Closing out September are highly anticipated games like Metal Gear Solid Delta: Snake Eater and Lost Soul Aside, and there are even more heavy hitters coming in the next few weeks. Indeed, the likes of Hollow Knight Silksong and Silent Hill f are just around the corner.
But if you're looking for a more relaxed fit, perhaps something that you can cruise through in a weekend, then read on. The following games, some of which are bona fide classics, can be beaten in under ten hours, making them perfect stopgaps or appetizers before you delve into beefier titles like Borderlands 4.
Sword of the Sea
Released just a few weeks ago, Sword of the Sea is an astonishing, hypnotizing game from the minds behind Abzu and The Pathless. Like those titles, Sword of the Sea can often feel more like a meditation than a nail-biting gameplay experience, although its interactive elements are still engaging and dynamic enough to keep it from feeling too passive. When it's firing on all cylinders, Sword of the Sea is quite magical indeed.
How Long To Beat Sword of the Sea
- Main story: 3 hours
- Completionist run: 8.5 hours
- Released
- August 19, 2025
- ESRB
- Everyone 10+ / Fantasy Violence
- Developer(s)
- Giant Squid
- Publisher(s)
- Giant Squid
- Number of Players
- Single-player






Surf across magnificent waves of sand and glistening waters on an epic quest to restore a lost ocean in Sword of the Sea.
From the visionary artist behind ABZÛ, The Pathless, and Journey – Sword of the Sea is an atmospheric surfing adventure with highspeed Hoversword movement inspired by skateboarding and snowboarding.
Awesome Surfing and Tricks
Carve your way forward on the ancient and powerful Hoversword, which moves like a snowboard, skateboard, and surfboard all in one. Build momentum to reach top speed and catch big air off the crests of giant waves. Pull off radical flips, spins, and grab tricks with ease as you shred halfpipes, ramps, and wall rides. It’s the perfect balance of exhilarating action and fluid, meditative movement.
A Mysterious and Visually Stunning World of Waves
Explore a world where the land flows in constant waves. From massive tides to the smallest ripples, the shifting sea of dunes is incredibly detailed and beautifully rendered. Surf across sandy deserts, glacial mountains, and many more undulating environments full of secrets in this incredible adventure.
A Spiritual Journey to Unveil the Sea
You are the Wraith – resurrected in the desolate Necropolis on a quest to unveil the ancient sea buried beneath the land. Discover the remnants of a lost culture hidden in sinking tombs and skatepark-like ruins as you search for purpose. Transform sandy dunes into glittering, emerald waters and witness magical sealife return in huge, breathtaking shoals. Feel the spiritual magic of surfing as you connect with nature and restore life – but beware, there is also darkness lurking under the waves.
A Legacy of Art, Design, and Music Continues
Developed by the renowned indie team Giant Squid, Sword of the Sea features the unique artistic design of creative director Matt Nava and beautiful music composed by Austin Wintory. Long time creative partners, their works together include beloved indie games ABZÛ, The Pathless, and the legendary, award-winning game Journey.
- Steam Deck Compatibility
- Unknown
- PC Release Date
- August 19, 2025
- PS5 Release Date
- August 19, 2025
- Genre(s)
- Adventure, Exploration
- Platform(s)
- PC, PlayStation 5
- PS Plus Availability
- Extra & Premium
Indika
What a bizarre game Indika is. It follows a nun who struggles with mental health and temptation, but the story's surreal presentation and dialog, along with its exuberant, gleefully disturbed writing, takes it from good to unforgettable. Video games so rarely follow characters like Indika's protagonist—women, nuns, noncombatants, et cetera—which adds additional novelty to its psychotic world. If you're burnt out on combat but still want a cinematic, captivating narrative, then Indika is right up your alley.
How Long to Beat Indika
- Main story: 4 hours
- Completionist run: 5 hours
-
OpenCritic Reviews
- Top Critic Avg: 79 /100 Critics Rec: 75%
- Released
- May 2, 2024
- ESRB
- Mature 17+ / Blood and Gore, Partial Nudity, Sexual Themes, Strong Language, Violence
- Developer(s)
- Odd Meter
- Publisher(s)
- 11 Bit Studios







MEET A NOT-SO-ORDINARY NUN.
INDIKA is a third-person, story-driven game set in a strange world where religious visions clash with harsh reality. It tells the story of a young nun who sets off on a journey of self-discovery with the most unusual, horn-headed companion by her side.
On the outside, Indika seems to be a typical nun attempting to adjust to a difficult and monotonous monastery life. Humble and innocent in her appearance, do not be deceived as this young girl has also made a highly unlikely acquaintance—as she speaks with the devil himself.
Indika’s unusual connection with the Evil One leads her on an errand beyond the safe walls of the monastery. The world she discovers can only be described as a wild combination of comedy and tragedy straight out of the novels by Dostoyevski and Bulhakov.
ENJOY AN INDIE GAME WHERE EVERYTHING GOES.
The subjects of religion and authority are prevalent throughout Indika’s journey and she’ll be faced with many questions along the way. Guide her to find the answers one by one before she can finish her life-defining odyssey.
- Genre(s)
- Psychological Horror, Puzzle, Adventure
A Way Out
Before I t Takes Two and Split Fiction, Hazelight Studios birthed A Way Out, a game that is often misunderstood and underappreciated. To be fair, it's clear that Hazelight hadn't quite hit its stride at the time of A Way Out's development: it is certainly not as good as the studio's other co-op outings. But remarkably, it retains the fundamentally cooperative mechanics of its successors, only within a more grounded story about two men attempting to escape prison. Because of this premise, A Way Out is nowhere near as charming or boundlessly creative as Hazelight's modern works, but it's undeniably fun at times, and a fascinating look into Hazelight's earlier work.
How Long to Beat A Way Out
- Main story 6.5 hours
- Completionist: 6.5 hours
-
OpenCritic Reviews
- Top Critic Avg: 79 /100 Critics Rec: 69%
- Released
- March 23, 2018
- ESRB
- M for Mature: Nudity, Blood, Intense Violence, Sexual Content, Strong Language
- Developer(s)
- Hazelight Studios
- Publisher(s)
- Electronic Arts
From the creators of Brothers – A Tale of Two Sons comes A Way Out, an exclusively co-op adventure where you play the role of one of two prisoners making their daring escape from prison.
What begins as a thrilling breakout quickly turns into an unpredictable, emotional adventure unlike anything seen or played before.
A Way Out is an experience that must be played with two players. Each player controls one of the main characters, Leo and Vincent, in a reluctant alliance to break out of prison and gain their freedom.
Play the entire experience with your friends for free using the friends pass free trial feature. When you purchase the full game, you can invite any of your friends online regardless of whether or not they’ve purchased the game. From the in-game menu, send them an invite, they’ll unlock the Free Trial, and then you’re ready to play the entire experience together.
Portal
The younger generation of gamers may overlook Portal; it's certainly not a contemporary franchise, thanks to Valve's allergy to the number three. But although it's getting on in years, it's still one of the best puzzle games ever made, with a delightfully simple gameplay premise that's milked for nearly all it's worth by the time the end credits roll. It's a sterling example of Valve's ingenuity as a developer, and a must-play for just about any kind of gamer. But be warned: you will want to play Portal 2, and you will eventually be sad about the lack of a Portal 3.
How Long to Beat Portal
- Main story: 3 hours
- Completionist run: 10.5 hours
Portal is a new single player game from Valve. Set in the mysterious Aperture Science Laboratories, Portal has been called one of the most innovative new games on the horizon and will offer gamers hours of unique gameplay.
The game is designed to change the way players approach, manipulate, and surmise the possibilities in a given environment; similar to how Half-Life 2's Gravity Gun innovated new ways to leverage an object in any given situation.
Players must solve physical puzzles and challenges by opening portals to maneuvering objects, and themselves, through space.
Flower
Though it's best known for Journey and the more recent Sky: Children of the Light, Thatgamecompany's 2007 release, Flower, is more than worth a look. Players take control of a mystical, floating flower petal at the start of each level, and they must fly about using the PlayStation controller's gyro controls and help other flowers bloom. Over time, the single petal is joined by others, turning the player's avatar into an ethereal, overwhelming force for life, growth, and beauty. It's one of the most ingenious and refreshing games of the PS3 era, and is still unique all these years later.
How Long to Beat Flower
- Main story: 2 hours
- Completionist run: 5 hours
-
OpenCritic Reviews
- Top Critic Avg: 87 /100 Critics Rec: 91%
- Released
- February 12, 2009
- ESRB
- e
- Developer(s)
- Thatgamecompany
- Publisher(s)
- Sony Computer Entertainment
Part of the first permanent video game collection at the Smithsonian, experience award-winning Flower, now available on PC. Flower lets you take control of the wind as you explore and navigate beautiful, lush environments. Journey through varied landscapes at your own pace, interacting with and changing the environment as you go, and find balance and harmony in your surroundings.
This is an interactive escape that takes you on an emotional journey like no other game you've ever experienced.
Simple Gameplay Controls – Controlling the game is as simple as guiding the wind in the direction you want to go. Lush and Interactive Environments – Vast grassy fields, blowing in the breeze, create a lush, immersive environment.
Immersive and Emotional – Accessible to gamers and non-gamers alike, the game takes players on an incredibly personal and emotional experience.