Dune: Awakening's recent changes to the PvE portion of the game are making big waves in the solo player community, but players seem split over whether the last big update was a blessing or a curse. Reaching the endgame content of Dune: Awakening can be a scary prospect, but some players feel the recent changes have made that transition a little too easy and not in line with the historic sci-fi franchise the game is supposed to represent.

Dune Awakening patch 1/1/0/15 notes revealed

The alternate timeline of Dune: Awakening takes the series back to its roots, weaving a tale set in the approximate time of the original 1965 novel by Frank Herbert, but set in a world in which main character Paul Atreides had never been born. The removal of one major character from the game's lore in favor of another causes some major differences between the game and the novel, and while there are plenty of fans of the survival-heavy gameplay, plenty of die-hard Dune fans have been drawn in by the story.

Dune Awakening players losing items through bug
Dune: Awakening Players Are Reportedly Losing Items

A new Dune: Awakening bug is causing players' items to disappear, and Funcom has a potentially annoying workaround to help players avoid it.

Dune: Awakening May Have Too Many PvE Resources Now

But some fans are concerned that Dune: Awakening's latest update has put gameplay ahead of story by providing too many resources to endgame players who want to avoid the harsh PvP landscape of the Deep Desert. The game's official notes for update 1.1.20.0, which was released on August 13, contain more than 350 different adjustments and bug fixes made to the game. Buried in that massive pile are a few notes that are greatly affecting the PvE landscape. To sum them up, these notes point out increased amounts of Titanium and Stravidium nodes and Spice fields in The Deep Desert, including its PvE section.

Crashed Ships in Deep Desert Dune Awakening

One player on Reddit, sharing a map of resources in the Dune: Awakening endgame area, pointed out that the bottom ninth of the map held about as much Titanium and Stradividium as the rest of the Deep Desert combined. That's significant, as that section of the Deep Desert is set aside for PvE-only activity, where players are free to build bases and gather resources without fear of being attacked by other player-controlled factions. Many of the comments suggest that the abundance of resources in Row A is overkill, with some suggesting it's not in line with Dune's feudal struggle for survival.

Dune Awakening All Unique Gear Schematics in O'odham

Still, others seem overjoyed with the additional resources added to Row A. Obtaining top-tier equipment in Dune: Awakening can be a struggle for players who aren't equipped to handle exploration through the Deep Desert's PvP sections, and many note that this change provides a legitimate path for them to compete in an otherwise overpowered PvP field. Several others see the changes as a boon for those who want to avoid PvP entirely, and some are even coming back to the game after having abandoned it weeks ago for lack of access to progression.

Rating block community and brand ratings Image
Dune: Awakening Tag Page Cover Art
Display card tags widget Display card system widget
Systems
Display card community and brand rating widget Display card open critics widget Display card main info widget
Released
June 10, 2025
Developer(s)
Funcom
Publisher(s)
Funcom
Engine
Unreal Engine 5
Franchise
Dune
Display card main info widget end Display card media widget start
Display card media widget end

WHERE TO PLAY

DIGITAL
Checkbox: control the expandable behavior of the extra info

Genre(s)
Open-World, Survival, MMO