There are several explorable maps in Escape From Duckov, and once you've had your fill of Ground Zero, the Warehouse area is going to be your next crucial step forward. This region is a lot denser and more populated than Ground Zero, but it also has more loot for you to take home after a successful raid.
Getting to the Warehouse area in Escape From Duckov is quite simple, albeit easy to overlook. In this guide, we'll be showing you where you need to go and what you need to bring in order to reach this new area.
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How to Get to the Warehouses in Escape From Duckov
You can find the path to the Warehouse region by following the forest trail north of the bunker's main entrance in Ground Zero. From the crossroad near the bunker, go to the left, then just keep heading north past the trees and hostile ducks. You'll eventually reach a camp next to a pond, and just a little bit up north from there is a big, cracked wall. The path to the Warehouse area lies just beyond that.
The quickest way to get to the location mentioned above is to take the wormhole just north of the hideout entrance. You'll need a grenade to break the wall there.
How to Destroy Walls in Escape From Duckov
Cracked walls can be destroyed with explosives, like hand grenades and dynamite. Equip your chosen explosive in one of your quick access slots, then hold your Fire button to line up your throw. Release the button to chuck the explosive, but mind their damage radius. Stand too close, and you'll get turned into dinner.
You should be able to buy a grenade from the Vending Machine back at base. They're fairly cheap, and if there aren't any available, look for sticks of Dynamite instead. Otherwise, look around Ground Zero for explosives — Tactical, Weapon, and Ammo Boxes have a small chance to contain explosives. The route we used for making quick cash in Escape From Duckov includes two good spots where you can potentially find explosives as well as bigger guns and gear.
Xavier, the Weapons NPC, sells grenades for 600 Currency.
Escape From Duckov: Warehouse Beacon Location
Players can teleport to other regions in Escape From Duckov by building a Teleporter in the hideout, but before the Teleporter can function, you'll first need to activate a beacon somewhere in the world.
In the case of the Warehouse area, the beacon here is found near the Gas Station, one of the points of interest on the east side of the map. The beacon is also right next to an extraction point. You may not be able to teleport back to base using beacons, but at least you'll be able to use the extraction point here to get back home safely with your hard-earned loot, assuming the extraction point is active in the first place.
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OpenCritic Reviews
- Top Critic Avg: 78 /100 Critics Rec: 67%
- Released
- October 16, 2025
- Developer(s)
- Team Soda
- Publisher(s)
- BiliBili




