Command & Conquer: Tiberian Sun

August 27th, 1999

Command & Conquer: Tiberian Sun Tag Page Cover Art
Systems
Real-Time Strategy
Developer(s):

Westwood Studios

Publisher(s)

Electronic Arts

Platform(s)

PC, PS3, Xbox 360

ESRB

t // Mild Language, Realistic Blood, Realistic Violence

Released

August 27th, 1999

Multiplayer

Local Multiplayer

Engine

The Strategy Action Game Engine

Developer(s)
Westwood Studios
Publisher(s)
Electronic Arts
Platform(s)
PC, PS3, Xbox 360
ESRB
t // Mild Language, Realistic Blood, Realistic Violence
Released
August 27th, 1999
Multiplayer
Local Multiplayer
Engine
The Strategy Action Game Engine

WHERE TO PLAY

DIGITAL

Description

The Second Tiberium War begins in this legendary sequel to the original Command & Conquer.

With his forces stronger than ever, arch villain and leader of The Brotherhood of Nod - Kane - is pitched in an epic battle against the world's war machine - the Global Defense Initiative. Now you must orchestrate the fate of mankind.

Fight on Dynamic Battlefields. Nature itself provides tactical opportunities - destroyable and deformable terrain, forest fires, treacherous ice fields and many more surprises that help or hinder your strategies.

Exciting New Strategies and Units. Jump Jet Infantry, Hover Tanks, Tunneling APCs, Hunter Seekers, Laser Fences, Mechanized Battle Units and many more.

The "Veterancy" Factor. Units can become faster and stronger as they gain combat experience.

New Kinetic Battlefields. Flying shrapnel, shock waves and crashing debris are just a few of the exciting new technologies developed to enhance the in-game experience.

The mood and attitude of the battlefield comes alive like never before - covert night missions, searchlights and new defenses intensify the thrill and excitement.


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Command and Conquer Tiberian Sun

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