Evokers are powerful Mages that use Ice-Type abilities to control the battlefield and inflict Chilled and Freezing on their foes, diminishing their mobility and attack speed, and shattering them, causing severe Bleeding (or instant Death in some cases).

How to find The Point Unique Weapon In Dragon Age The Veilguard
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This list showcases the best Evoker weapons in Dragon Age: The Veilguard, which include Staffs, Orbs, Spellblades, and Unique weapons. This catalog also showcases the weapons' stats, where to find them, and other important information to make the most of this powerful gear.

Updated March 17, 2025, by Lucas Simons: Players looking to squeeze another playthrough of Dragon Age: The Veilguard might want to try the Evoker Mage sub-class, a control-type spellcaster who is also great at causing powerful status effects like Shattering, Bleeding, and Frozen. And for that, they should be equipped with the best weapons available in the game. Some of the most recently added Spellblades and Orbs (Including Mage's Gambit and The Point) have some particular properties that make them great for alternate builds. So, with that in mind, readers can now check if some of these weapons added to the list fit their current build needs.

10 Wintersbreath

The Best Orb To Empower Chilled Affliction

Dragon Age The Veilguard Wintersbreath Orb
  • Uncommon: +30% Charged attack damage
  • Rare: +25% damage vs. Chilled enemies
  • Epic: Charged attacks apply Chilled
  • Legendary: Chilled stacks also reduces Cold Resistance

Wintersbreath is the best Attack Orb players can equip on their Evoker, since it offers a powerful and stacking debuff that reduces enemy resistance to Cold Damage. This will empower the Evoker's abilities and allow them to cause even more damage.

The Chilled affliction will not only slow enemy movement and attack but also increase the Evoker's chances to Freeze their opponents. This Orb synergizes perfectly with Perks like Cryomancy, Ice Shatter, and Bonechiller.

9 Chilled Grasp

A Defensive Orb That Empowers Other Support Gear

Dragon Age The Veilguard Chilled Grasp Orb
  • Uncommon: +30 Defense
  • Rare: +25% Cold Resistance
  • Epic: Perfect Dodge applies Chilled to nearby enemies
  • Legendary: +70 Defense vs. Chilled enemies

Chilled Grasp is a defensive Orb that prioritizes increasing the Evoker's defense over damage, and it pairs up nicely with other Gear that causes the Chilled Affliction and takes advantage of its effects. For example, the Tevinter Knight Armor, which applies Chilled in a wide area with every fifth hit.

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Another great piece of equipment to make the most of this Orb is the Frozen Facade Light Helmet, which causes an additional effect when Frozen ends that damages nearby enemies with 150 Cold damage. This also extends Chilled, since the Evoker has a passive that causes Chilled each time Rook applies Cold Damage, creating a wide AoE debuff.

8 Mage's Gambit

Adds Fire And Shock To The Evoker's Build

Dragon Age The Veilguard Mage's Gambit Orb
  • Uncommon Perk: +20 % Final Attack damage
  • Rare Perk: Hitting with a Final Attack will alternate the damage of this weapon between Electric and Fire.
  • Epic Perk: +15% Fire and Electric damage.
  • Legendary Perk: Critical Hits apply Burning or Shocked depending on the current Damage Type of the Orb.

One of the best things about this particular Orb, is that it comes with a unique perk that alternates between the Electric and Fire Elements. Since the Evoker deals primarily with Frost-type damage, it will eventually need other alternatives to break certain enemies' resistances. Having this Orb adds versatility to the Evoker's build and prevents Rook from getting stuck against certain bosses that can only be dealt with using the aforementioned elements.

Plus, its bonuses to Final Attacks, additional elemental damage, and capability to apply Burning and Shocked by landing Critical hits are also great perks that add even more power to attacks with the Mage Knife combos.

7 Frostbranch

A Staff That Focus On Breaking Opponent's Armor

Dragon Age The Veilguard Frostbranch Staff
  • Uncommon: +20% Charged attack damage
  • Rare: +50% Charged attack damage vs. Armor
  • Epic: Apply Frozen to enemies when this weapon breaks their Armor
  • Legendary: Charged attacks with this weapon are Critical vs. Frozen enemies

The Chilled Effect focuses on slowing enemies, but Cold Damage does more damage to Armor enemies. On that note, Frostbranch is the ideal Staff to equip when choosing the Evoker Specialization, since it empowers this class's intrinsic capabilities to shred enemies' defenses.

On the other hand, this weapon will also cause Frozen on enemies when their armor is broken, which can be a powerful advantage against tougher enemies like High Dragons. At the same time, Frozen creates a synergy with the Evoker's passives that can cause Bleeding damage to those enemies that are not immediately killed by its effects. Quite a powerful combo.

6 The Point

Ideal To Capitalize The Bleeding Effect From The Evoker's Skills

The Point Mageknife in Dragon Age: The Veilguard
  • Unique Perk: Charged attacks against enemies suffering from Necrosis or Bleeding heals the player

One of the great things about The Point (a unique Spellblade found in Treviso early on) is that it comes with a high damage that scales with Rook's level, and also has a Unique Perk that leeches life from enemies suffering from Necrosis or Bleeding. The Evoker has access to certain Perks and builds that cause Bleeding with Shattering, and its Perk tree side is relatively close to the Death Caller as well, which means that it can combo with certain Perks to cause Necrosis.

This Spellblade will compensate for the Evoker's lack of sustain, and ensure that Rook survives even the toughest of fights. Just landing two or three combos on an enemy suffering from the Shattering after-effects of the Evoker's Ice Magic will restore Rook to full health. This is absolutely broken, and pairing it with items that enhance recovery and certain Companion ability buffs can turn an Evoker into a Tank Mage, which is an interesting build to try if players are trying to squeeze another playthrough.

5 Glacial Rod

A Staff Primed To Apply More Debuffs

Dragon Age The Veilguard Glacial Rod
  • Uncommon: +20% Heavy attack damage
  • Rare: Heavy attacks with this weapon apply an additional Chilled stack on full Staff Energy
  • Epic: +50% Staff Energy charge rate
  • Legendary: +2 maximum Chilled stack

More Chilled means more Slow debuff, and if players pair this Staff with other weapons like Wintersbreath, that means even more Cold damage vulnerability — and thus more damage caused. Glacial Rod is specifically designed to cause the Chilled effect at long range, and this makes the Evokers even more lethal, even in those cases where they have depleted their resource pool.

With an extra Staff Energy charge rate, this weapon will come in handy for those specific moments, providing opportunities to make combos even when abilities are on cooldown or Mana is depleted. Heavy attacks from this weapon also cause more damage, even those generated by the Bolt Volley trait.

4 Twist Of The Veil

More Armor Breaking Empowerment

Dragon Age The Veilguard Twist of the Veil Spellblade
  • Uncommon: +25% damage vs. Armor
  • Rare: +30% Charged attack damage
  • Epic: Gain Enhanced Damage when breaking an enemy’s Armor
  • Legendary: Enhanced Damage now also grants +25% damage vs. Armor and Barrier

An Evoker equipped with Twist of the Veil can generate the powerful combat advantage, Enhanced Damage, which stacks over all other damage boost buffs and causes abilities to be even more lethal. This spellblade's effects can also pair nicely with the Evokers perks — especially those focused on chipping away Armored enemies.

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Considering that many enemies in the game are huge damage sponges with lots of Armor — and that Armor blocks most Physical Damage — having a Mage breaking this pesky sub-HP bar can be critical, especially at higher levels of difficulty.

3 Coral Tip

A Useful Unique Weapon With A Powerful Effect

Dragon Age The Veilguard Coral Tip Unique Spellblade
  • Unique Perk 1: Deal +60 added Cold damage
  • Unique Perk 2: Triggering an Arcane Bomb also applies Frozen

Coral Tip is a unique weapon with a powerful effect that takes advantage of a basic Mage mechanic to spread Frozen among enemies. Arcane Bomb, which is triggered by accumulating three Arcane Marks (applied by Orb and Spellblade light attacks) now applies Frozen to enemies.

Needless to say, this gives the Evoker yet another source of the powerful Frozen debuff, which can also trigger Bleeding on enemies that are not instantly killed by its effect. To make things even more interesting, enchant this Spellblade with +40 Cold Damage and pair it with Wintersbreath Orb to empower its effects even more.

2 Mythal's Light

One Of The Best Weapons For Mages

Dragon Age The Veilguard Mythal's Light Unique Spellblade
  • Unique Perk 1: Deal +80 added Fire damage
  • Unique Perk 2: Deal +80 added Necrotic damage
  • Unique Perk 3: Deal +80 added Electricity damage
  • Unique Perk 4: Deal +80 added Cold damage

Mythal's Light replaces all physical damage with a +240 multi-elemental damage combination that supersedes most resistances. Similarly to other weapons like the Veilseeker Staff, this will cause a unique effect that can combo really well with certain passives from the Control and Mourn Watch branches — specifically Deathfrost, which empowers Necrotic Damage and Cold Damage.

Having these alternate sources of elemental damage is good for Evokers, since they mostly focus on Cold Damage, and it can be a problem against enemies that resist Cold, like Constructs. Since Evokers are mainly about control, having all elemental damage types is a great advantage when they need to shift to the offensive.

1 Enchanted Athame

Empowers All Spells, But Consumes More Mana

Dragon Age The Veilguard Evoker Enchanted Athame
  • Uncommon: +50 Maximum Mana
  • Rare: Gain 2 Mana on hits with this weapon
  • Epic: Deal 10% More Damage for every 50 Mana that you are missing
  • Legendary: Abilities now cost +50 Mana and deal +100% Bonus Damage

This weapon is absolutely broken. No matter which build players are running, it will always enhance their offensive capabilities to the maximum output. Its Legendary Perk is simply so strong that it can make Evokers practically delete High Dragons when paired correctly with certain perks.

Plus, if players want to nullify the negative aspect of it (the extra Mana cost for abilities), they just need to take the Veil Conduit perks from all Mage skill branches, then add Mana Generation and Regeneration to their rings. And there they go, causing incredible damage without having to pay the price. Again, this weapon is broken.

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Dragon Age: The Veilguard
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10 /10
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Released
October 31, 2024
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DIGITAL
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Developer(s)
BioWare
Franchise
Dragon Age
Genre(s)
RPG
OpenCritic Rating
Strong
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