Resident Evil Zero

Capcom's Resident Evil Zero was the fifth main series Resident Evil game and is a prequel to the original Resident Evil (1996). Resident Evil Zero was generally well-received, although some critics criticized it for lacking innovation and feeling outdated. This criticism likely played a part in the significant changes made in the next main series entry, Resident Evil 4. 

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Resident Evil Zero Tag Page Cover Art
Survival Horror
Released
November 12, 2002
ESRB
M For Mature 17+ due to Intense Violence, Blood and Gore
Developer(s)
Capcom
Publisher(s)
Capcom
Engine
MT Framework
Franchise
Resident Evil

Be prepared to relive the first nightmare in Resident Evil 0, a remastered version of the popular prequel to the original Resident Evil game. This remastered version takes the fear-inducing atmosphere from the original 2002 release and transforms it with stunning new HD visuals, improved sound, widescreen support and an optional modernized control system and more. It’s the best way to experience the story of what really happened before the iconic mansion incident that was the catalyst for the entire Resident Evil saga.

The story of Resident Evil 0 takes players back to 1998. Reports have been mounting about unusual murders on the outskirts of Raccoon City. The city’s Special Forces division, S.T.A.R.S., sends their Bravo Team - including rookie cop member Rebecca Chambers - to investigate. On route, the team’s helicopter suffers engine trouble and is forced to make a crash landing, where they find an overturned prisoner transport vehicle. Splitting up to search the area, Rebecca discovers the Ecliptic Express, a train stopped dead on the tracks. Inside, she meets death row convict and ex-Navy lieutenant Billy Coen. Throughout the game, you will take control of both Rebecca and Billy, at times switching between both characters in order to proceed. Learning the advantages of each character is the key to solving puzzles and surviving the nightmares that lie ahead.

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