Europa Universalis 5's console commands give players the ability to "cheat" in a variety of ways. Indeed, players can use these commands to max out all currencies, instantly complete research, and much more. For those players who would like to alter their experience in those ways, this list of cheat console commands in Europa Universalis 5 will make that possible.

How to Use Console Commands in Europa Universalis 5

Debug Mode

europa universalis 5 console commands

Before players can access the console in Europa Universalis 5, they must perform the following actions:

  1. Right click on Europa Universalis 5 within your Steam library, and select Properties.
  2. Enter "-debug_mode" (without quotes) into the dialog box beneath Launch Options.
europa universalis 5 console commands

Players can now launch Europa Universalis 5, start a game, and press the grave/tilde key (` ~) to open the console. Players can then enter a command into the console's dialog box to activate its effect, and a list of commands can be found in the following section.

Debug mode also adds information to the tooltips that appear when hovering over things like Locations, Markets, and Countries in Europa Universalis 5. Some of this debug information can be used when executing console commands.

Europa Universalis 5 Cheat Console Commands

The Europa Universalis 5 console commands in the following table are those that can be used to alter the state of the game, and they can thus be considered cheats. That said, there are further commands associated with debugging, reporting, and performing actions like altering the position of the in-game camera. Players who would like to see those commands can do so by typing "help" into the console, or they can use "helplog" to print all console commands (and their effects) to a console.txt file.

The items listed inside brackets ([ ]) are to be replaced with a specific value, like an amount or a tag. Players should not include the brackets when entering the command. For example, players would simply enter "stability 10" to gain 10 Stability.

Cheat Console Command

Effect

event [eventid] [target]

Trigger an event

Manpower [amount]

adds currency (Manpower)

Sailors [amount]

adds currency (Sailors)

cash [amount]

adds currency (cash)

Stability [amount]

adds currency (Stability)

WarExhaustion [amount]

adds currency (WarExhaustion)

Inflation [amount]

adds currency (Inflation)

Prestige [amount]

adds currency (Prestige)

ArmyTradition [amount]

adds currency (ArmyTradition)

NavyTradition [amount]

adds currency (NavyTradition)

GovernmentPower [amount]

adds currency (GovernmentPower)

Karma [amount]

adds currency (Karma)

ReligiousInfluence [amount]

adds currency (ReligiousInfluence)

Purity [amount]

adds currency (Purity)

Honor [amount]

adds currency (Honor)

Doom [amount]

adds currency (Doom)

RitePower [amount]

adds currency (RitePower)

Yanantin [amount]

adds currency (Yanantin)

Righteousness [amount]

adds currency (Righteousness)

Harmony [amount]

adds currency (Harmony)

SelfControl [amount]

adds currency (SelfControl)

YesMan

toggles the cheat mode YesMan

NoMan

toggles the cheat mode NoMan

WatchWindows

toggles the cheat mode WatchWindows

LoadingScreen

toggles the cheat mode LoadingScreen

InstantMove

toggles the cheat mode InstantMove

InstantSiege

toggles the cheat mode InstantSiege

NoRandom

toggles the cheat mode NoRandom

FastDiplo

toggles the cheat mode FastDiplo

DelayDiploReply

toggles the cheat mode DelayDiploReply

InstantWar

toggles the cheat mode InstantWar

InstantConstruction

toggles the cheat mode InstantConstruction

InstantCasusBelli

toggles the cheat mode InstantCasusBelli

InstantExploration

toggles the cheat mode InstantExploration

InstantMission

toggles the cheat mode InstantMission

FastRebels

toggles the cheat mode FastRebels

ByPassRequirements

toggles the cheat mode ByPassRequirements

RemoveFogOfWar

toggles the cheat mode RemoveFogOfWar

no_peace_deals

toggles the cheat mode no_peace_deals

form_union [junior partner]

Form a union with another country

change_government [Government Type]

Change government of your country

parliament_issue [parliament_issue]

Change parliament issue in your country

end_parliament_issue

Ends a parliament issue in your country with success

discover [location key / all]

Discover one or all locations

discover_area [area key / all]

Discover one or all areas

tick_population [location]

Monthly tick for population in a location

weather [location front/cyclone/tornado]

Creates a new weather in target location

build_everything [location id / country tag / region id / all]

Build everything possible in a location / country or region

tick_day [number of days]

Ticks any number of days

kill_all_units [CountryTag]

kill all units in target country

kill_unit [UnitID]

kill the unit with this ID, kills selected unit when no id is supplied

resupply_all_units [CountryTag]

max food for all units in target country

damage_all_units [CountryTag]

damage all units in target country

world_levies

raise all levies in the world

start_annex [country-tag]

starts an annexation of the given country

add_casus_belli [country-tag]

add a cb on target country

lend [CountryTag] [amount] [interest] [months]

lend money to target country

spy [CountryTag] [amount]

adds spies to your network in a target country

favor [CountryTag] [amount]

adds favors in a target country of days

trust [CountryTag] [amount]

adds trust in a target country

rebel_progress [id progress]

Adds rebel_progress to a rebel

set_societal_value [societal_value] [position]

Sets the societal value

estate_satisfaction [estate_type] [progress]

Adds satisfaction to an estate

estate_gold [estate_type] [gold]

Adds gold to an estate

disease [disease]

Spawns a Disease

building [building_type] [location]

Adds a building to a location

add_random_trait [id]

Adds a ruler trait to a character

add_trait [trait]

Adds a specific trait to the ruler

bankrupt [CountryTag]

Bankrupts a nation

remove_bankruptcy [CountryTag]

Removes the bankruptcy modifier from a nation

opinion [CountryTag] [amount]

Adds Opinion for target country versus player

convert_character [religion id]

changes religion of a character

kill_character [id]

Kills a character

impregnate [id]

Impregnate a character

give_birth [id]

force a pregnant to give birth

colonize [location]

creates a colony for target locations' province

colonize_and_finish [location]

creates a colony for target locations' province and then finishes the colonial charter immediately

finish_colony [location]

finishes a colony for target locations' colonial charter

finish_all_colonies

finishes a colony for target locations' colonial charter

move_random_pop [source location] [destination location]

moves a random pop from source to destination

population [location]

changes a location's population

finish_constructions [location]

finish all constructions in a location

change_garrison [location]

changes a location's garrison

freeze [location]

freezes a sea location

thaw [location]

thaws a sea location

pirate [area]

adds a pirate to the area

annex [CountryTag]

Player annexes a tag

reset_agendas

Resets agendas in parliament

revolt [rebel_id]

A revolt starts in target country

religion [religion]

changes religion

culture [culture]

changes culture

cultural_tradition [culture value]

changes cultural Tradition

cultural_influence [culture value]

changes cultural Influence

convert [location]

changes religion of all pops in location to state religion

win_siege [location]

forces a siege to be won in the target location

economy

resets the pop demands and processes the markets

slavery

ticks the slavery process

raid [location_id]

raids slaves from the target location

run_select_expand_objectives [countrytag]

Runs the select expand objectives for the country

make_subject [subject_type] [countrytag]

makes subject out of a country

occupy_location [location_id]

occupies a location

occupy_country [countrytag]

occupies a country

occupy_province [province]

occupies a province, only locations belonging to nations at war with the player

occupy_area [area]

occupies an area, only locations belonging to nations at war with the player

occupy_region [region]

occupies a region, only locations belonging to nations at war with the player

conquer [location_id]

conquers an location

conquer_country [countrytag]

conquers a country

conquer_province [province_definition]

conquers a province definition

conquer_area [area]

conquers an area

conquer_region [region]

conquers a region

age [age_tag]

changes the age

situation [situation]

activate situation

monthly_situation [situation]

ticks a month for a situation

disaster [disaster]

activate disaster

change_date [year]

changes the date

add_institution_progress [instituion_tag] [location_tag] [amount]

adds institution progress

merge_culture_group [name]

Merges a culture group

create_character [male/female] [lowborn/random/new]

Create a Character

artist [artist_type]

Create an artist

workofart [work_of_art_type [location [quality]]]]

Create a work of art

policy [policy]

changes a policy

diplomats [amount]

Gain diplomatic actions

stockpile [[market location key] [goods key] [amount]]

Stockpile goods

reform_desire [amount]

players religion gets reform desire

add_core [amount]

Add a core location

maritime_presence [amount]

Add maritime presence to seazone

add_research [amount]

Gain Research Progress

research_all

Researched all advances in all trees

finish_current_religious_focus

Completed progress on current religious focus

integrate_all

Integrates all provinces

create_pu [CountryTag]

Creates a personal union with another country

research [advance]

researches a specific advance

embrace_all

Embraces all active institutions

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Europa Universalis V Tag Page Cover Art
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Grand Strategy
Strategy
Simulation
Real-Time Strategy
War & Military
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Systems
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Top Critic Avg: 87 /100 Critics Rec: 100%
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Released
November 4, 2025
Developer(s)
Paradox Tinto
Publisher(s)
Paradox Interactive
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WHERE TO PLAY

DIGITAL
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Genre(s)
Grand Strategy, Strategy, Simulation, Real-Time Strategy, War & Military