Dune Awakening allows players to build their bases in the Hagga Basin, the main PvE region, to store all their materials, gear, and set up refineries. Up until the Duraluminum tier, your Hagga Basin base will be enough to help you progress further into the game. However, to reach the Plastanium tier, you'll need to head out to the Deep Desert to acquire Titanium, Stravidium Mass, and Spice Sand.

While Deep Desert is 50% PvE and 50% PvP, most of the resources are found in the latter half of the region. It can become quite hectic to store resources and haul them back to your Hagga Basin base. So, you'll need a Deep Desert base to quickly get materials, process them, and take the processed materials (which are lighter) back to Hagga Basin base. Here's everything you need to know to build a base out in the Deep Desert in Dune Awakening.

Dune Awakening All Unique Gear Schematics in O'odham
Dune Awakening: All Unique Gear in O'odham

The O'odham is one of the late-game regions in Dune Awakening that offers a lot of unique gear schematics for players, here's where to find them all.

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Where Should You Build Your Deep Desert Base in Dune Awakening?

Deep Desert Map Division Dune Awakening

The Deep Desert region in Dune Awakening was 10% PvE and 90% PvP at launch. However, with the recent update, the layout was tweaked to be 50% PvP and 50% PvE, which has made the Deep Desert a lot more welcoming to the overall playerbase.

The Deep Desert features a huge map divided into a 9x9 grid. The PvP and PvE sections of the Deep Desert are separated by the "E" row, with rows A to E (first half) being the PvE section, and rows E (other half) to I being the PvP sectors.

It's recommended to build your base in the PvE sections to avoid it getting raided by other players when a sandstorm hits. Once you've scouted a perfect rocky landmass for your base, make sure to get some salvaged metal and place a regular or Advanced Sub-Fief to stake your claim to the location.

How to Build a Deep Desert Base in Dune Awakening

Deep Desert Base on Landmass Dune Awakening

One of the best things about building a base in the Deep Desert is that the building cost is halved for everything. Whether it's Granite, Plastone, or any other resources used to make refineries and storage, it'll require half the resources compared to building it in the Hagga Basin.

Here's a list of items that are a must-have to kickstart your Deep Desert base to refine Spice Sand and Plastanium.

Build/Machinery

Materials Required (Half Cost)

Notes

Main Base

Granite Stone (CHOAM) or Plastone (Faction Base Building Set)

14 Generators

23 x 14 = 322 Salvaged Metal

The ideal power output should be around 1000. You achieve this with either generators or wind turbines. Generators are ideal as they run on simple fuel cells.

2 Large Windtraps

120 x 2 = 240 Duraluminum Ingots


125 x 2 = 250 Silicon Blocks


35 x 2 = 70 Calibrated Servoks


3 x 2 = 6 Spice Melange

Windtraps will be the primary source of water in the deep desert, as other methods won't be viable. You can increase the number of Windtraps per requirement.

3 Large Water Cistern

74 x 3 = 222 Duraluminum Ingots


80 x 3 = 240 Silicon Blocks


13 x 3 = 39 Industrial Pumps

One Large Water Cistern can store up to 100,000 liters of water. 300,000 liters is a good point to start the refining process, as you'll need water for drinking, making Stravidium Fibers, producing Plastanium, and creating Spice Melange.

3 Storage Container

23 x 3 = 69 Aluminum Ingots


4 x 3 = 12 Silicon Blocks

These will be used to store all the raw, processed, and other various loot you'll get in the Deep Desert.

Medium Chemical Refinery

75 Duraluminum Ingots


45 Silicone Blocks


25 Complex Machinery


18 Spice Melange

It will be primarily used to refine Stravidium Mass into Stravidium Fiber and for occasional fuel cells.

Medium Ore Refinery

63 Steel Ingots


30 Cobalt Paste


25 Complex Machinery

It'll primarily be used to create Plastanium from Stravidium Fiber and Titanium.

Spice Refinery

80 Duraluminum Ingots


65 Silicone Blocks


40 Cobalt Paste


35 Complex Machinery

You should start with a small Spice Refinery until you get 68 Spice Melange. After that, you should invest resources in creating a Medium Spice Refinery, which will net you more Spice Melange per Spice Sand and use less water.

To be specific, Small Spice Refinery turns 100 Spice Sands into 1 Spice Melange, whereas Medium Spice Refinery turns 750 Spice Sands into 10 Spice Melange. Medium Spice Refinery is 33% more efficient than a small one.

Pentashield Surface

1 Steel Ingot


10 Cobalt Paste


3 Calibrated Servoks

A Pentalshield will mainly be used to protect your Ornithopter from the effects of Deep Desert Sandstorms.

So, this is everything you'll need to get your Deep Desert base up and running in Dune Awakening. It's recommended to use an Assault Ornithopter to transfer everything from Hagga Basin to the Deep Desert due to its 1000-volume storage capacity compared to 500v on Scout.

Every week, the Coriolis Storm will wipe out everything in the Deep Desert, and you'll lose your base and everything in it. So, you should transfer everything back to Hagga Basin, preferably four to five hours before the Coriolis Storm, to ensure you can craft another base right back up after the server wipe.

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Released
June 10, 2025
Developer(s)
Funcom
Publisher(s)
Funcom
Engine
Unreal Engine 5
Franchise
Dune
PC Release Date
June 10, 2025
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WHERE TO PLAY

DIGITAL
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Genre(s)
Open-World, Survival, MMO
Platform(s)
PC