Niche as the industry might be, WWE games are a staple of the gaming scene. Over the last few decades, each year seemed to produce at least one wrestling title headlined by WWE's many superstars, be it the Attitude Era's Stone Cold and The Rock or recent superstars like Becky Lynch and Roman Reigns. Naturally, not every game is of the same quality, and the franchise is responsible for some true stinkers; conversely, the series is also responsible for some truly great fighting games.

WWE games have evolved quite a bit over the years, and most fans have their favorite periods. While personal taste plays a part in dictating someone's top pick, a few releases stand out above the crowd. What are the best WWE games ever?

Updated on December 1, 2024 by Mark Sammut: WWE 2K25 will likely be released around March 2025, and there is nothing to suggest the upcoming project will fail to maintain the momentum set by its predecessors. To fill the time until its debut, two more great WWE wrestling games have been added as recommendations.

17 WWE Raw 2

Great Highs And Frustrating Lows

wwe raw 2
WWE Raw 2
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Released
September 15, 2003
Developer(s)
Anchor Inc.
Div
Platform(s)
Xbox (Original)

Compared to its competitors, the Xbox's WWE lineup was underwhelming. WWF Raw had good visuals for its era but clunky gameplay and a surprising lack of content, while WWE WrestleMania 21 had similarly bad combat, which was arguably even more frustrating as it was a 2005 release. Sandwiched in between these two games was WWE Raw 2, which came the closest to offering a solid experience for Xbox players.

The 2003 release has quite a few positives in its favor. The roster was and still is fantastic, reflecting WWE's stacked lineup at the time. Although not that focused, the season mode grants players quite a bit of freedom in how they progress, allowing them to craft a unique road to WrestleMania to an extent. Finally and most importantly, WWE Raw 2's customization features were top-notch, arguably the best in class at the time.

As great as all of the above sounds, the game is undermined by disappointing gameplay that falls somewhere in the middle between slow-paced sim and fast-paced arcade goodness, satisfying neither in the process.

WWE Raw 2 Critical Reception

While not coming close to matching the highest of PlayStation's SmackDown! Series, WWE Raw 2 garnered a mostly positive reception, even if all-around praise was rare. Nowadays, the game is quite rare due to being an Xbox exclusive that is not backward compatible with the Xbox One/Series X.

16 WWE All Stars

Smashing Larger-Than-Life Action Figures Together

wwe all stars rock cena
WWE All Stars
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Released
March 29, 2011
Developer(s)
THQ San Diego
Publisher(s)
THQ
Platform(s)
PS3, PS2, PSP, Wii, 3DS, Xbox 360

Released during a time when WWE games were primarily sims, WWE All Stars was an over-the-top arcade brawler that pitted legends versus wrestlers of that era (many of whom are surprisingly still active in 2024). A change in expectations is required to appreciate this 2011 release as it is a wildly different experience from nearly every post-2000s WWE project, including arcade fighters like Here Comes the Pain.

WWE All Stars' gameplay is stripped down considerably, arguably sharing more in common with beat 'em ups than something like WWE 2K12. The game has no season mode, with most of the content revolving around completing dream matches to unlock more characters. That said, Path of Champions provides a few unique stories, so there is some single-player content.

Honestly, WWE All Stars is a fun enough distraction that is particularly great with friends. As a solo experience, the game can get dull fairly quickly since a lot of matches play out in the same way.

For all its flaws, WWE All Stars is far better than its spiritual successor, WWE 2K Battlegrounds.

WWE All Stars Critical Reception

Somewhat surprisingly, WWE All Stars garnered a positive reception during its debut; at least, the PS3 and Xbox 360 versions went down well with critics. While not receiving aggregate scores on Metacritic, the handheld versions are not bad either. In the right mood, this game can be awesome.

15 WWE 2K16

Improvements From Previous Titles Shine

The Terminator In WWE 2K16
WWE 2k16 Arnold Cropped
WWE 2K16
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Released
October 27, 2015
Developer(s)
Yuke's, Visual Concepts
Platform(s)
PC, PS3, PS4, Xbox 360, Xbox One

WWE 2K16 is an entry in the series that serves as a grand improvement when compared to its 2K15 predecessor. After the negative reception of WWE 2K15, fans were about ready to give up on the WWE 2K games series. Developer Yuke's went above and beyond to improve everything they could from their previous installment and succeeded in a majority of different ways.

Ultimo Dragon, Marc Mero & Mae Young From The WWE
10 Wrestlers Who Only Appeared Once In WWE Games

Though some wrestlers get considerable shares of the spotlight in WWE games, these particular wrestlers only have singular appearances.

The greatest thing about 2K16 isn't the improvements or added match types though. The overflowing roster containing over 120 characters is what makes this game stand out. Adding some much-needed diversity to a stale cast of playable talent with the introduction of numerous NXT superstars makes this entry stand out especially.

WWE 2K16 Critical Reception

This game was not disregarded by fans, however, it wasn't the best-received either. Many, including some critics, believed WWE 2K16 to be a step in the direction, as it mostly moves away from a lot of the faults plaguing past WWE 2K games.

14 WWF WrestleFest

Dominate The Arcade Halls

wwf wrestlefest
WWF WrestleFest
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Released
June 1, 1991
Developer(s)
Technōs Japan
Platform(s)
Arcade

WWE (or, WWF at the time) produced a couple of arcade games, and they are mostly fine. WWF Superstars and WWF Royal Rumble are not particularly worth revisiting in this day and age, but they were OK releases for their eras. Comparatively, WWF WrestleFest has aged considerably better, largely thanks to a colorful presentation and simple but fun controls. As with many arcade games, this 1991 release is fairly straightforward and repetitive, although it offers two modes (Royal Rumble and Saturday Night's Main Event) that are just different enough to warrant playthroughs. The latter revolves around tag team wrestling, which was a fresh take in 1991.

As long as expectations are kept realistic, WWF WrestleFest is still worth a playthrough in this day and age. The gameplay aims to be somewhat realistic, offering almost a sim-like experience (at least compared to other early WWE games). However, the game still prioritizes accessibility, and most matches should not overstay their welcome.

In 2012, 2K released WWE WrestleFest, a remake that incorporates modern superstars. This version is pretty hard to find in this day and age.

WWF WrestleFest Critical Reception

Contemporary reviews for WWF WrestleFest are relatively hard to come by in this day and age, but it seems like the game was received fairly well. Retrospective reviews tend to be positive as well.

13 WWE Day Of Reckoning 2

A Forgotten GameCube Gem

Brian London attacks The Undertaker in a Royal Rumble
WWE Day of Reckoning 2
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Released
August 29, 2005
Developer(s)
Yuke's
Platform(s)
GameCube

In terms of wrestling games, the early 2000s were dominated by the PS2. During this era, Yuke's rarely failed to hit a home run when developing entries for Sony's system, and titles like Shut Your Mouth, Here Comes the Pain, and SmackDown! Vs. Raw hogged the limelight. However, the developer did not ignore Nintendo's GameCube, producing four exclusives for the console between 2002 and 2005. All these releases have something to offer, but WWE Day of Reckoning 2 is the pick of the bunch, although its predecessor is roughly of the same quality.

Superficial as this compliment might sound, but Day of Reckoning 2's graphics are seriously impressive. They were cutting-edge for the era, and they still hold up. Outside of Here Comes the Pain, Day of Reckoning 2 is arguably the easiest early 2000s WWE game to revisit in this day and age, and that goes beyond the visuals. The gameplay was also great and offered a more sim-like experience than the PS2 releases of this era. That said, a few things keep this title back from greatness, specifically the poor handling of multi-man matches due to an overly sensitive collision system.

WWE Day Of Reckoning 2 Critical Reception

WWE Day of Reckoning 2 garnered a generally positive reception from critics, even if its overall Metascore is slightly lower than its predecessor. While not looked back on as an all-time great, this fighting game tends to be fondly remembered.

12 SmackDown Vs. Raw

Battle Of The Brands Begins

Undertaker And Booker T In Smackdown Vs. Raw
SmackDown Vs. Raw 2005 Cropped
WWE SmackDown! Vs. Raw
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Released
November 2, 2004
Developer(s)
Yuke's
Platform(s)
PS2

The original SmackDown Vs. Raw was met with mostly positive reviews. At this point (2004), WWE's brand split was gaining real traction, with fans picking a side and deciding what weekly show they'd support. WWE Raw, WWE's long-running flagship program, or WWE SmackDown, which is generally seen as the B-show.

SmackDown Vs. Raw made full use of the marketing that was the WWE brand war, and the rivalry the two shows had. While this game had its flaws, it still made up for it with advanced mechanics and showed what customizable options could look like for future installments down the road.

SmackDown Vs. Raw Critical Reception

This title sold over 300,000 copies in the UK alone, meaning that the sum of the profits made in addition to North American (and global) sales would have been enormous for the time. As such, the popularity of the game with fans helped spawn many following titles of similar nature for the WWE game library.

11 WWF WrestleMania: The Arcade Game

Fighting Game With Some Wrestling Thrown In

wwf wrestlemania arcade game
WWF WrestleMania: The Arcade Game
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Released
November, 1995
Developer(s)
Midway Games, Sculptured Software
Platform(s)
Arcade, SNES, Sega Genesis, Sega 32X, Sega Saturn, PlayStation (Original), MS-DOS

In terms of mechanics and presentation, WWF WrestleFest is arguably the pick of the bunch from this era, and it is a great option if someone is craving a game that captures the magic of the golden era. However, when it comes to just pure fun, WWF WrestleMania: The Arcade Game is an absolute delight, particularly in arcades and on the Genesis.

Coming out in the company's worst year and during the much-hated New Generation, WWF WrestleMania embraced the silliness that defined this period by just throwing any attempts at realism out of the window (except for the pretty decent graphics). Midway's Mortal Kombat background shines through the impressive visuals, satisfying combat, and fast-paced action.

WWF WrestleMania: The Arcade Game Critical Reception

For the most part, WWF WrestleMania: The Arcade Game received positive reviews across all of its platforms. While perhaps not remembered as one of the all-time great fighters, it is a very solid early attempt to translate wrestling into video game format.

10 WWE SmackDown! Shut Your Mouth

Creation Of Story Mode

WWE Smackdown Shut Your Mouth brawl
WWE SmackDown! Shut Your Mouth
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Released
October 31, 2002
Developer(s)
Yuke's
Platform(s)
PS2

One of the biggest complaints WWE fans have is that modern games are lacking in a good story mode. This is mostly true, but this is not the case for WWE SmackDown! Shut Your Mouth.

This PlayStation 2 classic is highly regarded for its advanced story mode, where players select rosters and choose their own designated path through the WWE ladder. Many fans are still begging for this concept to be replicated since it is arguably the most intricate and highly interactive story mode in any WWE game to this day.

WWE SmackDown! Shut Your Mouth Critical Reception

The story mode was popular with fans, who were also able to enjoy custom-created characters to behold with graphics that were incredible for the time.

9 SmackDown Vs. Raw 2007

Wrestling Meets New Consoles

John Cena Tying Up With Kurt Angle
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WWE SmackDown vs. Raw 2007
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Released
November 14, 2006
Developer(s)
Yuke's
Platform(s)
PS2, PS3, PSP, Xbox 360

SmackDown Vs. Raw 2007 was the first WWE game to be released on Xbox 360 and PlayStation 3 consoles, and while there weren't many new additions such as game modes, match types, commentary, etc. It's still a great entry in the series nonetheless.

WWE 2K23 Cena Icon cover - Cena with the double AA
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Keeping much of what made the 2006 edition of the game so successful, but not offering anything new likely due to developer Yuke's having to create four different versions of the game due to the newly released console's arrival. One aspect worth mentioning is SmackDown Vs. Raw 2007's impressive roster allows the game to feel like a proper snapshot of WWE's Ruthless Aggression at close to its peak.

SmackDown Vs. Raw 2007 Critical Reception

Despite being plagued by numerous bugs, such as ones involving announcer dialogue lines and certain game types being nearly unplayable, some of the collision glitches were hilarious to behold, albeit annoying if detrimental. With that said, SmackDown Vs. Raw 2007 had a lot of content and replay value...if one could enjoy the unrefined aspects.

8 SmackDown Vs. Raw 2010

A Safe Bet And Worthy Sequel

Kofi Kingston Hitting Finisher In Smackdown Vs. Raw 2010
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WWE SmackDown vs. Raw 2010
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Released
October 20, 2009
Developer(s)
Yuke's, Tose
Platform(s)
Nintendo DS, PS2, PS3, PSP, Wii, Xbox 360

While better than the 2007 entry in the series, and a majority of the other titles as well, SmackDown Vs. Raw 2010 isn't the best of the SmackDown Vs. Raw era of WWE games, but it's a sequel worthy of the namesake in its own right. While the roster is a lot more lacking when compared to the 120 playable characters that 2K16 possesses, it still makes up for that with major enhancements to gameplay and a few standout game modes.

Character creation was exponentially expanded in this title, allowing players to customize every attribute of their wrestler, along with creating their own entrance, highlight reels, and finishing moves. Another welcomed addition was the improvements to the vastly underrated Road to Wrestlemania game mode, which allowed players to create personalized stories for every single wrestler in the game where one's imagination could run rampant.

SmackDown Vs. Raw 2010 Critical Reception

SmackDown Vs. Raw 2010 was considered to be a notable improvement over its immediate predecessors. The amount of time that can be lost delving into custom storylines and creating bizarre original characters can easily end up being in the hundreds for fans of the franchise.