After recruiting Monoco in Clair Obscur: Expedition 33, players will be tasked with visiting Old Lumiere. This map is home to a variety of items, including a selection of weapons, Pictos, and collectibles. This guide details the precise positions of all those items, and it will help players make the most of their time in Clair Obscur: Expedition 33's Old Lumiere.
This guide does not highlight every Chroma pickup in Old Lumiere, as that currency can be found everywhere.
Clair Obscur Expedition 33 - Old Lumiere 100% Guide (All Collectibles, Weapons & Pictos)
Merchant
- Starting Expedition Flag: Entrance
There is a merchant just to the right of the Entrance expedition flag, and they sell a variety of items, including the
Longer Powerful Pictos, the
Healing Counter Pictos, the
Algueron weapon, and a
Revive Tint Shard.
Battlum (Weapon)
- Starting Expedition Flag: Right Street
Defeat the Nevrons in the open area just beyond the Right Street expedition flag to obtain the
Battlum weapon.
Nusaro (Weapon)
- Starting Expedition Flag: Right Street
Exit through the right side of the open area and follow the path to find the
Nusaro weapon.
Time Tint (Pictos)
- Starting Expedition Flag: Right Street
Return to the open area and exit through the left side to find a series of grapple points that can be used. Follow the path and ascend a small slope. After jumping across a small gap in the path, head forward and to the right and drop on to a ledge with the
Time Tint Pictos.
Colour of Lumina
- Starting Expedition Flag: Right Street
Return to the slope that was just climbed and continue along the path to approach a ruined building. Just before reaching the building, climb the ledge to the right and follow the path to reach a
Colour of Lumina.
Colour of Lumina
- Starting Expedition Flag: Left Street
Turn your back to the Left Street expedition flag and climb the slope. Stay left at the top to reach another Lumina Point-granting item.
Chroma Catalyst
- Starting Expedition Flag: Left Street
Descend the slope that is beyond the expedition flag and pass through the doorway with no door. Immediately look to the right to find a pipe upon which a
Chroma Catalyst sits.
Survivor Journal
- Starting Expedition Flag: Left Street
Drop through the hole in the pipe. Use the Old Key to open the gate and gain access to this journal.
Colour of Lumina
- Starting Expedition Flag: Left Street
Continue along the critical path to pass between two buildings. There is a grapple point beyond those buildings that can be used to reach a Colour of Lumina.
Auto Rush (Pictos)
- Starting Expedition Flag: Left Street
After grappling across the broken bridge that is on the critical path, pass through the door on the left to enter an alcove with three Nevrons. Those enemies guard the
Auto Rush Pictos.
Chroma Catalyst
- Starting Expedition Flag: Left Street
Continue along the critical path to reach a building that is covered with an illuminated yellow substance. There is a path on the left side of that building that can be used to reach a weapon upgrade material.
Renoir (Record)
- Starting Expedition Flag: Manor Gardens
There is a large hole in the wall to the left of the Manor Gardens expedition flag, and there is a door that can be used to enter one of the Manor's bathrooms beyond it. The Renoir music record is in sink.
Renoir (Journal)
- Starting Expedition Flag: Manor Gardens
After collecting the Renoir music record, pass through the door to enter one of the Manor's bedrooms. This journal entry is next to the bed.
Melarum (Weapon)
- Starting Expedition Flag: Manor Gardens
Beat Renoir at the end of the map to obtain the
Melarum weapon.
Journal 42
- Starting Expedition Flag: Manor Gardens
Return to the Manor Gardens expedition flag after beating Renoir. Walk forward, so that the Manor is on your left, and ascend the slope at the end. Descend the gold thread at the top of the slope to reach an area with this journal.
Redalim (Weapon)
- Starting Expedition Flag: Manor Gardens
Start at the Manor Gardens expedition flag and head forward and to the right to enter an area with a Paint Cage. Break the locks at these three positions to transform the container into a
Redalim:
- On the building along the path that leads to the Paint Cage.
- Behind the Paint Cage.
- On a ruin to the right of the Paint Cage.
Colour of Lumina
- Starting Expedition Flag: Manor Gardens
Climb the ledge across from the Paint Cage and follow the path to reach a Colour of Lumina.
Perilous Parry (Pictos)
- Starting Expedition Flag: Manor Gardens
Follow the path beyond the Paint Cage to access a section that is filled with grapple points, threads, and handholds. After traversing that section, descend the slope and defeat the Nevron at the bottom to obtain the
Perilous Parry Pictos.
Healing Death (Pictos)
- Starting Expedition Flag: Manor Gardens
The Healing Death Pictos is on the ground next to the Nevron that awards the Perilous Parry Pictos.
Revive Paradox (Pictos) & Danseso (Weapon)
- Starting Expedition Flag: Train Station Ruins
After beating Renoir, return to the Entrance expedition flag and follow the critical path to reach a ledge where two gold threads can be activated. Head right at the ledge to reach the Train Station Ruins expedition flag and continue forward, descending a gold thread when necessary, to reach the Chromatic Danseuse. Beat this difficult Nevron to obtain the Revive Paradox Pictos and the
Danseso weapon.
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OpenCritic Reviews
- Top Critic Avg: 92 /100 Critics Rec: 97%
- Released
- April 24, 2025
- ESRB
- Mature 17+ / Blood and Gore, Strong Language, Suggestive Themes, Violence
- Developer(s)
- Sandfall Interactive
- Publisher(s)
- Kepler Interactive










- Engine
- Unreal Engine 5
- Genre(s)
- Turn-Based RPG, JRPG, Fantasy