The future of DC video games is more unclear than ever before. Following the middling reception to Gotham Knights and the disastrous reception to Suicide Squad: Kill the Justice League, many fans were hoping that Monolith's Wonder Woman game would be DC's saving grace, being a single-player narrative-driven game from an experienced studio. But Wonder Woman has just been canceled, Monolith has just been shut down, and according to recent reports, Batman might be the company's only way forward.

Following Wonder Woman's cancelation, Bloomberg's Jason Schreier reported that Rocksteady is giving the Caped Crusader another go. Leaker Lunatic Ignus then took to Twitter to claim that Rocksteady's next Batman game would be based on the 1999-2001 Batman Beyond animated series and presumably its subsequent comic book spinoffs and sequels. There's a lot of potential behind a Rocksteady Batman Beyond game, but returning to the same Arkham formula could end up being a bit of a double-edged sword all these years later.

a-8
The Arkhamverse’s Prequel Future Should Be a Marathon, Not a Sprint

While the number of years between Shadow and Asylum is still vague, Batman's Arkham series will hopefully take its time in the prequel era.

A Batman Beyond Game Can't Repeat Itself

A Return to Arkham's Gameplay Formula Could Feel Like Retreading Old Ground

Though neither Schreier's report nor Lunatic Ignus' leak mentioned the return of Batman: Arkham's gameplay formula for Rocksteady's next Caped Crusader outing, it seems likely the studio would fall back on using the same mechanics present in the Arkham series, given how Suicide Squad: Kill the Justice League's switch to third-person shooting was received.

But if Rocksteady brought back Batman: Arkham's Freeflow combat and Predator stealth gameplay, its new Batman game could end up feeling a little repetitive and unoriginal. This would be especially apparent if the game featured a lengthy tutorial that introduced these mechanics one by one. Many fans have been using Freeflow combat and Predator stealth since their introduction in 2009, and simply giving players the same mechanical toolset they've been using for well over a decade won't do much to excite them.

Rocksteady Shouldn't Be Afraid to Throw Players In At The Deep End

While tutorials are a necessary feature of any game, Rocksteady's rumored Batman Beyond game could benefit from making it optional, allowing series veterans to jump straight to the action. Along with keeping the tutorial to a minimum, Rocksteady shouldn't be afraid to throw players in at the deep end and provide them with a wealth of new gameplay mechanics from the outset.

Though the general combat and stealth mechanics should stay the same so that the game feels like an authentic Arkham successor, long-time fans need to be presented with plenty of new features out of the gate, such as new gadgets, new special takedowns, and new methods of traversal, all fitting of Batman Beyond's futuristic setting. These new features should then be added to and evolved throughout the game, resulting in a set of skills that are wholly unique to this new entry.

A Batman Beyond Game Needs to Subvert Story Expectations

Batman has no shortage of iconic villains, but the vast majority of them have already appeared in some capacity during the Arkham saga. Much like its gameplay, a Batman Beyond game's story would need to remain authentic to the series' core identity while offering something completely new for long-time fans of the franchise.

Thankfully, Batman Beyond's Neo-Gotham setting paves the way for that naturally. Set in the late 2030s, Batman Beyond introduces an all-new rogue's gallery, giving Rocksteady the opportunity to take fans by surprise and deliver a fresh narrative.

Rating block community and brand ratings Image
Batman: Arkham Knight Tag Page Cover Art
Display card tags widget Display card system widget
Systems
Display card community and brand rating widget Display card open critics widget
Top Critic Avg: 86 /100 Critics Rec: 82%
Display card main info widget
Released
June 23, 2015
ESRB
M for Mature: Blood, Language, Suggestive Themes, Violence
Developer(s)
Rocksteady Studios
Publisher(s)
Warner Bros. Games
Engine
Unreal Engine 3
Franchise
Batman
Display card main info widget end Display card media widget start Display card media widget end

WHERE TO PLAY

SUBSCRIPTION
DIGITAL
PHYSICAL
Checkbox: control the expandable behavior of the extra info

Genre(s)
Action