Baldur's Gate 3 released Patch 8 as a final send-off for the game, bringing a last touch-up and a few new features, including Photo Mode and 12 new Subclasses for players to enjoy. Players looking to jump into one of these new class options will likely already be aware that the better synergized your Class, Feat, equipment, and Spell selections are, the more efficient your build will be as you progress through the game.
With every new Class gaining a new Subclass following the Patch 8 update, there are plenty of new build options for players to explore. As expected, when opting to try and create one of these builds, there are endless options when it comes to equipment such as armor, accessories, and weapon choice. If you're looking for some indicators on the best weapon types for each Patch 8 Subclass in Baldur's Gate 3 and some of the strongest options for that weapon type, all relevant information has been outlined in the guide below.
Baldur's Gate 3: Every Merchant's Location Guide (All Acts)
Baldur's Gate 3 has many different merchants that you purchase goods from in each act. Find out the locations for each one in this guide.
Best Weapons For Each Patch 8 Subclass in Baldur's Gate 3
In Baldur's Gate 3, twelve new Subclasses were added in Patch 8 for players to enjoy. The spread consists of one new Subclass for each core Class in the game. The complete list of them can be seen below:
- Arcane Archer Fighter
- Bladesinging Wizard
- Circle of the Stars Druid
- College of Glamour Bard
- Death Domain Cleric
- Path of Giants Barbarian
- Hexblade Warlock
- Oath of the Crown Paladin
- Shadow Magic Sorcerer
- Swarmkeeper Ranger
- Swashbuckler Rogue
- Way of the Drunken Master Monk
Best Weapons For Arcane Archer Fighter
- Best Weapon Types: Primarily bows, but you can sometimes pair melee weapons, particularly if you're stacking effects, such as with the Club of Hill Giant Strength.
The Joltshooter
|
Item Name |
Type |
Price |
Rarity |
Bonuses/Effects |
|---|---|---|---|---|
|
The Joltshooter |
Bow |
310 Gold |
Rare |
Electric Blood - When the wielder deals damage using this weapon, they gain 2 Lightning Charges. |
- How to obtain: From Counsellor Florrick at Waukeen's Rest as a reward for completing the Rescue the Grand Duke quest.
Titanstring Bow
|
Item Name |
Type |
Price |
Rarity |
Bonuses/Effects |
|---|---|---|---|---|
|
Titanstring Bow |
Bow |
310 Gold |
Rare |
Titan Weapon - This weapon deals additional damage equal to your Strength Modifier. |
How to obtain: From Brem at the Zhentarium Basement after completing Find the Missing Shipment, or from Lann Tarv at Moonrise Towers.
Club of Hill Giant Strength
|
Item Name |
Type |
Price |
Rarity |
Bonuses/Effects |
|---|---|---|---|---|
|
Club of Hill Giant Strength |
Club |
65 Gold |
Uncommon |
Splinters of a Giant's Might - Increases Strength to 19. |
How to obtain: Obtained by breaking the Stool of Hill Giant Strength at Arcane Tower.
Harold
|
Item Name |
Type |
Price |
Rarity |
Bonuses/Effects |
|---|---|---|---|---|
|
Harold |
Bow |
480 Gold |
Rare |
Haroldish Doom - When dealing damage to a target with a ranged weapon, the target must succeed on a Charisma Save or be Baned for 2 turns. |
How to obtain: From Zhentarim Hideout, as a reward for bringing the chest to Zarys.
The Dead Shot
|
Item Name |
Type |
Price |
Rarity |
Bonuses/Effects |
|---|---|---|---|---|
|
The Dead Shot |
Bow |
770 Gold |
Very Rare |
Improved Critical - The number you need to roll a Critical Hit while attacking is reduced by 1. This effect can stack. Keen Attack - The wielder doubles their Proficiency Bonus when rolling ranged attacks with this weapon, unless they have Disadvantage. |
How to obtain: Purchase from Fytz the Firecracker at Stormshore Armoury.
Best Weapons For Bladesinging Wizard
Best Weapon Types: Melee weapons, such as swords, rapiers, scimitars, sickles, and daggers, as these are the weapons with which the Bladesinger has Proficiency.
Phalar Aluve
|
Item Name |
Type |
Price |
Rarity |
Bonuses/Effects |
|---|---|---|---|---|
|
Phalar Aluve |
Longsword |
250 Gold |
Rare |
Performance +1 Phalar Aluve: Melody - The sword hums in anticipation, ready to Sing or Shriek once per Short Rest. |
- How to obtain: Embedded inside a rock in the Underdark at approximately X: 116 Y: -192
Hunter's Dagger
|
Item Name |
Type |
Price |
Rarity |
Bonuses/Effects |
|---|---|---|---|---|
|
Hunter's Dagger |
Dagger |
65 Gold |
Uncommon |
Rupturing - On a hit, the target becomes Ruptured for 3 turns. |
- How to obtain: Purchase from Roah Moonglow at Shattered Sanctum.
Speedy Reply
|
Item Name |
Type |
Price |
Rarity |
Bonuses/Effects |
|---|---|---|---|---|
|
Speedy Reply |
Scimitar |
65 Gold |
Uncommon |
Nimble Attack - When the wielder hits an enemy with this weapon, they gain Momentum for 2 turns. |
- How to obtain: On the body of a dead caravan agent on RIsen Road, at approximately X: 25 Y: 603.
Knife of the Undermountain King
|
Item Name |
Type |
Price |
Rarity |
Bonuses/Effects |
|---|---|---|---|---|
|
Knife of the Undermountain King |
Shortsword |
480 Gold |
Very Rare |
Organ Rearranger - Reduce the number you need to roll a Critical Hit while attacking by 1. This effect can stack. When you roll 2 damage or less, reroll the dice, taking the highest result. Shadow Blade - You have Advantage on Attack Rolls against Lightly or Heavily Obscured targets when using this blade. |
- How to obtain: Sold by A'jak'nir Jeera at the Githyanki Creche.
Adamantine Shortsword
|
Item Name |
Type |
Price |
Rarity |
Bonuses/Effects |
|---|---|---|---|---|
|
Adamantine Longsword |
Longsword |
100 Gold |
Rare |
Diamondsbane - If an Adamantine weapon hits an object, the hit is always critical. Lethal Weapons - This weapon ignores Resistance to Slashing damage. |
- How to obtain: Forged at the Adamantine Forge.
Baldur's Gate 3: Best Illithid Powers For Hexblade Warlocks
In Baldur's Gate 3, selecting the best potential Illithid Powers can create even more synergy with your Class builds, such as the Hexblade Warlock.
Best Weapons For Circle of the Stars Druid
Best Weapon Types: Bows, Quarterstaffs, and, on occasion, some other key weapon choices that can grant additional utility or Spells for your build.
Gontr Mael
|
Item Name |
Type |
Price |
Rarity |
Bonuses/Effects |
|---|---|---|---|---|
|
Gontr Mael |
Bow |
1000 Gold |
Legendary |
Celestial Haste - Cast at lv. 3 once per Long Rest. Promised Victory - On a hit, possibly inflict Guiding Bolt on your target. Gontr Mael: Glowing - This object shines with a glowing light at a radius of 20ft. Toggle this to douse and rekindle the light. |
- How to obtain: Carried by the Steel Watcher Titan in the Control Center.
The Joltshooter
|
Item Name |
Type |
Price |
Rarity |
Bonuses/Effects |
|---|---|---|---|---|
|
The Joltshooter |
Bow |
310 Gold |
Rare |
Electric Blood - When the wielder deals damage using this weapon, they gain 2 Lightning Charges. |
- How to obtain: From Counsellor Florrick at Waukeen's Rest as a reward for completing the Rescue the Grand Duke quest.
Markoheshkir
|
Item Name |
Type |
Price |
Rarity |
Bonuses/Effects |
|---|---|---|---|---|
|
Markoheshkir |
Quarterstaff |
640 Gold |
Legendary |
Kereska's Favour - Cast as a level 4 spell once per Short Rest. Arcane Enchantment - You gain a +1 bonus to Spell Save DC and Spell Attack rolls. Arcane Battery - Alleviate the arcane burden of spellcasting with the power of this staff. The next spell you cast doesn't cost a spell slot. |
- How to obtain: Found in a Globe of Invulnerability at Ramazith's Tower
Fabricated Arbalest
|
Item Name |
Type |
Price |
Rarity |
Bonuses/Effects |
|---|---|---|---|---|
|
Fabricated Arbalest |
Bow |
960 Gold |
Very Rare |
Dazzling Ray - Unleash a beam of brilliant light that Blinds all creatures in its path - Once per Short Rest Illuminating Shot - Fire a shimmering bolt that inflicts 1 turn of Radiating Orb upon the target. |
- How to obtain: Loot from Enver Gortash at Wyrm's Rock Fortress.
Mourning Frost
|
Item Name |
Type |
Price |
Rarity |
Bonuses/Effects |
|---|---|---|---|---|
|
Mourning Frost |
Quarterstaff |
770 Gold |
Very Rare |
Ray of Frost - Cast at will. Heart of Ice - When dealing Cold damage, the wielder deals an additional 1 damage. Insidious Cold - Dealing Cold damage with a spell possibly inflicts Chilled upon the target. |
- How to obtain: Combine Icy Crystal, Icy Helve, and Icy Metal—all located in the Underdark.
Best Weapons For College of Glamour Bard
Best Weapon Types: Primarily DEX-based weapons, such as bows, rapiers, shortswords, and daggers.
Worgfang
|
Item Name |
Type |
Price |
Rarity |
Bonuses/Effects |
|---|---|---|---|---|
|
Dagger |
260 Gold |
Uncommon |
Goblin's Undoing - Goblins have Disadvantage on Attack Rolls against the user. |
- How to obtain: On a pile of bones in one of the cells in the Warg Pens at the Goblin Camp's Shattered Sanctum.
Infernal Rapier
|
Item Name |
Type |
Price |
Rarity |
Bonuses/Effects |
|---|---|---|---|---|
|
Infernal Rapier |
Rapier |
960 |
Very Rare |
Planar Ally: Cambion - Cast at lv. 6 once per Long Rest High Spellcasting - You gain a +1 bonus to Spell Save DC. Melee Caster - Instead of its Dexterity Modifier, the affected entity adds its Spellcasting Ability Modifier to Attack rolls. |
- How to obtain: Free Mizora and pass the Persuasion Check.
Hellrider Longbow
|
Item Name |
Type |
Price |
Rarity |
Bonuses/Effects |
|---|---|---|---|---|
|
Hellrider Longbow |
Bow |
770 |
Uncommon |
Heightened Awareness - Gain a +3 bonus to Initiative rolls and Advantage on Perception checks. Fiendish Fire - Once per turn, a creature hit by this weapon will possibly be afflicted with Faerie Fire. |
- How to obtain: Purchase from Ferg Drogher near the Requisitioned Barn.
Phalar Aluve
|
Item Name |
Type |
Price |
Rarity |
Bonuses/Effects |
|---|---|---|---|---|
|
Phalar Aluve |
Longsword |
250 Gold |
Rare |
Performance +1 Phalar Aluve: Melody - The sword hums in anticipation, ready to Sing or Shriek once per Short Rest. |
- How to obtain: Embedded inside a rock in the Underdark at approximately X: 116 Y: -192
Harmonic Dueller
|
Item Name |
Type |
Price |
Rarity |
Bonuses/Effects |
|---|---|---|---|---|
|
Harmonic Dueller |
Rapier |
380 Gold |
Rare |
Mellow Harmony - You make a DC 15 Performance check, with success granting all your melee weapon attacks additional damage equal to your Charisma Modifier. |
- How to obtain: Purchase from Entharl Danthelon in Wyrm's Crossing.
Best Weapons For Death Domain Cleric
Best Weapon Types: Items that offer Necromancy magic buffs or utility that Death Domain Cleric can benefit from.
|
Tem |
Type |
Price |
Rarity |
Damage/Effect/Description |
|---|---|---|---|---|
|
Hollow's Staff |
Quarterstaff |
310 Gold |
Rare |
Arms of Hadar - Lv. 3 Once Per Long Rest Heightened Necromancy - Creatures have Disadvantage on Saving Throws against your Necromancy spells. |
- How to obtain: Carried by Lucretious at Circus of the Last Days.
Staff of Cherished Necromancy
|
Item |
Type |
Price |
Rarity |
Damage/Effect/Description |
|---|---|---|---|---|
|
Staff of Cherished Necromancy |
Quarterstaff |
480 Gold |
Very Rare |
Heightened Necromancy - Creatures have Disadvantage on Saving Throws against your Necromancy spells. Life Essence Harvest - When the wielder kills a hostile creature with a spell, they greedily absorb its energy and gain Life Essence until the next Long Rest. |
- How to obtain: Can be looted from Mystic Carrion at Philgrave's Mansion.
Hunting Shortbow
|
Item |
Type |
Price |
Rarity |
Damage/Effect/Description |
|---|---|---|---|---|
|
Hunting Shortbow |
Bow |
65 Gold |
Uncommon |
Hunter's Mark - Cast at lv. 1 once per Long Rest. Feller of Monsters - You have an Advantage against Monstrosity-type enemies. |
- How to obtain: Purchase from Dammon at Emerald Grove.
Cacophony
|
Item |
Type |
Price |
Rarity |
Damage/Effect/Description |
|---|---|---|---|---|
|
Cacophony |
Quarterstaff |
310 Gold |
Rare |
Thunderous Smite - Cast at lv. 1 once per Short Rest. |
- How to obtain: Sold by Lady Esther on the Mountain Pass.
Sword of Screams
|
Item |
Type |
Price |
Rarity |
Damage/Effect/Description |
|---|---|---|---|---|
|
Sword of Screams |
Rapier |
130 Gold |
Uncommon |
+1d4 Psychic on hit |
- How to obtain: Loot from True Soul Nere at Grymforge.
Baldur's Gate 3: The Best Merchant-Sold Magical Armor Pieces in Act 1
In Baldur's Gate 3, there are plenty of standout merchant-sold magical armor options to help enhance your builds throughout Act 1 and beyond.
Best Weapons For Path of Giants Barbarian
Best Weapon Types: Thrown weapons—particularly those that return to the user's hand—and STR-based melee weapons such as swords, hammers, clubs, and other two-handed great weapons.
The Returning Pike
|
Item |
Type |
Price |
Rarity |
Damage/Effect/Description |
|---|---|---|---|---|
|
Returning Pike |
Pike |
65 Gold |
Uncommon |
Homing Weapon - This weapon will return to its owner when thrown. |
- How to obtain: Sold by Grat the Trader at the Goblin Camp.
Lightning Jabber
|
Item |
Type |
Price |
Rarity |
Damage/Effect/Description |
|---|---|---|---|---|
|
Lightning Jabber |
Spears |
65 Gold |
Uncommon |
Shocking Sting - On a hit, possibly Shock your target. Throwing: Lightning Damage - When launched at a target, deal an additional 1d4 Lightning damage. |
- How to obtain: Carried by the cursed Kuo-Toa Chief in the ambush northeast of the Grand Mausoleum entrance.
Nyrulna
|
Item |
Type |
Price |
Rarity |
Damage/Effect/Description |
|---|---|---|---|---|
|
Nyrulna |
Trident |
840 Gold |
Legendary |
Zephyr Connection - This weapon will return to your hand when thrown. You cannot be forced to drop the trident. When thrown, the weapon creates an explosion that deals 3d4 Thunder damage in a 20 ft blast centered on the target. Veil of the Wind - You gain a 10 ft movement speed and jump distance bonus. Equipping this weapon gives you Immunity to falling damage. Nyrulna: Glowing - This object shines with a glowing light in a radius of 20 ft. |
- How to obtain: In a locked painted chest, near the portal to exit the Jungle area that you get to through Akabi the Genie's wheel.
Selune's Spear of Night
|
Item |
Type |
Price |
Rarity |
Damage/Effect/Description |
|---|---|---|---|---|
|
Selune's Spear of Night |
Spear |
640 |
Legendary |
Darkvision Moonbeam - Cast at lv. 3 once per Long Rest. Moonmote - Cast as Cantrip once per Long Rest. Selune's Blessing - You gain Advantage on Wisdom Saving throws and Perception Checks. |
- How to obtain: Reward from Aylin for sparing the Nightsong.
Shar's Spear of Evening
|
Item |
Type |
Price |
Rarity |
Damage/Effect/Description |
|---|---|---|---|---|
|
Shar's Spear of Evening |
Spear |
640 |
Legendary |
Shar's Darkness - Cast at lv. 2 once per Long Rest. Blind Immunity - The wearer cannot be Blinded. Shar's Blessing - You gain Advantage on Saving throws while Lightly or Heavily Obscured. This weapon deals an additional 1d6 damage to creatures that are Lightly or Heavily Obscured. |
- How to obtain: Rewarded to Shadowheart for killing the Nightsong.
Best Weapons For Hexblade Warlock
Best Weapon Types: Strong melee weapons (usually DEX-based) that the Hexblade can bind as a Pact/Hex Weapon and benefit from.
Duelist's Prerogative
|
Item |
Type |
Price |
Rarity |
Damage/Effect/Description |
|---|---|---|---|---|
|
Duelist's Prerogative |
Rapier |
1300 Gold |
Legendary |
Challenge to Duel - Challenge an enemy to attack only you, inflicting Bleeding on the target. Elegant Duelist - While your off-hand is empty, you score a Critical Hit when rolling a 19. Moreover, you gain an additional Reaction per turn. Withering Cut - On a hit with a melee weapon, use a Reaction to deal additional Necrotic damage equal to your Proficiency Bonus. |
- How to obtain: Reward from Lora Bergauz for completing the quest Save Vanra.
Everburn Blade
|
Item |
Type |
Price |
Rarity |
Damage/Effect/Description |
|---|---|---|---|---|
|
Everburn Blade |
Greatsword |
130 Gold |
Uncommon |
+1d4 Fire damage on hit. |
- How to obtain: Carried by Commander Zhalk at the helm of the Nautiloid at the beginning of Act 1.
Phalar Aluve
|
Item Name |
Type |
Price |
Rarity |
Bonuses/Effects |
|---|---|---|---|---|
|
Phalar Aluve |
Longsword |
250 Gold |
Rare |
Performance +1 Phalar Aluve: Melody - The sword hums in anticipation, ready to Sing or Shriek once per Short Rest. |
- How to obtain: Embedded inside a rock in the Underdark at approximately X: 116 Y: -192
The Banfeul
|
Item |
Type |
Price |
Rarity |
Damage/Effect/Description |
|---|---|---|---|---|
|
The Baneful |
Shortsword |
190 Gold |
Rare |
Favored Weapon - This weapon has a +1 bonus to damage and Attack rolls. Baneful Bond - On a hit, possibly Bane your target. |
- How to obtain: Purchase from Blurg at Ebonlake Grotto.
Sword of Life Stealing
|
Item |
Type |
Price |
Rarity |
Damage/Effect/Description |
|---|---|---|---|---|
|
Sword of Life Stealing |
Shortsword |
480 Gold |
Very Rare |
Life Stealing Critical - On a Critical Hit, the target takes an extra 10 Necrotic damage as long as it isn't a construct or an undead. You also gain 10 Temp HP. |
- How to obtain: Sold by Dammon at Last Light Inn.
Best Weapons For Oath of the Crown Paladin
Best Weapon Types: STR or DEX-based melee weapons (depending on your build). Some function best as two-handed, while others thrive as a one-handed weapon with a Shield in your off-hand.
Sword of Life Stealing
|
Item |
Type |
Price |
Rarity |
Damage/Effect/Description |
|---|---|---|---|---|
|
Sword of Life Stealing |
Shortsword |
480 Gold |
Very Rare |
Life Stealing Critical - On a Critical Hit, the target takes an extra 10 Necrotic damage as long as it isn't a construct or an undead. You also gain 10 Temp HP. |
- How to obtain: Sold by Dammon at Last Light Inn.
Hoppy
|
Item |
Type |
Price |
Rarity |
Damage/Effect/Description |
|---|---|---|---|---|
|
Hoppy |
War Pick |
100 Gold |
Uncommon |
Revitalizing Strike - Smash into a foe, wounding them and healing your own injuries (once per Short Rest). |
- How to obtain: Sold by Lady Esther on the Mountain Pass.
Phalar Aluve
|
Item Name |
Type |
Price |
Rarity |
Bonuses/Effects |
|---|---|---|---|---|
|
Phalar Aluve |
Longsword |
250 Gold |
Rare |
Performance +1 Phalar Aluve: Melody - The sword hums in anticipation, ready to Sing or Shriek once per Short Rest. |
- How to obtain: Embedded inside a rock in the Underdark at approximately X: 116 Y: -192
Larethian's Wrath
|
Item Name |
Type |
Price |
Rarity |
Bonuses/Effects |
|---|---|---|---|---|
|
Larethian's Wrath |
Longsword |
250 Gold |
Rare |
Razor Gale - Swing your weapon in a cyclone of steel that deals razorblade-sharp damage to all enemies within range.(Once per Short Rest). |
- How to obtain: Sold by A'jak'nir Jeera at the Githyanki Creche.
The Blood of Lathander
|
Item |
Type |
Price |
Rarity |
Damage/Effect/Description |
|---|---|---|---|---|
|
The Blood of Lathander |
Mace |
649 |
Legendary |
Sunbeam - Lv. 6 spell once per Long Rest. Lathander's Blessing - Once per Long Rest, when your hit points are reduced to 0, you regain 2d6 HP. Allies within 30 ft also regain 1d6 HP. Lathander's Light - Sheds holy light in a 20 ft radius. In combat, fiends and undead standing in the light are Blinded if they fail a DC 14 Con Save. |
- How to obtain: On a locked altar in the Secret Chamber of the Githyanki Creche.
Best Weapons For Shadow Magic Sorcerer
Best Weapon Types: Mostly Quarterstaffs, or other weapons that the Sorcerer is Proficient in and can also add extra value to your Spells.
Creation's Echo
|
Item |
Type |
Price |
Rarity |
Damage/Effect/Description |
|---|---|---|---|---|
|
Creation's Echo |
Quarterstaff |
310 Gold |
Rare |
Elemental Resonance - If the wielder deals Acid, Fire, Lightning, Radiant, or Necrotic damage, they become resistant to that damage type for 2 turns. |
- How to obtain: Sold by Omeluum at the Myconid Colony after completing his quest "Help Omeluum investigate the parasite."
Melf's First Staff
|
Item |
Type |
Price |
Rarity |
Damage/Effect/Description |
|---|---|---|---|---|
|
Melf's First Staff |
Quarterstaff |
100 Gold |
Uncommon |
Melf's Acid Arrow - Cast at lv. 2 once per Long Rest. Arcane Enchantment - You gain a +1 bonus to Spell Save DC and Spell Attack rolls. |
- How to obtain: Sold by Blurg at the Myconid Colony.
Markoheshkir
|
Item Name |
Type |
Price |
Rarity |
Bonuses/Effects |
|---|---|---|---|---|
|
Markoheshkir |
Quarterstaff |
640 Gold |
Legendary |
Kereska's Favour - Cast as a level 4 spell once per Short Rest. Arcane Enchantment - You gain a +1 bonus to Spell Save DC and Spell Attack rolls. Arcane Battery - Alleviate the arcane burden of spellcasting with the power of this staff. The next spell you cast doesn't cost a spell slot. |
- How to obtain: Found in a Globe of Invulnerability at Ramazith's Tower.
Staff of Spellpower
|
Item Name |
Type |
Price |
Rarity |
Bonuses/Effects |
|---|---|---|---|---|
|
Staff of Spellpower |
Quarterstaff |
480 Gold |
Very Rare |
Arcane Enchantment - You gain a +1 bonus to Spell Save DC and Spell Attack rolls. Arcane Battery - Alleviate the arcane burden of spellcasting with the power of this staff. The next spell you cast doesn't cost a spell slot. |
- How to obtain: In Raphael's Vault at the House of Hope.
Woe
|
Item Name |
Type |
Price |
Rarity |
Bonuses/Effects |
|---|---|---|---|---|
|
Woe |
Quarterstaff |
480 Gold |
Legendary |
Blight - Cast as a lv. 4 spell once per Short Rest. Arcane Enchantment - You gain a +1 bonus to Spell Save DC and Spell Attack rolls. Arcane Vampirism - When the creatures affected by your spells fail any associated Saving throws, you regain 1d4 HP. |
- How to obtain: Reward for defeating Cazador during The Pale Elf quest.
Baldur's Gate 3: Best Spells For Each Patch 8 Subclass
Baldur's Gate 3 Patch 8 introduced twelve new Subclasses. Find out the best Spells for each of the Casters/Half-Caster Subclasses in this guide.
Best Weapons For Swarmkeeper Ranger
Best Weapon Types: Primarily DEX-based weapons such as bows at range, and rapiers or dual shortswords and daggers for close range. Some builds can even make use of dual-wielding crossbows.
Hellfire Hand Crossbow
|
Item Name |
Type |
Price |
Rarity |
Bonuses/Effects |
|---|---|---|---|---|
|
Hellfire Hand Crossbow |
Bow |
770 Gold |
Very Rare |
Scorching Ray - Cast as a lv. 3 spell once per Short Rest. Hellstalker - Possibly inflict Burning when attacking while Hiding or Invisible. |
- How to obtain: Loot from Yurgir in the Gauntlet of Shar.
Firestoker
|
Item Name |
Type |
Price |
Rarity |
Bonuses/Effects |
|---|---|---|---|---|
|
Firestoker |
Bow |
100 Gold |
Uncommon |
Burned Alive - Deals an additional 1d4 Weapon damage to Burning targets. |
- How to obtain: Inside a chest at Grymforge in the room with the Hellsboars.
Phalar Aluve
|
Item Name |
Type |
Price |
Rarity |
Bonuses/Effects |
|---|---|---|---|---|
|
Phalar Aluve |
Longsword |
250 Gold |
Rare |
Performance +1 Phalar Aluve: Melody - The sword hums in anticipation, ready to Sing or Shriek once per Short Rest. |
- How to obtain: Embedded inside a rock in the Underdark at approximately X: 116 Y: -192
Least Expected
|
Item Name |
Type |
Price |
Rarity |
Bonuses/Effects |
|---|---|---|---|---|
|
Least Expected |
Bow |
190 Gold |
Rare |
Darkveil Precision - While obscured in shadow, the wielder has a +1d4 bonus to their ranged weapon attacks. |
- How to obtain: In a gilded chest beyond the locked puzzle door in the Gauntlet of Shar.
Ne'er Misser
|
Item Name |
Type |
Price |
Rarity |
Bonuses/Effects |
|---|---|---|---|---|
|
Ne'er Misser |
Bow |
310 Gold |
Rare |
(Deals Force damage instead of regular weapon damage) Magic Missile - Cast as a lv. 3 spell once per Short Rest. |
- How to obtain: Sold by Roah Moonglow at Moonrise Towers.
Best Weapons For Swashbuckler Rogue
Best Weapon Types: Primarily DEX-based finesse weapons such as rapiers, shortswords, and daggers—usually also including a bow as a ranged weapon.
Duelist's Prerogative
|
Item |
Type |
Price |
Rarity |
Damage/Effect/Description |
|---|---|---|---|---|
|
Duelist's Prerogative |
Rapier |
1300 Gold |
Legendary |
Challenge to Duel - Challenge an enemy to attack only you, inflicting Bleeding on the target. Elegant Duelist - While your off-hand is empty, you score a Critical Hit when rolling a 19. Moreover, you gain an additional Reaction per turn. Withering Cut - On a hit with a melee weapon, use a Reaction to deal additional Necrotic damage equal to your Proficiency Bonus. |
- How to obtain: Reward from Lora Bergauz for completing the quest "Save Vanra."
Hunting Shortbow
|
Item |
Type |
Price |
Rarity |
Damage/Effect/Description |
|---|---|---|---|---|
|
Hunting Shortbow |
Bow |
65 Gold |
Uncommon |
Hunter's Mark - Cast at lv. 1 once per Long Rest. Feller of Monsters - You have an Advantage against Monstrosity-type enemies. |
- How to obtain: Purchase from Dammon at Emerald Grove.
Sword of Screams
|
Item |
Type |
Price |
Rarity |
Damage/Effect/Description |
|---|---|---|---|---|
|
Sword of Screams |
Rapier |
130 Gold |
Uncommon |
+1d4 Psychic on hit |
- How to obtain: Loot from True Soul Nere at Grymforge.
Phalar Aluve
|
Item Name |
Type |
Price |
Rarity |
Bonuses/Effects |
|---|---|---|---|---|
|
Phalar Aluve |
Longsword |
250 Gold |
Rare |
Performance +1 Phalar Aluve: Melody - The sword hums in anticipation, ready to Sing or Shriek once per Short Rest. |
- How to obtain: Embedded inside a rock in the Underdark at approximately X: 116 Y: -192
The Dancing Breeze
|
Item Name |
Type |
Price |
Rarity |
Bonuses/Effects |
|---|---|---|---|---|
|
The Dancing Breeze |
DEX/Finesse Glaive |
960 Gold |
Very Rare |
Whirlwind Attack - Strike out at all nearby foes, making separate Attack Rolls against each target once per Short Rest. |
- How to obtain: Purchase from Exxvikyap in Rivington.
Best Weapons For Way of the Drunken Master Monk
Best Weapon Types: Monks tend to use Unarmed Strikes, and a few particular STR or DEX-based melee weapons depending on their build. There are also a couple of niche picks that add more utility to the Drunken Master Monk's mechanics.
Punch-Drunk Bastard
|
Item Name |
Type |
Price |
Rarity |
Bonuses/Effects |
|---|---|---|---|---|
|
Punch-Drunk Bastard |
Greatclub |
190 Gold |
Rare |
Tippler's Rage - While you are Drunk, you have Advantage on Attack rolls. You also create a blast with each attack, dealing 1d4 Thunder damage for 10 ft. |
- How to obtain: In a chest in the back area to the west, next to a trapped cage door inside The Waning Moon.
Hunting Shortbow
|
Item |
Type |
Price |
Rarity |
Damage/Effect/Description |
|---|---|---|---|---|
|
Hunting Shortbow |
Bow |
65 Gold |
Uncommon |
Hunter's Mark - Cast at lv. 1 once per Long Rest. Feller of Monsters - You have an Advantage against Monstrosity-type enemies. |
- How to obtain: Purchase from Dammon at Emerald Grove.
Bow of Awareness
|
Item Name |
Type |
Price |
Rarity |
Bonuses/Effects |
|---|---|---|---|---|
|
Bow of Awareness |
Bow |
65 Gold |
Uncommon |
Seldom Caught Unawares - You gain a +1 bonus to Initiative Rolls |
- How to obtain: Sold by Roah Moonglow at Shattered Sanctum.
Darkfire Shortbow
|
Item Name |
Type |
Price |
Rarity |
Bonuses/Effects |
|---|---|---|---|---|
|
Darkfire Shortbow |
Bow |
480 Gold |
Rare |
Resistance to Fire and Cold damage Haste - Cast at lv. 3 once per Short Rest. |
- How to obtain: Purchase from Dammon at Last Light Inn.
Nyrulna
|
Item |
Type |
Price |
Rarity |
Damage/Effect/Description |
|---|---|---|---|---|
|
Nyrulna |
Trident |
840 Gold |
Legendary |
Zephyr Connection - This weapon will return to your hand when thrown. You cannot be forced to drop the trident. When thrown, the weapon creates an explosion that deals 3d4 Thunder damage in a 20 ft blast centered on the target. Veil of the Wind - You gain a 10 ft movement speed and jump distance bonus. Equipping this weapon gives you Immunity to falling damage. Nyrulna: Glowing - This object shines with a glowing light in a radius of 20 ft. |
- How to obtain: In a locked painted chest, near the portal to exit the Jungle area that you get to through Akabi the Genie's wheel.
-
OpenCritic Reviews
- Top Critic Avg: 96 /100 Critics Rec: 97%
- Released
- August 3, 2023
- ESRB
- M for Mature: Blood and Gore, Partial Nudity, Sexual Content, Strong Language, Violence
- Developer(s)
- Larian Studios
- Publisher(s)
- Larian Studios
- Engine
- Divinity 4.0
- Multiplayer
- Online Co-Op, Local Co-Op
- Cross-Platform Play
- Full cross-platform play.
- Genre(s)
- RPG