Summary
- The Outer Worlds 2 is set to release on October 29, 2025, for Xbox, PC, and PS5, making October a big month for games.
- Players will embody an Earth Directorate agent with customizable backgrounds and can recruit Companions in the main colony, Arcadia.
- The sequel offers Traits and Skills for character customization, radio stations influencing gameplay, inventive weapons, and a Perks and Flaws system.
2025 might be the best year for Obsidian Entertainment to date. Avowed was delayed a few times, but upon launch, it received strong praise back in February. The Outer Worlds 2 was announced in 2021 and has had a mysterious online presence ever since until it was recently revealed that it would be coming out this year.
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Beyond The Outer Worlds 2, Obsidian are also putting Grounded 2 out in Early Access in July, and one of their classic games, Neverwinter Nights 2, is getting a re-release in July, too. It's a banner year for Obsidian Entertainment, but let's focus now on some details to dive into for The Outer Worlds 2. Hopefully, this one won’t get delayed.
7 The Release Date
October Is Looking Good
The Outer Worlds was released in 2019, so even though the sequel was teased in 2021, it has been quite some time between series entries. The Outer Worlds 2 will launch on October 29, 2025, for Xbox fans on Game Pass, like most big first-party games, along with PC platforms and PS5. Unlike Indiana Jones and the Great Circle, PS5 fans won’t have to wait for this one.
October is shaping up to be a big month for games now that The Outer Worlds 2 has a release date. Action game fans can look forward to Ninja Gaiden 4 and Ghost of Yotei, monster-collecting fans will get Digimon Story: Time Stranger and Pokemon Legends: Z-A, and there is even a survival horror game in Directive 8020. Will The Outer Worlds 2 be the best of that bunch?
6 Who Are You?
An Earth Directorate Agent With A Limitless Background
Players will get to play as a new character in the sequel, an agent for the Earth Directorate. Obsidian Entertainment describes them as “Space Cowboys” or “Space Sky Marshals,” but players pick their background to describe their hero as whoever they want to roleplay as, from a Lawbringer to a Gambler.
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The game's main colony, Arcadia, is overseen by a faction known as The Protectorate. However, other factions are also vying for power, ranging from the criminal underground to corporations. Players will not be alone either, as they can recruit several companions, including a fellow Earth Directorate agent named Niles.
5 Traits And Skills
Further Character Customization
After creating their character and choosing a background, players can then go into Traits and Skills to give their character an extra boost. Brawny is a Trait, for example, that will give players a boost in strength during combat, and it can be useful for environmental traversal as well. There is a door in the preview that can be solved through Engineering or Brawny, with Brawny having the characters rip open the door with brute strength.
Obsidian Entertainment wants to stress that there are several ways to get through any situation, which is how good RPGs are built. There are more options for Skills compared to Traits, as seen in the breakdown, including characters favoring stealth with the Sneak skill or Lockpick, which is also a stealthy Skill to bypass locks more quickly.
4 Radio Stations
A Nod To Fallout
One of the coolest additions for The Outer Worlds 2 is the radio stations, which Obsidian is pulling from their time working on Fallout: New Vegas. Players can listen to music as they explore the colony or mow down goons by the dozen. Radio stations can also influence gameplay, as NPCs will react differently depending on the station chosen.
An anti-Protectorate news feed may go down poorly in their HQ, for example, which should make for an interesting way for players to strategize their approach to certain situations. Strategies aside, it’ll just be cool to listen to old-timey songs in space.
3 More Weapons And Zanier Ideas
Plus Throwables
Someone on the dev team must have played some Ratchet & Clank games recently because the weaponry shown in The Outer Worlds 2's preview looks just as inventive. There is a gun that levels up the more players use it, and it shoots confetti every time it does, or a gun that shoots drones that will distract enemies with advertisements.
Throwable weapons are new, like grenades, and Science Weapons return with some new additions, like a sword that players can time to the beat like a rhythm game to get an extra boost in attack power. Now there’s Science Armor too, like Gary, an entity who will envelop the player like a parasite and attack enemies if they get too close.
2 Perks And Flaws
Go Dumb Or Go Home
Obsidian Entertainment name-dropped Fallout: New Vegas again when they started discussing Perks in The Outer Worlds 2. There is one Perk called Pickpocket that lets players steal from enemies, or Bulletshield, which increases health and damage resistance, but enemies will target the player more than their allies. There are tons of Perks shown in the preview, but the more interesting aspect of a character’s build lies in the Flaws system, which returns from The Outer Worlds.
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There are old favorites like Dumb, along with new ones. For example, Bad Knees will let players move faster while crouched, but when they stand up, a loud popping noise alerts enemies around them. The Kleptomaniac Flaw can cause stolen items to sell for more in shops, but players risk stealing even when they don’t want to, which could put them in a pickle
1 A Third-Person Mode
And Increased Mobility
RPG fans will appreciate this, as The Outer Worlds 2 now allows players to switch between first-person and third-person perspectives. Most first-person RPGs allow this, including Obsidian Entertainment games like Fallout: New Vegas and, most recently, Avowed.
This wasn’t the case for The Outer Worlds, which the devs have now rectified based on player feedback. Also, traversal will be improved, as players will have more ways to interact with environments, like being able to double jump, which could be easier in third-person.
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OpenCritic Reviews
- Top Critic Avg: 82 /100 Critics Rec: 87%
- Released
- October 29, 2025
- ESRB
- Mature 17+ / Intense Violence, Blood and Gore, Strong Language
- Developer(s)
- Obsidian Entertainment
- Publisher(s)
- Xbox Game Studios








