainess, and Magical Revolution. She's also a huge fan of the modern classic Frieren and the anime in Type-MOON's universe.
Latest
How Sea of Stars' Wheels Minigame Adds to Its Worldbuilding
Sea of Stars' creative director details the Wheels minigame, how to play it, and its role in the world in an interview with The Best War Games.
Interview: FloraMancer Comes into Bloom as a Unique Farming Sim
The Best War Games speaks with Floramancer developer Joe Sullivan about how the upcoming farming sim and action game cross-beed is coming into bloom.
Mobile City Builder BRIXITY Launches New Dev Diary Ahead of Release
Developers at Devsisters explain the various design choices behind their upcoming cozy city builder mobile title, BRIXITY.
Interview: How Arcadian Atlas Charts Its Own Course in the TRPG Renaissance
One Arcadian Atlas dev talks to The Best War Games about the resurgence of tactical RPGs, inspiration from genre classics, and how the new TRPG stands out.
New TRPG Arcadian Atlas is More Than a Love Letter to Final Fantasy Tactics
Arcadian Atlas isn’t shy about being inspired by Final Fantasy Tactics, but it charts it’s own path as a TRPG, says the studio head.
Dion Actor Talks About His Final Fantasy 16 Character, Gay Representation, and More
Stewart Clarke explores his character’s relationships, ideals, and representing both queer players and the legendary dragoon in Final Fantasy 16.
Inside Mogstock: The Three-Day Final Fantasy 14 Music Festival
The Best War Games speaks with a few organizers of Final Fantasy 14's Mogstock music festival to learn all the ins and outs of the 3-day event.
Final Fantasy 16 Actor Delves Into Dion's Relationship with His Father, Terence, and More
Final Fantasy 16 actor Stewart Clarke explores Dion's most meaningful relationships and what they mean to Bahamut's Dominant.
Interview: Dev Talks Designing Fallout 76's Once in a Blue Moon Update
The Best War Games speaks with Fallout 76 art director Jon Rush about the Once in a Blue Moon update and the new content that comes with it.
How Meet Your Maker's Creative Director Tackles Building, Raiding, and More
Dreadshore brings ranking adjustments, new tools, and a moody atmosphere to Meet Your Maker, and here’s how a dev suggests putting it all to use.
How COVID Made LISA: Definitive Edition A Deeper Game
LISA: Definitive Edition’s solo dev speaks to The Best War Games about how mental health, COVID, and retro classics fuel the upcoming remaster.
Meet Your Maker Takes Players to the Foggy Lighthouses of Dreadshore
Meet Your Maker takes a trip to the moody coastline of New England for its first expansion, full of fog, lighthouses, and old-school diver suits.
LISA: Definitive Edition Dev Talks Mental Health, Meaning in Art, and More
LISA: Definitive Edition's Austin Jorgensen explains his goals as a developer and how his game tackles issues around mental health.
Interview: How a Final Fantasy 14 Fisherman Ignited the Player-Run Museum Scene
The Best War Games speaks with a popular Final Fantasy 14 angler about big fish stories, expansive museum networks, and the simple joys of casting a line.
Interview: A Former Starbound Developer Pushes the Sandbox Genre in Farworld Pioneers
Farworld Pioneers is the culmination of Rho Watson’s experiences in similar games like Minecraft and Starbound, he reveals in a The Best War Games interview.
Farworld Pioneers is the Answer to Abandoned Minecraft Megastructures
New sandbox survival crafter Farworld Pioneers aims to add life to the beautiful and lonesome abandoned bases from games like Minecraft and Starbound.
Farworld Pioneers' Goal was to Blend Modern Gameplay with Classic MS-DOS Aesthetic, Says Dev
The style of old-school DOS games has left a noticeable fingerprint on the new survival crafting title Farworld Pioneers, according to the dev.
Interview: The Curtain Rises on New Final Fantasy 14 Theater Company
The Best War Games speaks with Curtain Call, a new theater troupe in Final Fantasy 14 set upon the stage of the Dynamis datacenter.
Astebros Interview: Building a Roguelite for Sega Genesis
The Best War Games speaks with French indie developer Neofid about its upcoming release of Astebros, a 2023 roguelike title dropping on Sega Genesis.
New Day RP Founder Talks Red Dead Origins, Roleplaying in Grant Theft Auto, and More
The founder of GTA Online’s New Day RP server discusses the rich world of San Andreas, the server's origins, the hopeful future, and more.