The Call of Duty: Black Ops 7 reveal at Gamescom confirmed that Zombies is returning on a massive scale, with the launch map touted as the largest round-based experience in the franchise’s history. Drawing inspiration from the polarizing Black Ops 2 map Tranzit, the new experience looks to expand the formula with six interconnected locations from various eras. At the heart of this evolution is a bold reimagining of Tranzit’s most defining feature, and it could significantly reshape how matches in Call of Duty: Black Ops 7 Zombies unfold.
The biggest upcoming change to the Zombies formula is the introduction of a completely new traversal system. Replacing Tranzit’s bus, the Black Ops 7 launch map introduces a "Wonder Vehicle," a player-driven, upgradeable truck that serves as the primary way to move between zones. It’s one of the boldest departures in round-based Zombies history, offering unprecedented customization and freedom, but that very freedom could also undermine one of Tranzit’s few enduring strengths.
Black Ops 7 Zombies’ Drivable Wonder Vehicle Is a Double-Edged Sword
Call of Duty: Black Ops 7 early footage and impressions at Gamescom revealed that the Wonder Vehicle is more than just a new skin for the Tranzit bus. Players can fully control its movement, steering it between zones rather than waiting for a set route. The truck can also be upgraded, with previews showing three Abomination mouths attached to the hood and even a mounted Wunderwaffe DG-2 turret on its roof. This level of customization has never existed in Zombies and immediately elevates the vehicle from a mere transport system to a core gameplay feature.
That level of player agency for exploration and traversal is exciting, but it also likely marks a serious change in how the mode will manage tension and pacing. In Tranzit, the map inspiring Black Ops 7’s newest Zombies outing, the bus's fixed schedule dictated when players could leave or arrive at certain areas.
By giving players total control over movement, Black Ops 7 risks unraveling the very structure that made navigating Tranzit memorable, if also occasionally aggravating.
That rigidity forced players to experience moments of suspense, risk, and sometimes frustration. It also allowed Treyarch to maintain a sense of escalating pressure, and that pressure, although not to every player's taste, remains one of the few highlights of an otherwise very divisive map.
Black Ops 7 Zombies’ Wonder Vehicle Shouldn’t Sacrifice Game Feel for Player Freedom
Regardless of any other new or returning additions to Black Ops 7 Zombies, the inclusion of the Wonder Vehicle undoubtedly means that players will be able to move between zones on their own terms. The benefit of this freedom is a smoother exploration experience and faster access to resources. The risk is that it may also create a toneless gameplay loop that doesn’t feel particularly atmospheric or risky.
Each of the round-based Zombies maps thrives on a particular rhythm, with periods of frantic combat, followed by shorter lulls of preparation. If the Wonder Vehicle allows players enough security and access to bypass that flow, the resulting experience could feel flat. It shouldn’t risk echoing the monotony of Call of Duty: Cold War’s Outbreak mode, where the ability to roam a generic semi-open world undercut the style and flow players came to expect from the round-based maps.
The implementation of the controllable Wonder Vehicle could also negatively impact co-op play. In Tranzit, survival felt dependent on playing in line with the bus’s schedule, and that helped keep co-op sessions tense and focused. It was a meaningful choice to hop off the bus alone, as players had to be sure that they could hold out until it returned with their team aboard.
A fully drivable vehicle could erase the weight of that choice and make it meaningless when players scatter, potentially undermining the gameplay loop that creates an amazing Call of Duty Zombies cooperative experience.
Black Ops 7’s Reveal Puts a Truckload of Expectations on the Wonder Vehicle
What little there was about Zombies in the Black Ops 7 Gamescom announcement immediately positioned the Wonder Vehicle as a flagship feature, which only further raises the stakes of its success. For Treyarch, the map is both an opportunity to redefine what round-based Zombies can be and a gamble that could alienate traditionalists who prefer tighter, more focused maps.
Six diverse locations spanning different periods sounds exciting, but bigger isn’t always better, and relying on the unfulfilled promise of a divisive map is already a dicey proposition.
Black Ops Zombies Is No Stranger to Ambitious Ideas
Zombies is a mode full of examples where ambition either paid off spectacularly (the war-torn sprawl of BO2’s Origins), or collapsed under its own weight (like BO4’s stunted finale, Tag der Toten). The Wonder Vehicle is another addition to this history. If it can stick the landing and balance player agency with the tense pacing and style found in the best Call of Duty Zombies maps, it could become the most exciting innovation the mode has seen in years. If not, it could reduce the largest map ever into an unfocused sprawl that sacrifices tension for ease of access.
Treyarch faces a particularly delicate balancing act on the road to Black Ops 7 Zombies. Larger maps and more player freedom sound like clear wins, but they can also erode the tightly wound design that has kept the mode engaging for so long. Nonetheless, a drivable truck's inclusion in what looks to be a round-based map means the still-untitled launch experience is shaping up to be one of the most intriguing and potentially divisive Zombies experiences to date.
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OpenCritic Reviews
- Top Critic Avg: 66 /100 Critics Rec: 34%
- Released
- November 14, 2025
- ESRB
- Mature 17+ / Blood and Gore, Intense Violence, Strong Language, Suggestive Themes, Use of Drugs
- Developer(s)
- Treyarch, Raven Software
- Publisher(s)
- Activision





In Call of Duty: Black Ops 7, Treyarch and Raven Software are bringing players the most mind-bending Black Ops ever.
The year is 2035 and the world is on the brink of chaos, ravaged by violent conflict and psychological warfare. David Mason leads an elite JSOC team on a covert mission to the sprawling Mediterranean city of Avalon. While there, they discover a sophisticated plot that won’t just plunge the world into chaos, it will pull them into their own haunting pasts.
Squad up or go solo in an innovative Co-Op Campaign that redefines the Black Ops experience. Take on high-stakes challenges across a wide spectrum of environments, from the neon-lit rooftops of Japan to the Mediterranean coast, and even into the deepest corners of the human psyche.
Multiplayer explodes out of the gate with 16 electrifying 6v6 maps and two 20v20 maps at launch. From futuristic Tokyo vistas to the frozen, unforgiving wilds of Alaska, every environment is brimming with danger and opportunity. Master a cutting-edge arsenal and outmaneuver your enemies with an evolved Omnimovement system.
In Treyarch’s legendary Round-Based Zombies mode, the nightmare begins where reality ends. Trapped in the heart of the Dark Aether, the crew is thrust into a vast, ever-shifting hellscape. This isn’t just survival. It’s a descent into madness.
- Multiplayer
- Online Multiplayer, Online Co-Op
- Franchise
- Call of Duty, Call of Duty: Black Ops
- PC Release Date
- November 14, 2025
- Xbox Series X|S Release Date
- November 14, 2025
- PS5 Release Date
- November 14, 2025
- Platform(s)
- PC, PlayStation 5, Xbox Series X, Xbox Series S