Summary
- A new update for Clair Obscur: Expedition 33 nerfs a powerful ability by 40% to improve game balance.
- The patch includes fixes for bugs like areas where players get stuck and enhancements for Steam Deck performance.
- French President Macron has praised the game for creativity and success, with over 2 million copies sold in 12 days.
The developers of Clair Obscur: Expedition 33 have recently released a new update for the RPG. This new Clair Obscur: Expedition 33 update brings several fixes to the game, and it also nerfs a notoriously powerfulk ability.
Originally revealed in 2024 and released last month, Clair Obscur: Expedition 33 is a popular turn-based French role-playing game with action elements. Since its release, Clair Obscur: Expedition 33 has received glowing reviews from both gamers and critics alike, and it currently holds an average score of 92 on OpenCritic.
Clair Obscur Expedition 33 - White Sands 100% Guide
The White Sands is one of the countless optional locations you can visit in Clair Obscur Expedition 33, but you'll need to where to find it first.
Now, developer Sandfall Interactive has released a major hotfix for Clair Obscur: Expedition 33, which nerfs Maelle’s Stendhal ability. This ability became notorious soon after the game launched, as it allowed gamers to deal billions of damage when paired with Maelle’s Virtuose stance, so the developers decided to reduce its damage output by 40%. According to Sandfall Interactive’s previous statements, the ability was considered underwhelming during development, so it received a damage boost, but it ended up breaking the game’s intended balance. Apart from that, the patch brings dozens of fixes, including improving performance on the Steam Deck. Some of the bugs fixed included getting rid of areas in the world map where players would get stuck, correcting problems for gamers playing in Ultrawide resolution, and more.
It’s good to see Sandfall Interactive continuing to improve Clair Obscur: Expedition 33. Recent reports have indicated that Clair Obscur sold over two million copies in only 12 days, despite having a smaller budget and being released soon after Oblivion Remastered, which was also an incredibly big hit. It also bears remembering that Clair Obscur: Expedition 33 is available as part of the Xbox Game Pass subscription service, which makes these numbers even more incredible, as subscribers would not need to buy the title to play it in its entirety.
The RPG became so successful that even French President Emmanuel Macron publicly praised Clair Obscur: Expedition 33. According to Macron, the game is a “shining example of French audacity and creativity,” which is proven by its incredible sales and becoming one of the best-rated games in history. At the moment, it’s still not confirmed if Clair Obscur: Expedition 33 will get more content.
Clair Obscur: Expedition 33 Update Patch Notes
Weapon and skill fixes and tuning:
- Stendhal: Reduced damage by 40%.
- Fixed Lithelim attribute scaling not working at high level. Reduced initial Vitality scaling from A to C (will still end at S at max level). Added Luck scaling starting at D.
- Fixed Blizzon attribute scaling not working at high level. Reduced initial Luck scaling from B to C (will still end at S at max level). Added Defense scaling starting at D.
- Fixed Medalum third Lumina doubling all damage in Virtuose Stance instead of doubling only Burn damage.
Steam Deck
- Fixed backgrounds of various menus not displaying properly on the Steam Deck
Various Ultrawide Fixes
- Gameplay no longer becomes zoomed after a cutscene occurs in ultrawide resolutions
- The Options menu image will no longer be stretched in ultrawide resolutions
- Combat UI now adapts correctly to ultrawide resolutions
- Game will no longer minimize upon changing settings in ultrawide resolution
- Cutscenes won’t letterbox in 32:9 aspect ratio
- Title screen now displays fullscreen when the game is launched in ultrawide resolution
Mouse and Keyboard
- UI button prompts in Expedition Menu are now visible and fully able to be triggered with Keyboard
- Mouse buttons do not become unresponsive after first use
- With mouse cursor on screen, using ‘WSAD’ or directional arrows to navigate in UI or trigger any other functionality will no longer hide the cursor instead of doing the intended action
- Left Mouse-button click will no longer block the player from using Keyboard to navigate menus
- Mouse input is not lost after the first Jump counter attack if it is pressed only once
Fixed areas of the world map where you can get stuck:
- Between lanterns scattered on the ground near Stone Wave Cliff portal
- While walking on the ship wreck near the Forgotten Battlefield level entrance
- Between lanterns on the ground near Bourgeon encounter next to Stone Wave Cliffs level
- Between two small rocks located between Spring Meadows and Abbest Cave
- Between vases and corals when jumping from rooftopps
- Between various rocks
- In ruins behind Flying Manor level entrance
- Near the bridge between Flying Waters and Spring Meadows
- In the rocks on the World Map, near Flying Waters
- Next to hardened land, close to the Flying Waters location exit
Fixed situations where Esquie specifically would get stuck (poor guy):
- When taking off from paint bridges, making him fall through the bridge and restrict movement
- When flying into bottom parts of levitating structures near Visages
- Near the Flying Waters entrance level
- Near a giant hammer when traversing close to Blades’ Graveyard level
Other fixes
- Boss encounter in Stone Wave Cliffs can now be finished on NG+
- You will no longer be blocked by the Journal UI window after opening the first Journal in the Spring Meadows
- Fixed being unable to shoot in Free aim while exploring levels due to worn triggers
- Lune and Monoco no longer spawn in same place during end of theirs Level 6 relationship quests if they are completed without going to camp
- If at camp you pick “remember the objective”, then quickly choose to “go to sleep” and immediately after press “leave”, the screen no longer goes black
- You can no longer trigger the “Discovering the truth” cutscene in Old Lumière a second time in a row, splitting the party forever with only Verso and Maelle in it.
- Update to rolling credits
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OpenCritic Reviews
- Top Critic Avg: 92 /100 Critics Rec: 97%
- Released
- April 24, 2025
- ESRB
- Mature 17+ / Blood and Gore, Strong Language, Suggestive Themes, Violence
- Developer(s)
- Sandfall Interactive
- Publisher(s)
- Kepler Interactive










- Engine
- Unreal Engine 5
- Genre(s)
- Turn-Based RPG, JRPG, Fantasy