The 2.3 update for Cyberpunk 2077 will launch on July 17, but not for all platforms. The release date announcement was accompanied by a complete changelog detailing the upcoming Cyberpunk 2077 patch.
To date, CD Projekt Red suggested it was done with releasing major updates for its hit dystopian RPG several times. Cyberpunk 2077's 2.1 update thus already came as a surprise to some fans in December 2023, as did the 2.2 patch a year later. That update also marked the game's first revision that was largely made by Virtuos, an international porting powerhouse and support studio that also led the development of the 2.3 patch.
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The upcoming update has now been scheduled for a July 17 launch. This is technically its second release date, as Cyberpunk 2077's 2.3 patch was previously targeting a June 26 debut before being delayed a few days prior. With the new date announced only 24 hours in advance, its development is ostensibly complete and the likelihood of another delay virtually non-existent.
Cyberpunk 2077 2.3 Update Not Coming to Nintendo Switch 2 Yet
The July 17 release date announcement comes with an asterisk: it does not apply to the Switch 2 version of Cyberpunk 2077. The recently debuted port landed on Nintendo's console with the 2.2 update, and while CDPR has confirmed that Switch 2 owners will eventually receive the 2.3 revision, the timing of that rollout remains unclear. On the subject of platforms, the arrival of the new patch will also mark Cyberpunk 2077's debut on macOS. While the game will be sold via the Mac App Store, anyone who already owns it via Steam, GOG, or the Epic Games Store will be able to play it on any macOS device that clears its minimum hardware requirements.
Apart from confirming its availability date, CDPR today also shared the complete patch notes detailing the upcoming content drop. The highlights from the changelog include four new vehicles, updates to the CrystalCoat paint system, and Photo Mode improvements, as well as support for new AI-powered graphics technologies like AMD FSR 3.1 frame generation. The 2.3 update also introduces an auto-follow road feature in vehicles, called AutoDrive. Building on this addition, Virtuos even implemented the ability to call a self-driving Delamain cab from anywhere. The game will use a GTA-like cinematic camera during AutoDrive segments.
The newly shared patch notes do not reference mods in any capacity. However, historical precedent suggests that the 2.3 update will break many Cyberpunk 2077 mods. The likelihood of any given community creation no longer working after the update will likely depend on its complexity; simple add-ons such as asset packs or texture swaps may remain functional, while mods that alter gameplay may not be compatible with the upcoming update and will instead require updates themselves.
Cyberpunk 2077 Update 2.3 Patch Notes
New Vehicles
Added 4 new vehicles, including several Side Jobs tied to acquiring them:
- Yaiba ARV-Q340 Semimaru
Reward from a new side job (to unlock, complete The Hunt and The Beast In Me).
An additional side job unlocks the CrystalCoat™ feature for it.
- Rayfield Caliburn "Mordred"
Reward from a new side job (to unlock, complete The Beast in Me: Badlands, The Beast in Me: Santo Domingo, Transmission, and Search and Destroy).
- Yaiba ASM-R250 Muramasa
Reward from a new side job (to unlock, purchase 1 Yaiba vehicle, purchase at least 3 vehicles through AUTOFIXER, and complete Reported Crime: You Play with Fire...).
If you fail the side job, the vehicle can later be purchased through AUTOFIXER.
- Chevillon Legatus 450 Aquila
Available for purchase on AUTOFIXER.
- Introducing AutoDrive! This cutting-edge, autonomous driving feature will take you to your chosen destination (i.e. Job objective or placed pin on the map). If you have no set destination, it will take you on a leisurely ride through the streets of Night City. Simply hop in any of your vehicles, make sure you're on a road, and hold H (PC) / Left Stick (consoles) to activate. This feature is disabled when you enter combat or when your vehicle is heavily damaged.
- Implemented Cinematic Camera for AutoDrive. Hold Q (PC) / D-Pad Right (consoles) to activate. Sit back and enjoy cinematic views of Night City as you cruise toward your destination.
- Self-driving Delamain cabs are now available on demand! Simply open the menu to call vehicles, then select "Delamain Cab" from the list to request a ride. This feature unlocks after completing the job Don't Lose Your Mind (regardless of outcome) and receiving a message from Delamain.
- Rayfield's CrystalCoat™ is now available for vehicles from partner brands, including motorcycles. Additionally, the infamous hacker known as Cosmetic_Troll exploited a vulnerability and created a cracked version of Rayfield's CrystalCoat™ technology for lower-end vehicles. Please note, however, that some models do not support the technology, such as heavily modded nomad vehicles and job-related vehicles.
- Fixed an issue where unique color schemes did not work properly on the Mizutani Shion MZ1 and MZ2.
- Fixed an issue where unique color scheme could not be applied properly to the Villefort Deleon "Vindicator".
Photo Mode Changes
- Added 27 new NPCs that can be spawned in Photo Mode, including Rita Wheeler, the Cassel twins, fixers, Dum Dum, the iguana, Brendan, and more.
- You can now switch between alternative outfits for NPCs spawned in Photo Mode.
- You can now switch between V's saved Wardrobe outfits in Photo Mode.
- Added a confirmation pop-up when exiting Photo Mode to prevent accidental exits after setting up the perfect shot.
- Added more customization options to the Look-At Camera feature, including an option for only the character's eyes to turn toward the camera instead of their entire body.
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Added improvements to lighting
- Lights now spawn around the camera instead of the player character.
- Added an outline to the spotlight mesh and an indicator when it's off-screen for better visibility.
- Improved light movement speed on controllers.
- Added multiple new stickers and frames, including iconic quotes and stylish overlays that let you turn your screenshots into Night City postcards – perfect for sharing memories from the City of Dreams.
- Improved Depth of Field and moved it to the Camera tab.
- Added a new Color Balance tab, allowing you to create your own custom filters.
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Added a new Time and Weather tab
- Weather: includes rain, acid rain, fog, sandstorm, pollution, and sunny.
- Time of Day: changes the time of day within Photo Mode.
- Frame Forward: advances through an unlimited number of frames to capture the perfect shot.
- Game Speed: allows in-game time to progress while in Photo Mode.
Quality of Life & Accessibility Changes
- The game will now detect if the player is using inverted mouse button settings and automatically adjusts in-game button prompts accordingly.
- Added an option to toggle aiming down sights in Settings → Controls.
Jobs & Open World Changes
- Cyberpsycho Sighting: Bloody Ritual - the "Crack the ritualist's shard" objective now properly disappears from the Journal after completing the objective.
- Sex on Wheels - now properly appears in the Journal after receiving the message from Jake Estevez.
- Shot by Both Sides - fixed an issue where selecting a specific dialogue option in the conversation with Bree created a nameless, iconless item in the player's Inventory.
- Shot by Both Sides - fixed an issue where the button to go to the lower level didn't appear on the elevator panel.
Gameplay Changes
- Fixed an issue where, when using a controller in Trauma Drama, the controllable character would default to shooting upwards instead of forward.
- Players can now drop more Cyberware Capacity Shards if some within the intended drop limit were previously missed.
- Fixed an issue causing automatic weapons to fire slower than intended.
- Fixed an issue where the Official BARGHEST Tac Vest didn't drop from the scripted Airdrop as intended.
- The level 60 Engineer perk no longer activates the EMP blast outside of combat or after entering a vehicle.
- Added an option to replay the gameplay tutorial at any time via Settings → Controls.
Miscellaneous Changes
- Added an option to tell Johnny to go away after you look at him for a short while when he appears in the passenger seat. He takes the hint and disappears as a passenger for a couple days.
- Fixed an issue where the sound of V's Radioport could be randomly interrupted by the Radioports of nearby NPCs.
- Fixed an issue where History by Gazelle Twin and Trash Generation played too loudly compared to other songs on the radio.
- Improved the HDR Setting screen: fixed the HDR calibration preview so it correctly reflects the chosen settings, and clarified the description of the "Tone-Mapping Midpoint" setting.
- Updated the End User Licence Agreement. You will be asked to accept it again when you load the game after updating.
- Fixed several visual issues with missing, clipping, or floating textures.
- Fixed several localization issues in various languages.
PC-Specific Changes
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Added support for AMD FidelityFX Super Resolution 4 for compatible AMD GPUs.
- IMPORTANT: The FSR 4 option will not be available in the in-game settings until the supporting AMD driver is installed. Please note that the driver will be released at a later date.
- Added support for AMD FidelityFX Super Resolution Frame Generation 3.1 for compatible hardware. It can now be used in combination with any upscaler.
- Added support for Intel XeSS 2.0, with XeSS Frame Generation available on compatible hardware.
- Added support for HDR10+ GAMING certified Intel GPUs. To enable this feature, your display must support the technology (Find My Display) and have "Game Mode" enabled. The HDR10+ GAMING toggle can be found in Settings in the Video tab.
- Fixed an issue where the DLSS Super Resolution Preset would invisibly revert from the CNN model to the Transformer model after restarting the game, even though the UI still displayed the CNN model as active.
- Added more detailed information to the DLSS Super Resolution Preset tooltip in Settings to help players choose the best option for their setup.
- Added the ability to move the mouse cursor to a different display while in Windowed Borderless mode.
- Increased the maximum save size from 12 MB to 15 MB.
- It will now be possible to rebind the key used to jump out of vehicles with the Stuntjock perk.
Console-Specific Changes
- Added VRR (Variable Refresh Rate) support for PlayStation 5 and Xbox Series X|S.
- Fixed an issue where foliage was not properly affected by weather conditions on PlayStation 5.