According to a message from Battlefield 6 developer, Battlefield Studios, the game will not lock players' weapon choices to their class. Battlefield series titles have typically restricted players to a limited set of weapon types based on their chosen class, such as Assault types being able to wield assault rifles.

One of the defining attributes of the Battlefield series has been its use of a playable class system. Ever since the original release of Battlefield 1942, players have chosen from a set of classes that help define their role in a given fight, both through weapon restrictions and specific abilities and gadgets. Different entries have put their own twists on the core system, such as Battlefield 2042 adding Specialists with unique abilities, names, and personalities across the different class archetypes.

battlefield 6 battle royale leak
Battlefield 6 Battle Royale Mode Details Leak

A huge laundry list of key details about the next Battlefield's heavily rumored battle royale mode seems to have leaked online.

At the moment, EA wants to change things up with the controversial removal of class weapon restrictions in Battlefield 6. Based on a recent community update for the ongoing Battlefield Labs test program, Battlefield Studios confirmed that it has "seen the suggestions" from players and test participants to revert to the old system of closed weapons (i.e. The traditional Battlefield class-based weapon restrictions). However, it hasn't committed to rolling back the decision as yet and appears to be moving ahead with the class revamp, allowing players to use any weapon they wish.

Battlefield 6 Moves Ahead With Open Weapon Class System

As detailed in an earlier community update, the Battlefield 6 class system will no longer use weapon restrictions to enforce a sense of class identity, but will instead rely on perks and incentives for using the "Signature Weapon" of a given class. For example, a Recon class player can choose to use an assault rifle, but when using a sniper rifle, will have reduced scope sway, faster rechambering, and aim stabilization. Assault players that opt for their signature assault rifles will have faster weapon-switches and transitions between sprinting and shooting.

The update also detailed a system called Training, where players can improve their classes' abilities as they play, earning new abilities, such as calling UAVs to automatically spot in an area for Recon players. The update didn't specify how these systems might work with the recently leaked Battlefield 6 Class Specialization upgrades, but they may allow for an interesting level of variation and progression over time.

Though the current decision to remove class weapon locks is attracting a lot of negative feedback, it should be emphasized that Battlefield Labs is a test environment, so things could change in the future. Indeed, players might get to see how the system works in practice, if rumors of an upcoming Battlefield 6 open beta are any indication.

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Battlefield 2042 Tag Page Cover Art
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First-Person Shooter
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Systems
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Top Critic Avg: 65 /100 Critics Rec: 32%
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Released
November 19, 2021
ESRB
M for Mature: Blood, Strong Language, Violence
Developer(s)
DICE, Criterion Games, Ripple Effect
Publisher(s)
Electronic Arts
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Battlefield 2042 2
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SUBSCRIPTION
DIGITAL
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Engine
Frostbite
Genre(s)
First-Person Shooter