Summary

  • Star Ocean: The Second Story retains a timeless 2.5D aesthetic with lavish sprite work.
  • Suikoden 2 offers over 100 characters and polished 2D visuals that still hold up.
  • Brave Fencer Musashi's unique gameplay and mini-games make it worth revisiting.

While many consider the PS2 era to be the golden age for JRPGs, the PS1 had more than its fair share of genre classics. Many of the JRPG series that started or gained popularity on PS1 went on to make up that PS2 golden age with their later entries.

Metal Gear Solid - FF7 - Suikoden 2
8 PS1 Games With The Best Storylines

The PS1 featured games that told epic stories; here are some of the best on the system.

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It's coming up on the 30th anniversary of PlayStation, and many of the classic JRPGs from the PS1 still hold up today. Some would say that many of them offer things that modern RPGs do not. Whether players agree with that or not, the games here are all worth revisiting in the modern era, and hold up on their own merits even now.

9 Star Ocean: The Second Story

Science-Fantasy

Star Ocean: The Second Story
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Action RPG
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Released
June 8, 1999
Developer(s)
Tri-Ace
Publisher(s)
Sony Computer Entertainment, Enix
Platform(s)
PS1
Genre(s)
Action RPG

While 3D character art was already becoming popular by 1999, Star Ocean: The Second Story retained a 2.5D aesthetic with 2D sprites, to maintain the anime style of the series. It was a decision that paid off, as the lavish sprite work here is one of the main reasons the game holds up today.

Compared to some of the harsh, polygonal 3D models of the time, Star Ocean stands out with its cleaner and more visually appealing 2D art. This is borne out by the recent remake of the game, which mostly retained the character sprite work of the original, focusing instead on using full 3D rather than pre-rendered backgrounds.

The action RPG battle system which later became a hallmark of the Star Ocean series, holds up surprisingly well here too. It gives players full control of their character in combat, with AI controlling their party members, which can be adjusted by the player with some behavioral settings. It's more fleshed out than players might expect for only the second entry in the series.

8 Suikoden 2

A Meeting Of JRPG And Strategy

Suikoden II
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JRPG
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Released
September 29, 1999
Developer(s)
Konami
Publisher(s)
Konami
Platform(s)
PC, PS1, PSP
Genre(s)
JRPG

Suikoden 2 was an excellent sequel, developing on the original's premise of hybrid JRPG and tactics-RPG combat styles. It also increased the character roster, with over 100 recruitable characters, and fleshed out both the turn-based party battles and large-scale tactical battles in equal measure.

At the time of its release in 1999 (in North America), some critics called the 2D visuals old hat. Yet, that's arguably one of the factors that makes the game still palatable to play today. The 2D sprites and background work are highly polished, and the game is a joy to look at through a retro lens.

7 Brave Fencer Musashi

Action RPG Pioneer

Brave Fencer Musashi
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Action RPG
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Released
November 10, 1998
Developer(s)
Square
Publisher(s)
Square Electronic Arts
Platform(s)
PS1, PS3
Genre(s)
Action RPG

While the graphics of Brave Fencer Musashi are decidedly "early-3D," the action-RPG gameplay is a varied and unique mix that doesn't really have a modern analog. The combat includes sword combos, elemental magic, and various techniques, giving the player a number of options to experiment with.

Progress in the game involves the player solving the problems of local villagers to obtain new techniques and abilities while searching for five scrolls that grant legendary sword techniques. It gives the game an interesting, almost Metroidvania-like structure.

Chronot Trigger on the left, Parasite Eve on the right
8 Classic '90s JRPGs That Still Hold Up Today

Even years after their initial release in the 1990s, these classic JRPGs hold up surprisingly well in numerous ways.

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This is augmented by several unique mini-games found throughout the game, a day/night cycle with unique enemy spawns, and a fatigue system that means players need to rest and recover or risk falling asleep in the field. It's a fun mix of gameplay that's well worth revisiting.

6 Grandia

Echoes Of A Lost Civilization

Grandia
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Released
September 30, 1999
Platform(s)
PC, PS1, Sega Saturn, Switch
Developer
Game Arts
Publisher
Entertainment Software Publishing, Sony Computer Entertainment, Ubisoft, GungHo Online
Genre(s)
JRPG

The PlayStation port of Grandia was much the same as its original 1997 Sega Dreamcast release. Despite being about as traditional as JRPGs get, the systems and story are so well-designed that the game still holds up for modern players. Grandia starts with a relatable lust for adventure, which turns into an exploration of a lost civilization, before leading on to grander events.

The turn-based gameplay is deep, if not too dissimilar from other JRPGs of the time. It's aided by the game's leveling and progression systems, which has characters level up specific weapons and abilities by using them, which in turn upgrades character stats at the same time. It's an intuitive system and one of the main reasons the game is still fun to play today.

5 Legend Of Mana

Non-Linear Action JRPG

Legend of Mana
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Action RPG
Adventure
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Released
July 15, 1999
Developer(s)
Square Enix, Square
Publisher(s)
Square Enix
Platform(s)
PlayStation 4, Nintendo Switch, iOS, Android, PC, Microsoft Windows
Genre(s)
Action RPG, Adventure
OpenCritic Rating
Fair

Despite being remembered fondly, Legend of Mana was less well received at its time of release. Ironically, some of the main criticisms are actually the same reasons why the game is worth revisiting. The Land Make system, which lets players place land tiles to create new areas in a non-linear progression dynamic, was criticized at the time, but it makes the game highly replayable.

Similarly, the game's core concept of having a player house as a hub, with crafting, gardening, and pets, was something that was seen as superfluous at the time. Yet, these same core mechanics have resonated with players and stood the test of time. The fast-flowing action-RPG gameplay, which can be played solo or co-op, is also still fun to play.

4 Valkyrie Profile

Countdown To Ragnarök

Valkyrie Profile
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JRPG
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Released
August 29, 2000
Developer(s)
Tri-Ace, tri-Crescendo, Tose
Publisher(s)
Square Enix
Platform(s)
PlayStation (Original), PlayStation Portable
Genre(s)
JRPG

Valkyrie Profile deserves to be revisited by a modern audience, if for no other reason than because the series has been so neglected in modern generations that its unique setting and gameplay have been mostly forgotten. The Norse mythology underpinning the whole story makes it a JRPG that still feels different and fresh.

The gameplay combined turn-based JRPG battles with exploration segments featuring side-scrolling platforming, where the player could freeze enemies and use them as platforms to traverse new areas. The turn-based battles themselves have a unique hook, too. The player and their party all attack simultaneously on their turn, building up a hit gauge that allows for special moves when filled.

There are a number of other interesting wrinkles to the system, with the player being able to target certain enemies for specific rewards and deal damage beyond the enemies' total HP to get additional drops. Gameplay wise, it more than holds up for modern audiences.

3 Parasite Eve

NYPD Horror JRPG

Parasite Eve
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Horror
Action RPG
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Released
September 9, 1998
Developer(s)
Square
Publisher(s)
Square
Platform(s)
PS1
Genre(s)
Horror, Action RPG

Even among the experimental Square RPGs of the 90s, Parasite Eve stands out. While the game has hybrid turn-based combat, experience levels, and character stats, it also takes place in a contemporary New York setting, utilizes horror elements in the story, and mostly features gunplay over melee combat or magic.

Stills from Parasite Eve, Nier Automata, and Persona 3
8 JRPGs That Explore Existential Themes

These JRPGs can get pretty heavy with their existentialist themes boiling beneath the surface.

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There are pseudo-magical abilities that augment the turn-based combat system, explained in-game as powers related to the titular parasites. The unusual focus on setting and story, though, places the game halfway between a survival horror game and a JRPG, at least in terms of its tone. It's a unique combination that has no real modern counterpart to compare it to, making it worth going back to.

2 Vagrant Story

Ashley Riot, Riskbreaker

Vagrant Story
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Released
May 15, 2000
Developer(s)
Square
Publisher(s)
Square
Platform(s)
PS1
Genre(s)
JRPG

Vagrant Story is another Square game that tried to push conventional JRPG design in new and interesting ways. Despite the limitations of the original PlayStation, Vagrant Story has one of the few early 3D art styles that truly holds up today. Characters are polygonal, but they have clear and distinctive designs. The environments are varied and have some of the best baked-in lighting effects ever seen on the console.

The game's combat and UI can be a little dense and difficult to parse when going back to the game with a modern mindset, but for players who enjoy tactical turn-based JRPGs, there's a very deep system to dig into. It's a challenging but rewarding game that uses damage types and enemy weaknesses, along with a parts-based targeting system, to create an interesting combat style.

1 Final Fantasy 9

A Timeless Art Style

Final Fantasy 9
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Released
July 7, 2000
Developer(s)
Square Enix
Publisher(s)
Square Enix
Platform(s)
PS4, Xbox One, Switch, PS1, Android, iOS, PC
Genre(s)
JRPG
OpenCritic Rating
Strong

Of the three mainline Final Fantasy games released on the original PlayStation, Final Fantasy 9 holds up the best in terms of visuals. The stylized character designs worked a lot better with the limitations of the time than FF7's jagged polygons or FF8's soft and blurry "realism." The backgrounds, as well, benefited from the lessons of previous games, with more interactive details.

Players will have their own favorites in terms of gameplay, but FF9 doesn't disappoint in that area, either. The game has a wealth of side content and secrets to find, alongside an interesting take on the ATB combat system that is similar to the other PlayStation Final Fantasy games, but with its own unique quirks. It requires a significant time investment and a bit of grinding to fully explore its systems, but for many modern JRPG fans, that's just a bonus.

Ys 10, Mario & Luigi Brothership, Yakuza 0, World of Final Fantasy, Kingdom hearts 3D Dream drop distance mixed gameplay collage
8 Best JRPGs With Just Two Playable Characters, Ranked

With the standard four-character JRPG party becoming commonplace, these games change things up by offering just two playable characters.