Cyberpunk 2077 has become one of the premier open-world games today after a major overhaul. Overcoming a notoriously bug-filled launch that overshadowed its incredible anticipation, Cyberpunk 2077 has since become a vastly improved game as developer CD Projekt Red has made major improvements and taken its time to give it a greater amount of polish. The developer has also continued to support the game with the Cyberpunk 2077: Phantom Liberty expansion and the upcoming sequel, currently codenamed Project Orion.

While fans wait for this sequel, CD Projekt Red is also bringing Cyberpunk 2077 to a brand-new system, as the game is set to launch for the Nintendo Switch 2 this year. As Nintendo’s newest system looks to be offering some of Nintendo’s strongest third-party support to date, a game as big as Cyberpunk 2077 will surely be an excellent entry for the system. CD Projekt Red has also confirmed that this Switch 2 version will offer a new feature not available on the other systems that should become a standard among third-party games on the Switch 2.

Cyberpunk 2077 on Switch 2 is Exciting, But Project Orion Might Be Even More So
Cyberpunk 2077 on Switch 2 is Exciting, But Project Orion Might Be Even More So

Project Orion might be far away in the distance, but the sequel to Cyberpunk 2077 could prove to be a blast on the Switch 2.

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Cyberpunk 2077 Could Be A Definitive Switch 2 Third-Party Game

Cyberpunk 2077’s Motion Controls Should Be A Switch 2 Standard

During a developer diary for the upcoming Switch 2 re-release of Cyberpunk 2077, developer CD Projekt Red confirmed that the game will utilize the motion controls of the Joy-Con 2 controllers. While overall details on the extent of the Joy-Con 2’s controls are scant, the developers did note that players can swing the controllers to attack with the in-game katanas. This could indicate that gyro aiming will also be included in the Switch 2 version.

The addition of motion controls in a major third-party game like Cyberpunk 2077 is a huge deal and should become something that other third-party games offer in the future. The Switch 2’s overall design and control scheme are unique compared to other consoles, and third-party developers could work wonders by taking advantage of the system’s unique features in their ports. Adding motion controls would not only be a great feature for new players, but would also provide further incentive for players who have already played these titles on other platforms.

Third-Parties Should Look To Cyberpunk When Bringing Motion Controls To Switch 2

Currently, the biggest Switch 2 games that will utilize motion controls are titles on the first-party front, with Metroid Prime 4: Beyond and Donkey Kong Bananza serving as some of the notable early examples. That said, the Switch 2 is set to have a wealth of third-party titles as early as launch day, with plenty more to come from there. Given that the Switch 2’s third-party support looks to be among Nintendo’s strongest in its history, there’s plenty of room for developers to play around with motion controls in a way that they can’t on competing consoles.

Beyond Cyberpunk 2077, shooters such as Borderlands 4 feel tailor-made for motion controls, especially if they take inspiration from Metroid Prime 4: Beyond, the latest installment in a franchise that has often done first-person motion controls phenomenally. Action-based games like Elden Ring and Final Fantasy 7 Remake can also use motion controls like Cyberpunk to simulate swinging a sword. Of course, sports games are also perfect playgrounds for motion-controlled gameplay — look no further than Nintendo’s own Wii Sports — and the Switch will have no shortage of those between Madden, EA Sports FC, NBA 2K, and WWE 2K.

Developers can play around with the Switch 2's motion controls in a way that they can’t on competing consoles.

The Switch 2’s Mouse Controls Also Bode Well For Third-Party Titles

It’s worth remembering that gyroscope controls will not be the only unique feature offered on the Switch 2, as mouse controls will also be featured. Several notable games are already utilizing these controls, with the Switch 2 Edition of Sid Meier’s Civilization 7 being the prime third-party example. Cyberpunk 2077 is also set to offer mouse controls to players, and hopefully will be one of many major titles to use what is sure to be one of the Switch 2’s most unique options.

Cyberpunk 2077’s motion controls on the Switch 2 are an excellent new feature and will give the game a unique new flavor compared to its other console counterparts. With a game this massive set to utilize the Switch 2’s motion controls, other third-party developers can also benefit from utilizing motion controls to incentivize newcomers and longtime players alike. Here’s hoping Cyberpunk’s motion controls set the standard for other developers to follow on Nintendo’s console.

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Top Critic Avg: 76 /100 Critics Rec: 66%
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Released
December 10, 2020
ESRB
M for Mature: Blood and Gore, Intense Violence, Nudity, Strong Language, Strong Sexual Content, Use of Drugs and Alcohol
Developer(s)
CD Projekt Red
Publisher(s)
CD Projekt Red
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SUBSCRIPTION
DIGITAL
PHYSICAL
Checkbox: control the expandable behavior of the extra info

Engine
REDengine 4
Genre(s)
RPG, Action