Most of the crafting in Dying Light: The Beast has a great number of rare materials that players need to obtain in order to get the best gadgets, consumables, and weapons. But players need to get the Blueprints before they can even craft a single item in the game. Some of them can be crafted manually, and others need a Workbench, but all of them are a little bit tricky to find.

This guide will pinpoint the exact location of every blueprint in the game, from Weapons to ammo, gadgets, consumables, and even some of the most elusive Mods and Legendary weapons. Take note of every schematic in Dying Light: The Beast, and destroy all the undead in Castor Woods with a full arsenal.

All Consumable Blueprints in Dying Light: The Beast

All consumable blueprints Dying Light The Beast

Consumables are single-use items that can heal and boost Kyle Crane's stats (Defense, Regeneration, Stamina, Attack), but only a few of these are available as blueprints. These can be found in Dark Zone Pharmacies or sold by Traders. Here's a complete list of every Consumable Blueprint players can find in Castor Woods, alongside their location:

  • Bandage: This blueprint is given automatically to the players as they complete the introductory quest.
  • Regeneration Booster: This blueprint is located in the Villa Area (North of the Map), in the Pharmacy located in the Golden Pine zone. Enter the Pharmacy Dark Zone, clear the nest, and claim the recipe from the locked room by picking the door lock.
  • Stamina Booster: The blueprint for the Stamina Booster can be acquired from the Vendor at the Exile's Cave, and players will arrive to this place while completing the 'Some Like it Dark' Main Story Quest.
  • Attack Booster: The Blueprint for the Attack Booster is sold by Doug in the Town Hall. Players can visit this place relatively early during the Main Story, so they should acquire this as a top priority to increase their chances of defeating the strongest enemies in the game.
  • Resistance Booster: To get this blueprint, travel to the Old Town area, to the Pharmacy Dark Zone west of the Town Hall, and clear the zombie nest inside. Then, open the locked room and pick up the blueprint from the locker.
  • Repair Kit: To obtain this blueprint, players must complete the Fast and Fortunate secondary quest, completing all the Racing Challenges and earning at least a Bronze Medal, then returning to Doug to collect the 'final reward', which is basically the blueprint to create a Repair Kit to fix cars. Players need to stand near the hood of the car with a Repair Kit in their inventory to interact with it and repair the vehicle.
  • Last Hand Of Glova: Travel to the train bridge near the Monastery Safe Zone, and look for a crumbled wall on the eastern side of the bridge. The wall that says 9 3/4 can be crossed, which leads to an area with Minecraft-like brick walls. Break them to access a tunnel with some train wagons. In one of the Wagons, players will find the Blueprint for this cheat weapon/consumable.

All Mods Blueprints in Dying Light: The Beast

All mods blueprints Dying Light The Beast

Mods are a special case in Dying Light The Beast, since most of them are obtainable by completing PoIs, but some are only obtainable by purchasing them from Traders. Players need to be on the lookout for points of interest like Relay Stations (unlocked after completing Power Gambit) and Safe Spots. Here's a list of every Mod in the game and the location for their blueprints:

  • Acid: Found inside Museum Relay Substation, South of Old Town.
  • Avalanche: Purchased from Doug, the Town Hall Vendor.
  • Bane: Obtained by completing the Life after Life Main Story Quest.
  • Blaze: Found in the Residential Relay Substation, West of Old Town.
  • Empowerment: Found at Taurus Gas Station Dark Zone in Villa Area.
  • Flame: Sold by Doug, the Town Hall Vendor.
  • Fling: Found at theTouristic Relay Substation in Old Town.
  • Frost: Sold by Exiles' cave Vendor.
  • Ice: Found at the Farm Relay Substation in the Farmlands.
  • Laceration: Found at the Hardware Store in Old Town.
  • Lightning: Found inside the Power Plant Safe Spot at Recreation Island.
  • Reinforcement: Found at Taurus Gas Station in the Industrial Zone.
  • Slaughter: Found inside Factory Relay Substation in the Industrial Zone.
  • Slit: Found in the Hardware Store of the Industrial Zone.
  • Spark: Located inside the Inn Safe Zone.
  • Venom: Sold by the Exiles' Cave Vendor.
  • Voltage: Located at Mega Store America in Old Town.

All Weapon Blueprints in Dying Light: The Beast

All Weapons blueprints Dying Light The Beast

From the powerful Hunting Bow, to the legendary EXPcalibur II, weapons come in various forms and shapes, and Dying Light: The Beast players can indulge in a zombie killing spree using various implements of destruction.

  • The Extinguisher: Found at the top of the Library Tower Safe Zone. Players will need to solve a jumping puzzle that involves rotating the cogs of the clock tower to reach the highest place, and then reconnect the energy to activate the UV Lights. The blueprint can be found over the Workbench.
  • Hunting Bow: After activating the Monastery Safe Zone and talking to Olivia, players will be able to find this blueprint over the Workbench inside Olivia's Room.
  • The Rust: One of the few craftable swords in the game, obtained by picking the blueprint from the Highway Bus Refuge Safe Zone, located in the northern zone of the map, at the Industrial Park.
  • Reforged Khanjar: A blueprint for a single-handed blade obtained by completing the Killing Streak secondary quest. The blueprint will appear after talking to Doug in the Town Hall after returning from dealing with the bandits in the Library.
  • Break Knuckles: Travel to the eastern National Park area, and look for the Abandoned House Safe Zone. Turn on the energy, clear the infected, and secure the house. Then claim the blueprint from the Workbench.
  • Slashers: Cross the bridge to The Vale area, and look for a Tennis Court. Near this location, there's a Safe Zone that needs to be cleared, called Groundskeeper's House. The blueprint for the Slashers can be found at the workbench inside the house.
  • Workout: The blueprint for this Two-Handed weapon can be located by crossing the Industrial Zone bridge from Old Town, at the Cement Gardens. Look for a Safe Zone there, and clear it out to claim the blueprint inside.
  • Good Night: Obtained by clearing the Silos Safe Zone, which is located in the far corner of the Farmlands area. Climb the silos, defeat the electric zombies, and claim the blueprint from the Workbench there.
  • Sawblade Launcher: This weapon blueprint is automatically unlocked by clearing the Silos Safe Zone, and it can be crafted at Legendary Quality without the need to upgrade it.
  • Hellhound Shotgun: Obtained by linking the game to the Techland account and activating the QR Code through the Dying Light Outpost page.
  • ExpCalibur II: Find all the Sigil Stones, and place them in the rock near the shore of the Monastery Safe Zone. Kill the zombie and pull out the sword from the stone.
  • Strauss&Broda Machete: At the Pharmacy Building, close to the Cement Gardens. Climb the roof and open the locked door, then hit the box in the wall repeatedly to claim the weapon and the blueprint.
  • Ciupaga: While completing the Stay Human Secondary Quest, get out of the attic and look behind. The axe is mounted on the wall, and picking up will unlock its blueprint.
  • Beaver's Stick: Collect all Mysterious Sticks, repair the Beaver Dam and then wait an entire day. Come back and dive behind the Dam to find a cave. Enter the cave, sleep in the bed until night. The weapon will appear over the workbench there. Use it to defeat the zombie beaver. The blueprint is unlocked automatically when getting the weapon.
  • Flamethrower: Unlocked with the Flamethrower Skill.
  • Grenade Launcher: Unlocked with the Grenade Launcher Skill.

All Gadget Blueprints in Dying Light: The Beast

All Gadget Blueprints in Dying Light The Beast

Gadgets are useful tools that players can use to keep infected at bay, distract them, kill them at a safe distance, or cause vicious elemental status on the stronger enemies, like Chimeras. They are especially useful against larger groups of enemies and those that are too tough to destroy with regular weapons. Here's every Gadget blueprint in the game and its location:

  • UV Flashlight: Received during the Intro Quest. Can be upgraded up to Epic Quality.
  • Throwing Knife: Received during the Intro Quest. Can be upgraded up to Legendary Quality.
  • Lockpick: Blueprint is automatically unlocked after completing the Safe Haven Story Quest.
  • Exploding Knife: Blueprint found in the River Tower Safe Spot. Can be upgraded up to Legendary Quality.
  • Bleeding Knife: Located at the Cargo Station Tower, in the northernmost part of the Casto Woods map. Can be upgraded up to Legendary Quality.
  • Shocking Knife: Blueprint found at the Safe Spot located near the Memorial Hill of Heroes (Village Voltage Pole). Players need to climb to the top to find the crafting schematics. Can be upgraded up to Legendary Quality.
  • Decoy: Learned during the Intro Quest. Cannot be upgraded.
  • Spas Decoy: Blueprint obtained after completing the Good Vibrations secondary Quest.
  • Mine: Blueprint found at the Railway Station Relay. Complete the Substation, and open the locker inside the shed with the power switch to find it.
  • Bleeding Mine: This can be found by completing the Mountain Relay Substation. Once players get into the shed with the power panel, they will find the blueprint tucked in a corner.
  • Shock Mine: Obtained by completing the Village Relay Substation. Found inside a locker near the power panel.
  • Gas Grenade: Unlocked with the Advanced Grenades Skill.
  • Flashbang Grenade: Unlocked with the Advanced Grenades Skill.
  • Pipe Bomb: Unlocked with the Advanced Grenades Skill.
  • Molotov: Unlocked by progressing through the Main Story.
  • Hand Grenade: Unlocked by progressing through the Main Story.
  • Remote C4: Unlocked by completing the 'For Your Mind Only' Secondary Quest.

All Ammunition Blueprints in Dying Light: The Beast

All Ammo blueprints Dying Light The Beast

Most of the ammo in the game is unlocked alongside its respective weapon. Such is the case of the Hunting Bow (Arrows), the Flamethrower (Flamethrower Fuel), and the Grenade Launcher. Still, other types of ammo are not so easy to find. Here's a full list of all ammo Blueprints in Dying Light: The Beast, and where to find them:

  • Arrows: Unlocked with the Hunting Bow. Picked up from the Workbench at the Monaster Safe Zone.
  • Fire Arrows: Blueprint found at the Camping Tower Safe Spot, in the National Park area.
  • Shock Arrows: Blueprint found at the Gas Station Voltage Pole Safe Spot in the Industrial Zone.
  • Crossbow Bolt: Unlocked by completing the Hunting Yaga Secondary Quest, and receiving the Crossbow.
  • Shock Bolts: Blueprint can be found at the Asylum Island Tower Safe Spot.
  • Fire Bolts: Blueprint can be found at the Farms Tower Safe Spot.
  • Sawblade Ammo: Unlocked with the Sawblade Launcher, by completing the Silos Safe Spot.
  • Flamethrower Ammo: Unlocked with the Flamethrower Skill from the Survival Branch.
  • 40MM Explosive Grenade: Unlocked with the Grenade Launcher Skill from the Survival Branch.
  • 40MM Incendiary Grenade: Unlocked with the Grenade Launcher Skill from the Survival Branch.
  • 40MM Shock Grenade: Unlocked with the Grenade Launcher Skill from the Survival Branch.
  • 40MM Freezing Grenade: Unlocked with the Grenade Launcher Skill from the Survival Branch.
  • 40MM UV Grenade: Unlocked with the Grenade Launcher Skill from the Survival Branch.
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Dying Light: The Beast
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8 /10
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Released
September 19, 2025
ESRB
M For Mature 17+ // Blood and Gore, Intense Violence, Language, Use of Drugs
Developer(s)
Techland
Publisher(s)
Techland
Multiplayer
Online Co-Op
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WHERE TO PLAY

DIGITAL
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Genre(s)
RPG, Action, Horror