After visiting Old Lumiere in Clair Obscur: Expedition 33, players will be tasked with defeating two Axons on their respective islands. Those Axons are Visages and Sirene, and some players may have questions about which one they should fight first. This guide is here to address those questions, and it will help players decide the order in which they should pursue the two Axons in Clair Obscur: Expedition 33.
While there are several factors that can help players choose the Axon to fight first, it is worth noting that the decision does not have a notable impact on Clair Obscur: Expedition 33's story.
How to Get and Use the Old Key in Clair Obscur Expedition 33 (Old Door Location)
There's a strange, locked door hidden in Old Lumiere, but how does one open it in Clair Obscur: Expedition 33?
Should You Fight Sirene or Visages First in Clair Obscur Expedition 33
Here are several things that Clair Obscur: Expedition 33 players should think about when deciding which Axon to visit first:
Boss Difficulty
Sirene and Visages are of comparable power, and players who are capable of beating one should be capable of beating the other. That said, Sirene may be slightly easier than Visages, especially if players make proper use of the
Anti-Charm Pictos/Lumina that can be obtained by defeating Tisseur, a mini-boss that is found on the map. As such, players may want to fight Sirene before visiting Visages.
Map Difficulty
The Sirene and Visages maps have a similar level of difficulty, which means that players should be able to address them in either order. However, the Visages map is a bit more complex than the Sirene map, and it is home to some slightly-more challenging mini-bosses. An argument can thus be made that it is wiser to tackle Sirene first.
Map Rewards
Players will earn a variety of rewards, including Pictos and weapons, as they work through the Sirene and Visages maps, and they can determine the order in which to pursue the Axons by deciding which rewards they would like to receive first. To assist with that decision, here are lists of the notable rewards that come from the Sirene and Visages maps, and players are sure to note that there are more to be found when pursuing Sirene:
Sirene
|
Name |
Type |
|
Power: 699; Element: Light; Defense C, Agility B 4: Reverse Bestial Wheel order; 10: Using an Upgraded Skill gives 1 AP to all other allies; 20: Almighty Mask gives 2 AP to all allies |
Monoco Weapon |
|
Power: 704; Element: Physical; Vitality B, Agility C 4: Bonus damage from Perfection applies to all allies at half value. Bonus damage no longer applies to Verso; 10: Perfection gained is increased by 1 while Powerful; 20: Support Skills cost 1 less AP. |
Verso Weapon |
|
Power: 916; Element: Earth; Vitality C, Agility B 4: In Defensive Stance, double Break damage; 10: Gain 9 AP on Breaking an enemy; 20: Breaking an enemy deals a high amount of Earth damage. |
|
|
Power: 665; Element: Fire; Agility C, Luck B 4: On turn start, if Stanceless, switch to Offensive Stance; 10: Fire Skills cost 1 less AP; 20: +1 Shield on switching to Offensive Stance. |
Maelle Weapon |
|
Power: 686; Element: Electric; Defense C, Agility B 4: Extend Twilight by one turn on using a Moon Skill. +50% Twilight damage increase on using a Sun Skill; 10: Twilight duration is increased by 1; 20: Play again when entering Twilight state. |
Sciel Weapon |
|
30% increased damage while having Shields, but receiving any damage always removes all Shields. Speed 118; Critical Rate 16% |
Pictos |
|
Double all Heals received. Health 284; Defense 341 |
Pictos |
|
+10% to Shell damage reduction. Health 599; Defense 240 |
Pictos |
|
Apply Powerful on applying Shell. Defense 240; Critical Rate 16% |
Pictos |
|
Apply Regen for 3 turns on battle start. Defense 479 |
Pictos |
|
Protecting Death On death, allies gain Shell. Health 599; Speed 118 |
Pictos |
|
Immune to Charm. Health 599; Defense 240 |
Pictos |
|
Mark requires 1 more hit to be removed. Speed 236 |
Pictos |
|
+1 AP on Base Attack. Defense 120; Speed 177 |
Pictos |
|
+15% to Powerful damage increase. Speed 59; Critical Rate 23% |
Pictos |
|
+1 AP on turn start. Speed 270 |
Pictos |
|
Journal 55 |
Journal |
|
Journal 67 |
Journal |
|
Sirene |
|
|
Sirene |
Lune Outfit |
Visages
|
Name |
Type |
|
Power: 915; Element: Lightning; Defense C, Agility B 4: Switch to Rank S on Break. Base Attack can Break; 10: 100% Critical Chance on Rank S; 20: Triggers a lightning strike on Critical hits. |
Verso Weapon |
|
Power: 537; Element: Light; Agility C, Luck B 4: Light damage can Burn on Critical hits; 10: Apply 3 Burn instead of Mark; 20: Increase Burn damage by 50% per Rank, up to 300% on Rank S. |
Verso Weapon |
|
Power: 680; Element: Earth; Defense C, Agility B 4: 30% increased Break damage per Earth Stain; 10: Gain 9 AP on Breaking an enemy; 20: Generate one Earth Stain at the beginning of each turn. |
Lune Weapon |
|
Power: 621; Element: Fire; Agility C, Luck B 4: Start battle in Agile Mask; 10: Agile Mask applies Rush for 3 turns; 20: +50% Critical Chance while in Agile Mask. |
Monoco Weapon |
|
s Power: 497; Element: Light; Defense C, Agility B 4: On turn start, gain 1 Shield if at least 1 Sun charge is active; 10: Apply 5 Foretell on enemies that break Shields; 20: +2 Sun charges on Counterattack. |
Sciel Weapon |
|
Power: 672; Element: Lightning; Defense C, Agility B 4: Critical hits with Skills gain 2 AP. Once per turn; 10: 20% increased Lightning damage with Skills; 20: +50% Critical Chance while in Offensive Stance. |
Maelle Weapon |
|
Confident Fight 30% increased damage, but can't be Healed. Health 222; Critical Rate 20% |
Pictos |
|
50% increased Counterattack damage. Defense 208; 15% Critical Rate |
Pictos |
|
Glass Cannon Deal 25% more damage, but take 25% more damage. Speed 175 |
Pictos |
|
Receive 15% of all Heals affecting other characters. Health 467; Critical Rate 14% |
Pictos |
|
On every damage dealt, try to consume 1 AP. If successful, increase damage by 20%. Speed 132; Critical Rate 7% |
Pictos |
|
30% increased damage until a hit is received. Speed 103; Critical Rate 15% |
Pictos |
|
Verso |
|
|
Unknown Journal |
Journal |
-
OpenCritic Reviews
- Top Critic Avg: 92 /100 Critics Rec: 97%
- Released
- April 24, 2025
- ESRB
- Mature 17+ / Blood and Gore, Strong Language, Suggestive Themes, Violence
- Developer(s)
- Sandfall Interactive
- Publisher(s)
- Kepler Interactive










- Engine
- Unreal Engine 5
- Genre(s)
- Turn-Based RPG, JRPG, Fantasy
Ballaro
Sireso
Tissenum
Chantenum
Tisseron
Shield Affinity
Effective Heal
Greater Shell
Powerful on Shell
Auto Regen
Double Mark
Contorso
Confuso
Chapelim
Boucharo
Sadon
Clierum
Healing Share
Immaculate
Revive Tint Shard