Summary

  • Signature Buildings in Cities: Skylines 2 provide buffs based on construction and placement, adding style to a city's growth.
  • These buildings are unlocked based on milestones, citizen happiness, and zoned areas.
  • Players may have a hard time choosing which Signature Buildings are necessary for their city due to the variety across different zones.

A new addition to Cities: Skylines 2 gameplay is Signature Buildings, unique zone buildings that provide buffs to their surrounding areas depending on the nature of their construction and placement. In a bid to better “personalize” the city-sim, Cities: Skylines 2 players can use Signature Buildings to help add a dash of style to a growing city, especially since more Signature Buildings are unlocked based on a city’s overall progress pertaining to Milestones, citizen Happiness levels, or Zoned areas.

However, with the game offering different Signature Buildings scattered across Residential, Commercial, and Industrial types, players might have a hard time choosing just which are must-haves for their city.

10 One Stop Station

Complete The Outskirts With A Motorist Hub

One Stop Station in Cities: Skylines 2

Size

12x10

Requirements

15,000 Cells

XP

800

Effects

  • 15 Attractiveness
  • -0.5% Import Costs (City)
  • +0.5% Attractiveness (City)
  • +3 Well Being (1.5km Radius)
  • 4000 Noise Pollution

When it's time for Cities: Skylines 2 residents to ditch public transportation options in favor of the long road trip, it's not surprising for them to reach the outskirts of busy city centers and venture into the countryside. Players who already created their city's suburbs can further complete the experience with the One Stop Station, a fairly large gas station that acts as a motorist hub akin to stop-overs in between road trips.

Its fairly large size and 4,000 Noise Pollution means the One Stop Station is likely to be optimized in sparsely populated areas or within the vicinity of other structures that don't necessarily need to be accessible to civilians at the onset. Beyond the traditional suburb placement, the One Stop Station can be located near a busy road to redirect traffic.

9 Waterfall Array

Stun Business Districts With A Stylish Tower

Waterfall Array in Cities: Skylines 2

Size

8x10

Requirements

6,000 Cells, 1 Server Farm

XP

1000

Effects

  • 20 Attractiveness
  • +2% Office Efficiency (City)
  • +5% Interest in University Education (City)
  • +1% University Graduation Chance (City)
  • +5 Well Being (1.5km Radius)
  • 1000 Noise Pollution

One can usually judge the attractiveness of the business district of any city, or in this case, a Cities: Skylines map, based on its selection of high-rises. The Waterfall Array in Cities: Skylines 2 doesn't immediately scream "Software Giant HQ," especially with its chosen architectural style that vaguely resembles postmodernism. The structure opting for a slimmer frame with an abundance of cylinders and a light brown color can add a retro flair to a Commercial District, doing away with minimalist styles.

Stats-wise, the Waterfall Array is only unlocked at 6,000 Cells and a Server Farm while still providing 1,000 XP. Not only that, but its manageable 1,000 Noise Pollution is perhaps the lowest among the available high-rises among Signature Buildings.

8 Pharma

A Change Of Pace Among Industrial Buildings

Pharma in Cities: Skylines 2

Size

16x20

Requirements

10,000 Population, 1 Medical University

XP

1000

Effects

  • +2% Industrial Efficiency (City)
  • +5% Interest in University Education (City)
  • +1 University Graduation Chance (City)
  • 16000 Land Pollution
  • 12000 Air Pollution
  • 24000 Noise Pollution

On top of Pollution generated by Industrial Zone buildings in Cities: Skylines 2, their sheer size forces players to optimize their transportation whenever working with these locations, regardless of their chosen map. Not only that, but the rather rugged appearances make them unsightly when placed alongside Commercial and Residential Zones, making their isolation preferable both stats-wise and aesthetics-wise. However, the Pharma Signature Building defies this trend, as its clean white-and-blue design lacks the notorious smoke associated with Industrial Buildings, making it quite a sight to behold, even when placed in the proximity of other Zones.

This design choice also extends to its effects. Pharma is one of only three Signature Industrial Buildings to offer buffs to University Education and University Graduation, with the others being Switchon and Oil Refinery. However, Pharma by far boasts the lowest Pollution generation and overall size among the three, making it a space saver.

7 Figura Building

Elevate Busy Spaces With High-Class Residences

Figura Building in Cities: Skylines 2

Size

5x10

Requirements

4000 Cells

XP

750

Effects

  • 10 Attractiveness
  • +1% Attractiveness (City)
  • +8 Well-Being (1.25km Radius)
  • 1500 Noise Pollution

It's not surprising for densely-populated cities to have buildings that combine lower-level commercial areas with higher-level residential spaces, especially in a bid to fight traffic via public transport. The Figura Building of Cities: Skylines 2 offers a multi-floored gallery below luxury residences befitting higher-class locales. At 4,000 Cells and an immediate +8 Well Being to a 1.25-kilometer radius with a manageable 1500 Noise Pollution, the Figura Building can become a decent addition to most areas without being an obstruction.

Cities: Skylines Best Tips To Increase Commercial Happiness
Cities: Skylines - Best Tips To Increase Commercial Happiness

Happiness is a crucial part in Cities: Skylines, and these are some ways to keep Happiness even in commercial areas

Its immediate impression of being a luxury area makes it fit just before busy Commercial Zones or at the edge of Residential Zones. The lower-level gallery space incentivizes more tactical positioning of the Signature Building, allowing it to occupy more design-themed recreational spaces without necessarily having to be within busy areas.

6 Principiis

Police HQ And Office Complex Rolled Into One

Principiis in Cities: Skylines 2

Size

10x7

Requirements

2,000 Cells

XP

500

Effects

  • 5 Attractiveness
  • +1% Office Efficiency (City)
  • +5% Interest in University Education (City)
  • +1% University Graduation Chance (City)
  • +5 Well Being (500-meter Radius)
  • -2 Crime Rate (500-meter Radius)
  • 3000 Noise Pollution

Crime remains an important element to manage in Cities: Skylines 2, requiring the proper placement of Police Stations and similar services near densely-populated areas to curb the rise of unsavory members of the populace. However, the Principiis can become an attractive way for players to get wild with their imagination, leaving the traditional confines of crime fighting with the police and transitioning to the digital age.

Taking the guise of an office building, Principiis technically still houses various companies. However, its rather industrial-esque exterior gives the guise of a purpose-laden structure. Its manageable size and 3,000 Noise Pollution can be a worthwhile risk considering its benefits, especially with its reduction of Crime Rates in its immediate vicinity. This makes Principiis an ideal Signature Building to position close to populated areas.

5 Streamline Diner

Complete The Busy Commercial Area With A Retro Eatery

Streamline Diner in Cities: Skylines 2

Size

3x2

Requirements

4000 Cells

XP

400

Effects

  • 5 Attractiveness
  • -0.5% Import Costs (City)
  • +0.5% Attractiveness (City)
  • +3 Well-Being (500-meter Radius)
  • 1000 Noise Pollution

Aesthetic plays a big role in creating a beautiful city in Cities: Skylines 2, with a location's overall appeal increasing if players get to follow a set "theme" throughout their playthrough. However, if the Streamline Diner is any indication, players should still catch the attention of visitors with design pieces that stand out from the rest. Regardless of a city's overall motif, the classic diner aesthetic of the Streamline Diner can leave a much-needed dash of retro, regardless of the city's location.

The beginning of a Commercial Zone could benefit from a Streamline Diner by helping more minimalist-looking Residential Zones transition into a business district. Likewise, a Streamline Diner can add some spice to a monotonous Commercial Zone precisely due to its nostalgic element.

4 Square Center

A Posh Shopping Center Fit For All Income Levels

Square Center in Cities: Skylines 2

Size

9x10

Requirements

Level 5: 60 Buildings

XP

500

Effects

  • 10 Attractiveness
  • -1% Import Costs (City)
  • +1% Attractiveness (City)
  • +5 Well-Being (1km Radius)
  • 3000 Noise Pollution

The high-rise glass and banners of Square Center elevate its overall vibe as a shopping center in Cities: Skylines 2, especially since the smaller 10x7 Fashion Square plays stereotypically into the appearance of a mall that is at the epicenter of traffic jams. At Level 5 with 60 Buildings, the Square Center can add flair to a busy Commercial Zone with its imposing "formal" appearance.

cyberpunk mods for cities skylines
Cities Skylines: 10 Must Have Mods For A Cyberpunk City

You can create some truly impressive areas with Cities Skylines, and thanks to these mods, you can even make a Cyberpunk-inspired creation.

Placing the Square Center in an ordinary Commercial Zone can elevate its immediate location with the presence of a seemingly high-class mall. Amid an area poised as a business district, the architectural design of the Square Center hybridizes a mall and a museum, allowing it to fit more designer structures.

3 Activity Plaza

Compact Activity Center With Neutral Aesthetic

Activity Plaza in Cities: Skylines 2

Size

8x9

Requirements

Level 5 (120 Buildings)

XP

750

Effects

  • 20 Attractiveness
  • -1% Import Costs (City)
  • +1% Attractiveness (City)
  • +5 Well-Being (1.5km Radius)
  • 4000 Noise Pollution

Among the Commercial Buildings that players have as Signature Buildings in Cities: Skylines 2 gameplay, the Activity Plaza proves a unique building doesn't have to sacrifice the city's overall aesthetic. Compared to other Commercial Signature Buildings that pack a lot of bonuses, the Activity Plaza boasts the most neutral appearance: that of a dome-esque recreational center, compact enough to blend in with other Commercial Zones or become the highlight of areas outside Residential areas.

At Level 5 and 120 Buildings, the Activity Plaza doesn't have to risk adding too much "quirkiness" to the city compared to the harsh blue of the Capacitor Building or the castle-esque Emerald Building. Its Noise Pollution of 4,000 is also the lowest for Signature Buildings with its series of benefits.

2 Watanabe Tower

Secure The City's First Skyscraper

Watanabe Tower in Cities: Skylines 2

Size

5x6

Requirements

Level 5: 50 Buildings

XP

750

Effects

+6 Well-Being (3km Radius)

Fans of city simulators like Cities: Skylines know that a city is achieving moderate success by the time it has become the site for its first skyscraper, with Watanabe Tower becoming the representative of such an achievement with its mere 5x6-cell requirement for an impossibly-high structure. Among Signature Residential Buildings, the Watanabe Tower wins against its more sophisticated counterparts in sheer height alone, making its presence a monumental achievement for a city before players work their way toward more sophisticated structures like the Grass Crown.

Stats-wise, the Watanabe Tower simply needs a city to be at Level 5 with 50 Buildings, requirements that players are likely to achieve without realizing. While other towers such as Century Castle, Colossal Tower, and Waveform Tower boast more sophisticated appearances, Watanabe Tower's small area requirement makes it a more manageable acquisition.

1 Vertigo Square

Spice Things Up In A Residential Area

Vertigo Square in Cities: Skylines 2

Size

1x4

Requirements

1000 Cells

XP

300

Effects

+3 Well-Being (750-meter Radius)

When it comes to players securing one of their first Signature Buildings in Cities: Skylines 2, their choice should reflect their playthrough's burgeoning status. While the Baltar Pines has the pristine minimalist appearance of a high-class person's home, Vertigo Square adds more personality to a Residential Area with its strong brown hues and eccentric thin apartment-esque design.

Vertigo Square being one of the first choices of a Signature Building in the game is safe enough with its 1,000 Cell requirement. Combined with its decent size and Well-Being boost, Vertigo Square can elevate a Residential Zone into the upper-income territory before working its way toward more complex Signature Buildings.

Rating block community and brand ratings Image
Cities: Skylines 2 Tag Page Cover Art
Cities: Skylines 2
Display card tags widget Display card system widget
Display card community and brand rating widget
7 /10
Display card open critics widget Display card main info widget
Released
October 24, 2023
Display card main info widget end Display card media widget start Display card media widget end

WHERE TO PLAY

DIGITAL
Checkbox: control the expandable behavior of the extra info

Developer(s)
Colossal Order
Genre(s)
City Builder