Dwarf Fortress

August 8th, 2006

Dwarf Fortress Tag Page Cover Art
Systems
Roguelike Strategy Simulation
Developer(s):

Bay 12 Games

Publisher(s)

Bay 12 Games, Kitfox Games

Platform(s)

Linux, macOS, Microsoft Windows

Released

August 8th, 2006

Engine

Simple DirectMedia Layer, OpenGL

Developer(s)
Bay 12 Games
Publisher(s)
Bay 12 Games, Kitfox Games
Platform(s)
Linux, macOS, Microsoft Windows
Released
August 8th, 2006
Engine
Simple DirectMedia Layer, OpenGL

WHERE TO PLAY

DIGITAL

Description

In this complex construction/management/roguelike simulation, every generated world brings a unique challenge, whether it’s dwarves with their own simulated personalities or aquifers. Observe what makes your civilization fall into eventual decline, and learn for next time… until something else inevitably goes wrong.

The combat model includes skills, body parts, material properties, aimed attacks, wrestling, pain, nausea, various poison effects, and much more.

It’s difficult to convey the depth of the generation. Hundreds of animals and monsters, many of which are randomly created for each world, as well as generated poetry, musical forms, instruments, and dances for your dwarves to practice and perform. A dynamic weather model tracks wind, humidity, and air masses to create fronts, clouds, storms, and blizzards. Over two hundred rock and mineral types can appear, in their proper geological environments.

Remember: Losing is fun!


Nothing substantial is new or changed, under the hood. It’s still good old Dwarf Fortress, but with graphics support and music by default. A few bells and whistles won’t change that.
 


Videos (2)

Images (29)

An outdoor overlay in Dwarf Fortress
A town overlay in Dwarf Fortress
A desert overlay in Dwarf Fortress
Fortress Layout
Management Menu in Dwarf Fortress

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