Ico

Ico is an action-adventure game that is held in high regard among many people for its impact on video games being considered a form of art.  Ico was released four years before Shadow of the Colossus but is a sequel to the game chronologically. 

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Ico Tag Page Cover Art
Released
September 24, 2001
ESRB
T For Teen due to Violence
Developer(s)
JapanStudio, Team Ico
Publisher(s)
Sony Computer Entertainment
Multiplayer
Local Multiplayer

Ico weaves the tale of a young boy trying to escape his imprisonment in a large, vacant castle. Along the way, he discovers another captive--a beautiful princess named Yorda. Players control Ico with the goal of escaping the castle with the princess safely in hand. Although it looks like an adventure game and has some rudimentary action sequences, Ico is mostly about solving puzzles. Players will run, jump, and climb their way through the gargantuan castle as well as figure out which objects and environments are interactive. Yorda is very much a damsel in distress, and isn't nearly as capable as Ico. A great deal of the puzzles require the player to create a safe path for Yorda, who isn't physically able to get to the places Ico can. The puzzles are quite brilliant, although a few are so tough that players will feel like ditching the princess.

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