[If gte mso 9]><xml> <o:OfficeDocumentSettings> <o:AllowPNG/> </o:OfficeDocumentSettings></xml><![endif]Urban Gothic is a pretty simple term that covers a lot of media. It’s the gothic formula of looming fears, melancholy, supernatural threats, and architecture, but it sticks to settings from the start of the Industrial Revolution to the near future. Nearly all the most popular examples of gothic media are technically urban gothic, from the works of Edgar Allan Poe to practically all vampire media since Bram Stoker's Dracula.
Still, some pieces of media are more urbane than others. They’ll have more modern technology and attitudes than dark clothing and ennui. Anne Rice’s vampires became rock stars. The Crow’s undead hero roamed the city streets, and these urban gothic video games gave players a wild ride.
9 Resident Evil 4
Survival Horror Pioneer
Resident Evil 4
- A third-person shooter that introduced over-the-shoulder aiming gameplay.
- The game went through multiple different builds and demos before being released in 2004.
Resident Evil 4? Gothic? That seems like a stretch with its wacky setpieces and goofy one-liners (“Your right hand comes off?”). Even the more serious remake has some pep in its step, with both feeling more like blockbuster movies than a Bram Stoker novel. But that's part of its modern and postmodern flavor, beefing up a narrative formed more from needing to get the game done than trying to match classic novelists.
That said, it still maintains a horror atmosphere. The grim, wooden village and castle full of cultists are like something out of a classic Hammer horror movie. Baroque art and literal gothic architecture surround the player in the early and mid-stages of the game. They formed most fans' favorite parts of the game too. By contrast, the last island section is cited as their least favorite as it gives up the gothic theme in favor of a more generic industrial facility.
8 Devil May Cry
Horror-themed Theatrics
Devil May Cry
- Hack n'slash pioneer that essentially created the action subgenre.
- The first game also features classic Resident Evil-style death animations if Dante is killed by certain enemies.
The big irony behind the original Devil May Cry was that it was originally pitched as a concept for RE4. But it was rejected for being too action-based for a survival horror. Sure, the combo-heavy combat gameplay doesn't exactly chill spines like the other RE games. Yet the final RE4 product wasn’t a world away from DMC1’s snark and setpieces. Nor in ropey dialogue ("Flock off, feather face!").
That said, the first game does have a similar atmosphere too, as it also features an old Spanish castle, eerie music and foreboding sections full of horrors (albeit supernatural ones rather than biological ones). The series got more urbane as it went on, yet kept in touch with its roots with its demons, angels, and domestic drama. If DMC didn’t have its tongue in its cheek from the start, fans might’ve taken it as seriously as its more horror-based counterparts.
7 Batman: Arkham Asylum
Batman's Darkest Night
Batman: Arkham Asylum
- Third-person search-action game.
- Alternates between criminal-stalking Predator sections and rhythm-based combat.
Batman is pretty much as gothic as the traditional superhero can go. Eric Draven from The Crow and Jackie from The Darkness are similarly gothic figures, and are arguably superheroes too in a way. But Batman manages to maintain that sad, brooding edge, lurking in the shadows and his own melancholy, while wearing tights and fighting for justice like his light-hearted superfriends.
Yet some of his depictions lean more on the gothic theme than others. Arkham City, Origins, and Knight became too urban as they expanded into Gotham City. The first game, Batman: Arkham Asylum, had a more even mix. It blended grim Victorian gargoyles and spires with sterile, modern institutions into the same, sickly structure. There are no ghosts or ghouls in the game, yet the design alone reveals there's something cursed at the heart of the Asylum.
6 The Darkness
Persecuting Perpetrators in the Present
The Darkness
- Released
- June 25, 2007
- Developer(s)
- Starbreeze Studios
- Genre(s)
- FPS
- First-person horror shooter and superhero game.
- Players can watch the 'To Kill a Mockingbird' movie in full if they don't start the game straight away.
For a less traditional hero story, The Darkness combines mob drama with demonic powers. Set in (then) present-day New York, Jackie has to avenge the death of his girlfriend by fighting his mob boss uncle Paulie with the Darkness. It’s a demonic entity that has plagued his bloodline for generations. The more people he kills, the stronger the entity gets until it can completely possess him.
The game is split between Jackie taking on gangsters in the city, and waging war in the Otherworld, a World War 1-themed version of Hell. When Jackie isn’t trying to tear Paulie’s criminal empire down, he’s got to take the Darkness itself down in its own castle. It was an inventive take on first-person shooters at the time, and it still stands out today. There was a sequel, The Darkness 2, which played well but lacked the original's urban gothic atmosphere.
5 Vampire: The Masquerade - Bloodlines
Modern Day Vampire RPG
Vampire: The Masquerade - Bloodlines
- Released
- November 16, 2004
- Platform(s)
- PC
- Genre(s)
- Action RPG
- First-person action RPG with customizable options.
- Each vampire clan has their own pros and cons, from the powerful but brutish Brujah to the sly but weak Toreadors.
To think a story about vampires would be one of the more grounded entries on this list. Yet Vampire: The Masquerade-Bloodlines might as well be a realistic drama next to RE4's giant robots and DMC's electric guitar weapons. The player took the role of a recently turned vampire, who gets wrapped in the mystery surrounding a relic that could spell the end for all bloodsuckers.
Based on the tabletop RPG of the same name, the player can pick any one of its different vampire clans for their character. They each have different powers, abilities, and reputations on the street. The modern LA setting lacks the usual gothic spires, but it calls back to its Vampire novel inspirations with its morality system (killing innocents takes away humanity points), masquerade (don't expose vampire powers in public), and the drama between the clans.
4 Castlevania series
Rondo of Blood to Order of Ecclesia
Castlevania: Symphony of the Night
- Action-adventure and search-action games.
- The games also mix ancient and modern horror icons like werewolves, minotaurs, and living skeletons.
Speaking of vampires, it would be folly to forgo Castlevania in the discussion. Yet, most of the classic games are plain gothic rather than urban gothic, with the classic NES games taking place in the Renaissance and Baroque eras. That said, some of its best games span across the modern, present, and near future. Rondo of Blood and Symphony of the Night take place in the 1790s, while Aria of Sorrow and Dawn of Sorrow occur in the 2030s.
Bloodlines and Portrait of Ruin feel like a more even balance between the traditional look of Dracula’s castle and the early 20th Century setting. The former even includes global stages that take place in factories and streets, as well as ruins and the castle. But Order of Ecclesia has the best mix of old gothic and urban settings, as Shanoa tries to stop Dracula’s rise and regain her humanity in a Victorian city and an old village.
3 Clive Barker’s Undying
1920s First-Person Shooter
Clive Barker's Undying
- First-person horror shooter.
- The player can also use magic via a mana meter to attack foes or solve puzzles.
Not that an urban gothic story needs vampires or their lore to meet its urban and/or gothic criteria. Clive Barker’s Undying skips the bloodsuckers in favor of Celtic ghosts and spirits. World War 1 vet and paranormal investigator Patrick heads off to the Irish Coast to put the undead Covenant family back to sleep and keep the Undying King sealed.
It stands out from the other examples here as its Irish setting is different from the usual Victorian callbacks. The standing stones, runes, and rituals go back to something more primeval than medieval. While the undead ghosts and demons are Lovecraftian in their power and unknowable menace. The game didn’t do well on release but has since become a cult classic that still plays well today.
2 The Sinking City
1920s Lovecraftian Mystery
The Sinking City
- Released
- June 27, 2019
- Developer(s)
- Frogwares
- Platform(s)
- PS4, Xbox One, PC, Switch, PS5, Xbox Series X, Xbox Series S
- An action-adventure survival horror game.
- Players have to watch both their health and their sanity levels to survive.
The Sinking City also goes for a Lovecraftian feeling and a 1920s setting, but it stays on the North American side of the Atlantic. Massachusetts to be precise, as its own WW1-turned-P.I Charles explores the flooded city of Oakmont. He’s tasked with tracking down a missing researcher in the city, thinking she may be connected to its flood, cultists, and possibly his own nightmarish visions.
The game is clearly going for H.P Lovecraft's sense of cosmic horror, yet it also has traces of Lovecraft's own inspiration in earlier gothic and supernatural horror writers like Poe and Arthur Machen. Like the looming, warped buildings that suggest there’s something dark in Oakmont even before the sanity-sapping creatures make themselves known. The setting is perhaps more familiar than Undying, but no less grim or dark.
1 Bloodborne
1800s Cosmic Horror
Bloodborne
- Released
- March 24, 2015
- Developer(s)
- From Software
- Platform(s)
- PlayStation 4
- An action RPG game akin to Dark Souls ('SoulsBorne').
- Still exclusive to the PS4, despite fan wishes for a new-gen remaster.
That said, when it comes to urban gothic horror, it's hard to do it better than Bloodborne. Set in the 1800s, the player hunts through the city of Yharnam to discover how and why its inhabitants are falling to a blood-borne plague that turns them into monsters. Being a game by FromSoftware, it involves tricky, more considered combat gameplay, a foreboding atmosphere, and giant monster bosses that are as difficult as they look.
That, and exploring an eerie, grim locale where the light never shines. Inspired by Dracula, the Cthulhu Mythos, and real locations in Eastern Europe, FromSoft’s Yharnam is full of spires, fog, and sad, doomed people. Modern weaponry and tactics are no better against the Great Ones than arrows and broadswords. As urbane as it is, it’s no less full of despair, horror, and Gothic architecture.