Summary

  • Concord's Galactic Guide is full of lore entries, with the Guild being the game's primary antagonist.
  • The Guild, a powerful faction, controls valuable resources and has a stronghold on the galaxy.
  • The Guild's massive Spire on Silo serves as their headquarters, showcasing their dominance in Concord's universe.

In every good Sci-Fi universe, there needs to be a clear set of factions. In Star Wars, it's the Republic and Separatists, the Rebels and the Empire, and the Resistance and the First Order. In Star Trek, it's the Federation, Klingons, Romulans, Borg, and more. Even the Wild West-inspired Firefly has the Alliance and the Browncoats. So, naturally, Firewalk's Concord follows suit.

Though it doesn't play a vital role in Concord's typical gameplay loop, there's a lot of lore hiding beneath the surface of Concord's Sci-Fi universe. Upon opening up Concord's Galactic Guide for the first time, players are likely to be taken aback by how many lore entries they can access off the bat. Many of these lore entries reference a faction known as the Guild, and after reading a few entries, players will quickly realize this organization is the game's primary antagonist.

Concord Northstar Graphics
Concord's First-Party Budget Is Clear as Day

Concord has some stiff competition in the hero shooter genre, but its place as a first-party PlayStation game does give it the edge in a few key ways.

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The Lore of Concord's Guild Faction Explained

The Guild's Role in Concord's Galaxy

Just over a century before the events of Concord, the merchant Guild's influence began to quickly spread across the galaxy, first in the Core Worlds, and then eventually into the Wilds. Over time, the Guild managed to become the most dominant force in the Concord Galaxy's Core Worlds, achieving a monopoly on valuable resources like food and Salt Fuel and using that to control the system's population.

But that wasn't enough for Concord's Guild. In an attempt to firmly establish their control over the Wilds, the Guild dragged a moon-sized asteroid halfway across the galaxy and slammed it into the face of the planet Silo. The impact of this asteroid essentially terraformed the planet of Silo, turning it from a Tundra-ridden wasteland into an inhabitable biome. At the center point of the asteroid's impact zone, the Guild built Crater City and adorned it with a gigantic Spire that reached from the planet's surface all the way into orbit.

Not just a fancy piece of architecture, the Guild's Spire on Silo contains thousands of offices and boardrooms, along with docking bays, and even some stealth defenses. The Spire became the Guild's new headquarters and became the new hub of the entire Wilds in the process, signaling to the wider galaxy that the Guild was now officially the most powerful force around.

Following the Tempest Disaster that split the galaxy in two and separated the Core Worlds from the Wilds, the Guild only grew in power, clinging even tighter onto its precious resources, and gaining an even tighter grip on the galaxy's remaining inhabitants. The Guild also increased their military presence across the Wilds, creating more frequent checkpoints along busy spacelanes, dropping minefields next to the most important planets, and establishing a sizable military base on Havoc, right in the center of the Wilds.

How The Guild Could Fit Into Concord's Ongoing Narrative

So far, the Guild hasn't had much of a presence in Concord's ongoing narrative, not being a focal point of the game's weekly cinematics just yet. That being said, the Guild did appear in the Concord Freegunner Adventures - Guild Infiltration animated short that was released in the lead-up to Concord's launch. This animated short sees Freegunners Kyps, Duchess, and Roka infiltrate a Guild facility on Silo, which could be a great concept for a future Concord map and mode.

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7 /10

Concord

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Top Critic Avg: 64 /100 Critics Rec: 23%
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Released
August 23, 2024
ESRB
t
Developer(s)
Firewalk Studios
Publisher(s)
Sony Interactive Entertainment
Engine
Unreal Engine 5
Multiplayer
Online Co-Op, Online Multiplayer
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WHERE TO PLAY

DIGITAL
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Assemble your crew of Freegunner space outlaws and team up online with friends for thrilling 5v5 PVP modes across the galaxy in Concord.

Concord is a new team-based first-person shooter for PS5® and PC*. Handpick your personal roster of Freegunners from the crew of the Northstar – a group of outlaws and adventurers working as guns-for-hire.

ASSEMBLE YOUR CREW
From powerful mystics to skilled gunslingers and helpful healers, each Freegunner brings their own unique skills, personality, and abilities that cater to a wide-range of playstyles.

Create your own custom squads of Freegunners with Crew Builder to bring an arsenal of different role types to the match or focus on your favourite characters to master their gameplay and unlock unique modifiers, cosmetics, background lore, and more – you decide when to play your characters and how you impact the match.

PLAY. PROGRESS. PERSONALIZE.
Earn and unlock a wide range of character customization items and learn more about the characters, worlds, and factions in the Concord Galaxy with the Galactic Guide.

You’ll also be able to progress toward and unlock Freegunner Variants—versions of each of the 16 Freegunners with added Combat Trait modifiers to their base abilities. As you learn and master the characters, Combat Traits empower you to tailor each character to your playstyle. 

Platform(s)
PC, PS5
Genre(s)
FPS