Summary

  • City-builders expand with sub-genres, like Roguelike elements, enhancing challenge and engagement.
  • Building cities in games like Age of Wonders 4 and Terraria offers strategic advantages and rewards.
  • Titles like Kenshi merge city-building with Roguelike themes, emphasizing difficult decisions and production.

The once labyrinthine city-builder genre has steadily accrued a great number of sub-genres and beginner-friendly entries, broadening its appeal and showcasing this genre's ability to go beyond simple resource management and branch out into full-fledged stories. City-builders excel at telling stories of more than just a single person, but of an entire civilization, or an entire people, and they usually do so through procedural events and colossal, far-reaching decisions that the player can make.

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That doesn't mean that all the games in this genre have forgotten about their difficulty factor. In fact, some titles have enhanced their difficulty by fusing with another genre known for its difficulty and persistent charm: the Roguelike. These city builders in particular have Roguelike aspects that make them more challenging — but also more engaging.

5 Age Of Wonders 4

Roguelike Elements Enhance This Fantasy Title

Age Of Wonders 4
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Turn-Based Strategy
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Released
May 2, 2023
Developer(s)
Triumph Studios
Publisher(s)
Paradox Interactive
Genre(s)
Turn-Based Strategy
OpenCritic Rating
Strong

Building cities is the key to almost any victory in Age of Wonders 4, as it simply gives the player more ground to cover, more resources to work with, and more abilities to activate. Cities are never really a resource drain, so building them up to the current maximum, and expanding them often with population and provinces, is an incredibly sound strategy to building up a strong resource base in the early game. For those going for military victories, more cities mean more units can be produced at any one time, allowing colossal armies to form in the blink of an eye.

While Age of Wonders 4 might be a title that thrives on building cities, it is fully immersed in the high fantasy genre. Delving into dungeons across procedurally generated maps is an excellent way that this game weaves Roguelike elements into its structure. Similar to most Roguelikes, the reward for delving into perilous dungeons is loot — legendary items and gold that can turn the tide of a game in the right quantities.

4 Terraria

Building A City Requires Engaging With Roguelike Elements

Terraria
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Released
May 16, 2011
Developer(s)
Re-Logic
Publisher(s)
505 Games
Genre(s)
Action, Adventure, Sandbox
OpenCritic Rating
Strong

Terraria is one of the highest-grossing games of all time, and it's easy to see why. The astonishing variety of equipment among the four major classes makes for an incredible crafting journey as players delve deeper and deeper into the world, continuing to explore and grow stronger. Especially on harder difficulties, it's hard to avoid the Roguelike elements of Terraria. Players lose items on death in the same fashion as Mystery Dungeon titles while also being compelled to explore deeper and deeper into these randomly generated areas.

Founding a settlement in Terraria is also an incredible city-building experience, as players will constantly have NPCs looking to join their ranks as they continue to grow in both prosperity and power. Just be careful, however, as a larger settlement will attract unwanted attention from forces like goblins or pirates, who will invade and can decimate the population of any land not properly defended.

3 Kenshi

An Incredibly Difficult Roguelike City-Builder Experience

Kenshi
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Released
December 6, 2018
Platform(s)
PC
Developer
Lo-Fi Games
Publisher
Lo-Fi Games
Genre(s)
RPG, Open-World, Survival
OpenCritic Rating
Strong

Unlike a lot of titles on this list, the fantastic Kenshi does not have a randomly generated map. It still has many Roguelike aspects, however, including its perilous difficulty and its emphasis on permadeath. A character might only be injured or maimed after a battle goes wrong, but if they should die, that's it, it's over. Once a settlement has been established and has lots of people all doing their part, this threat of death only grows stronger, as invasions begin to strike the player's settlement.

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There's a great deal of focus on production in Kenshi as a city-builder. Producing goods, and using workers to transport them to other settlements where they can turn a profit (especially if they're illegal!) Is one of the major tenets of this apocalyptic city-builder with Roguelike elements.

2 Rimworld

Roguelike Difficulty Shines Through In This Title

RimWorld
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Simulation
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Released
October 17, 2018
Developer(s)
Ludeon Studios
Publisher(s)
Ludeon Studios
Platform(s)
PC, PS4, Xbox One
Genre(s)
Simulation
OpenCritic Rating
Mighty

The endlessly replayable Rimworld is a title like no other, depicting a desperate struggle to survive in a distant world as a fledgling colony in a hostile land. Rimworld is a game that celebrates the procedural storytelling that base builders, survival games, and Roguelikes often produce. It gives players all the ingredients they need to fall in love with their characters and watch as a sci-fi story unique to their experience unfolds.

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While the game is focused on settlement building, the random events, procedurally generated map, and permadeath elements are all exceptional Roguelike mechanics that help define what makes Rimworld special to a lot of players.

1 Against The Storm

The Exemplar Of Roguelike City-Builders

Against the Storm
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Strategy
City Builder
Simulation
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Released
December 8, 2023
Developer(s)
Eremite Games
Publisher(s)
Hooded Horse
Genre(s)
Strategy, City Builder, Simulation
OpenCritic Rating
Mighty

Perhaps the epitome of what it means to make a perfect fusion between Roguelikes and city-builders, Against the Storm is a game like no other. It combines the Roguelike elements of replayability and procedural generation with simple but satisfying city-building elements.

New players looking to get started in this game will uncover an incredible experience of forging forward by building settlements in a hostile world, collecting legendary progression items, and fighting against a deadly and ceaseless storm.

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