What is the greatest FromSoftware game? When someone is asked what their favorite game is, the answer will no doubt be some Souls-style game from the past 15 years. The studio invented the genre and continues to innovate upon it, after all. However, FromSoftware has a long history that stretches past Demon's Souls' 2009 release.

Ghost of Tsushima Jin Sakai kneeling in family graveyard under red tree
7 Action RPGs That Feel Like Dark Souls Without Being Soulslikes

They might not carry the mantle of a Soulslike, but these action RPGs still manage to replicate the uniquely challenging feel of Dark Souls.

While many of the games on this "best of" list are household names, there are still a few gems from before the studio's ascension to greatness that are worth mentioning. To be fair, it is hard for any of them to hold a candle to the greatness that would come later, but they still warrant mention as some of the best FromSoftware games.

Updated on January 17, 2026, by Mark Sammut: We have expanded most of the top 10 entries, while also adding King's Field (the series) to the list.

Criteria that helped shape the rankings of the best games by FromSoftware:

  • Combat depth & build variety
  • World design
  • Boss quality
  • Accessibility & onboarding
  • Narrative/worldbuilding
  • Long-term replay value

A Unique Action/Adventure Game With Multiplayer

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The Adventures of Cookie & Cream
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Released
April 30, 2001
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Developer(s)
FromSoftware
Platform(s)
PS2
Genre(s)
Puzzle, Adventure

FromSoftware's penchant for unique multiplayer implementation stretches back to this 2001 title. Players can either control both of the titular characters themselves or they can invite a friend to control the other. What's more, there is even an option for two players to use one controller.

The two characters have to work together to solve certain puzzles, adding a layer of asynchronous gameplay to the co-op. The kid-friendly aesthetic is a far cry from the dreary, dying, medieval towns, castles, and dungeons fans are used to seeing from the studio.

14 Lost Kingdoms 2

A Forgotten FromSoftware IP With A Fun Combat System And Great Atmosphere

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Lost Kingdoms II
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Released
May 13, 2003
Developer(s)
FromSoftware
Publisher(s)
Activision
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Platform(s)
GameCube
Genre(s)
Action, RPG
lost kingdoms 2 castle

The success of Demon's Souls and Dark Souls was, obviously, a great thing for FromSoftware, but it did come with the consequence of pushing the developer away from more experimental franchises. At this point, we will probably never get another Lost Kingdoms game, and to be frank, even a compilation containing remasters seems unlikely to happen anytime soon.

Like so many of FromSoftware's earliest projects, Lost Kingdoms and its sequel are both fairly clunky and, at times, frustrating to play, even though they feature a pretty novel card-based combat system. Conversely, like many of the developer's earliest efforts, both of these games are rich in atmosphere, painting a dark canvas that is not far removed from something like King's Field or even the Souls titles.

13 Ninja Blade

More Bayonetta Than Dark Souls

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Ninja Blade
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Released
January 29, 2009
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Developer(s)
From Software
Publisher(s)
Microsoft Game Studios
Platform(s)
PC, Xbox 360
Genre(s)
Action

Unlike the action of Soulslikes, Ninja Blade is fast and cinematic. Quick-time events are also a large part of the equation. Though a tired mechanic now, 2009 was the era when almost every game had them. The game is set in the modern day and feels more like a character action game than a Soulslike.

Dante DMC and Chai Hi-Fi Rush
The Best Games Full Of Over-The-Top Action

For action games that crank things up to eleven and get your heart pumping, these titles are unrivaled.

Ninja Blade came out in 2009, the same year as Demon's Souls. However, this game was exclusive to the Xbox 360 and Windows. As fun as Ninja Blade is, most would agree PlayStation 3 owners got the better FromSoftware game that year.

12 King's Field (Whole Series, Or Just King's Field 4)

The Original FromSoftware Franchise

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King's Field
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Released
December 16, 1994
ESRB
Teen // Animated Violence
Developer(s)
FromSoftware
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Genre(s)
RPG

Alongside Armored Core, FromSoftware's earliest success arrived in the form of King's Field, a respected series that can be quite challenging to revisit. This series shares quite a few similarities with the developer's later Souls games, but they are also products of their time that can be very frustrating to play nowadays.

Still, if you generally enjoy FromSoftware's haunting atmosphere, interconnected level design, and deliberate combat, you owe it to yourself to at least try King's Field. You might bounce off the games hard, but they are worth experiencing as a cultural artifact at the very least.

If you want to try the most accessible entry in the series, I recommend going with King's Field 4. Although still archaic and tough-as-nails, it is polished, mostly fair, and occasionally brilliant.

11 Shadow Tower Abyss

King's Field, But Better

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Shadow Tower Abyss
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Released
October 23, 2003
ESRB
nr
Developer(s)
FromSoftware
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Platform(s)
PS2
Genre(s)
RPG

Shadow Tower is cut from the same cloth as King's Field, delivering an intense first-person dungeon-crawling experience that revolves around slow and precise movement. While not comparing that favorably to modern releases, Shadow Tower Abyss has the best combat out of all these games, along with a great setting and enemy designs (a positive shared with all these games).

Let's push past the gameplay for a second, as that is very much an acquired taste, and focus on the game's more timeless aspects. Shadow Tower Abyss is absolutely dripping in atmosphere, and it is arguably FromSoftware's purest horror experience. In fact, an argument could be made that it falls under "survival horror," as you have to deal with things like minimal lighting, limited resources, and combat that purposefully makes you feel weak. Shadow Tower Abyss's environmental storytelling is nearly as good as any of FromSoftware's subsequent releases.

10 Otogi 2: Immortal Warriors

FromSoftware's Best Hack And Slash Games

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Otogi 2: Immortal Warriors
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Action
Hack and Slash
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Released
December 25, 2003
ESRB
T For Teen // Blood, Fantasy Violence
Developer(s)
FromSoftware
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Genre(s)
Action, Hack and Slash
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Another IP that has become part of history, Otogi: Myth of Demons and Otogi 2: Immortal Warriors are, at least, backward compatible with the Xbox One and Series X/S, so they are readily available to purchase. They have also aged pretty well, all things considered. Sure, they are somewhat clunky and suffer from a not-so-great camera, but they hold up well enough compared to most B-tier hack and slash titles that dropped during the mid-2000s. Otogi 2 might not be Devil May Cry, but it isn't Devil May Cry 2 either.

While I'm specifically promoting the sequel, as it improves slightly on its predecessor's formula, there is not all that much separating the two games, so I would recommend trying Myth of Demons as well. Immortal Warriors features an impressive range of playable characters, who are all fairly unique and, more importantly, have fully realized movesets. The visuals were great for the time, too.

9 Elden Ring Nightreign

FromSoftware's Roguelike Multiplayer Battle Royale...A Combo Of Words Nobody Predicted Would Ever Need To Be Said

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Elden Ring Nightreign
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9 /10
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Released
May 30, 2025
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Developer(s)
From Software
Genre(s)
Action RPG, Soulslike, Roguelite
Elden Ring Nightreign Press Image 6

Elden Ring was such a massive success that FromSoftware's decision to remain in the universe made complete sense. After releasing a pretty great expansion, the developer announced a project that came a bit out of nowhere: Nightreign. A multiplayer-focused rougelike that is structured around a battle royale, the 2025 release is a very different beast compared to FromSoftware's traditional releases; consequently, it might not be able to scratch the same itch for players who adore Souls games.

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Elden Ring Nightreign: Best Relics For Duchess

When playing as the Duchess in Nightreign, make sure to pick up these artifcts that make her more deadly than ever.

So, what is Nightreign? Well, players pick a class and a boss before diving into the Lands Between, where they must survive, collect loot and upgrades, and eventually take on mini-bosses en route to the big bad. Solo plays are possible, but Nightreign is very much designed around co-op, and certain bosses can be downright cruel when faced alone.

Nightreign is inherently repetitive, as you will generally be running along the same map, even if each run is technically different due to the use of procedural generation. However, the Nightlord bosses are all fantastic, while the Nightfarer classes are unique and fun to master. The gameplay is also designed to move at a far quicker pace than Elden Ring, which can take some getting used to.

8 Dark Souls 2

The Only Entry In The Series Not Directed By Hidetaka Miyazaki

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9 /10
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Released
March 11, 2014
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Developer(s)
From Software
Platform(s)
PS4, PS3, Xbox 360, PC, Xbox One
OpenCritic Rating
Mighty
Genre(s)
Action RPG

When talking about the Dark Souls series, the second entry is often met with a lot of hate. However, do not let this give a false impression that the game is bad. Dark Souls 2 is still an incredible RPG; it just lacks the special sheen that makes the rest of the games pop.

The world does not feel as coherent as the other entries in the series, and the combat is not as refined as it should be for the second entry in the game. The bosses are also not as memorable as in the other titles, and there are arguably too many of them. Mytha, the Baneful Queen, is memorable, but only because of the poison pool players fight her in, which makes the fight way harder if it is not drained beforehand.

7 Demon's Souls

The Origins Of Soulslike, But A Little Janky

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Released
October 6, 2009
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Developer(s)
From Software
Publisher(s)
Sony Computer Entertainment, Atlus, Namco Bandai
Platform(s)
PlayStation 3
OpenCritic Rating
Mighty
Genre(s)
Soulslike, Action RPG

Although overshadowed by its spiritual successor, Demon's Souls is arguably FromSoftware's most important project ever, and it birthed the Soulslike genre. Although not a cultural phenomenon when it was first released, the game laid the groundwork for everything that came after it, all the while being a fantastic experience in its own right. Compared to Dark Souls, Demon's Souls is far more concerned with the journey to bosses rather than the fights themselves.

13-Hardest-FromSoftware-Games,-Ranked
17 Hardest FromSoftware Games, Ranked

FromSoftware enjoys providing players with intense, exhilarating, and challenging experiences, and these games amount to some of their hardest yet.

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Now, Demon's Souls shows its age in many ways, but it is still worth playing today, even with the existence of the remake. It has some of the best level design of any FromSoftware game, and the boss fights work as fun puzzles rather than grueling battles. You have the freedom to start with any of the 5 included worlds, and you can jump back and forth between them to carve your own path to an extent. Each world/stage is relatively self-contained and has a unique atmosphere that still ties into the overall lore, and exploration is rewarded with shortcuts and secrets.

Bluepoint Games's 2020 remake for the PS5 is obviously the more refined version. However, some prefer the original art style over the graphical overhaul.

6 Armored Core 6: Fires Of Rubicon

The Return Of An Old Series

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Armored Core 6: Fires of Rubicon
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9 /10
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Released
August 25, 2023
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Developer(s)
From Software
Publisher(s)
Bandai Namco Studios
OpenCritic Rating
Mighty
Genre(s)
Action, Shooter

After a decade-long hiatus, the Armored Core series came back with a sixth entry that now existed in a post-Dark Souls climate, which had propelled FromSoftware to mainstream fame. Consequently, this AC game garnered far more eyes and attention than any of its predecessors, largely from people who might only be familiar with From's Souls projects. Complete newcomers should be aware that they are getting into a wildly different experience than any of the developer's other releases; however, that does not make Armored Core 6 any less captivating and addictive.

Progression is mission-based, and players are encouraged to tinker with their AC or to best prepare for the challenge ahead instead of dedicating themselves to one build. Players earn money with each mission to further improve their ride, and missions can be replayed to grind cash. The game might just have the best mech customization ever, with every part meaningfully influencing gameplay. Combat is fast and challenging, all the while being way more tactical than it might initially seem. Also, don't worry Souls fans, Armored Core 6's boss fights are brilliant, although they are very different since they can demand that players alter their mechs entirely. Build flexibility is one of the franchise's selling points, as you are not meant to stick to one style of mech.