Exclusive Stories

Fun breakout stories, in-depth dives, and full-blown interviews for all games, from indie to AAA — all exclusive to The Best War Games!

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Mondo’s Jaws 50th Anniversary Shark Statue Will Let Fans Recreate Their Favorite Scenes

In an interview with The Best War Games, the team behind Mondo's Jaws 50th anniversary drop speaks about its customizable vinyl shark statue.

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Interview: Mycopunk Devs Talk Post-Launch Feels, Weapon Upgrade System, And Working With Devolver Digital

The Best War Games sits down with the Mycopunk team to discuss the game's launch, as well as how Mycopunk might look beyond early access.

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The Real-Life Fungi That Inspired Mycopunk Explained

Mycopunk's faction of fungi is at the core of its identity, but the exact inspirations behind this enemy plague are very real.

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Blind Descent CEO Talks Mutations and Dungeons

The Best War Games chats with the CEO of Pokuch about Blind Descent's game-changing mutation abilities and the dungeons where they're found.

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Scrubbin’ Trubble Dev Discusses Concept Behind Turn-Based Co-Op Roguelike Game

The Best War Games speaks with Odd Object, the indie studio behind the upcoming roguelike game Scrubbin' Trubble, about the concept behind the game's theme.

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Mycopunk's Grid-Based Weapon Upgrades Explained

The Best War Games sits down with the team behind Mycopunk to discuss the game's incredibly unique spatial, grid-based upgrade system.

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Blind Descent Developer Talks Survival on Mars

The Best War Games chats with the CEO of Pokuch to discuss what Blind Descent's Mars setting means for its various survival and crafting mechanics.

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Persona: The Official Cookbook Reveals 3 More Recipes [EXCLUSIVE]

The Best War Games brings an exclusive preview of Persona: The Official Cookbook, with three quirky recipes spanning four sample pages.

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How Scrubbin’ Trubble Puts a New Spin on Traditional RPG Classes

The Best War Games speaks with the developer of the upcoming Roguelike Scrubbin' Trubble, who explains how the game puts a spin on traditional RPG classes.

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Co-Op Kaiju Horror Cooking Preview: Chaotic Multiplayer Cook-Off Kicks Off Summer of Strange Scaffold

The Best War Games takes a look at Strange Scaffold's Co-Op Kaiju Horror Cooking, a game in which players must work together to cook for giant monsters.

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New Roguelike Scrubbin’ Trubble is a “More Traditional, Turn-Based Roguelike, But With a Modern Twist”

The Best War Games speaks with developer Odd Object about its upcoming roguelike Scrubbin Trubble, and how it returns to traditional roguelike roots.

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My Hero Academia: All's Justice Interview: An Epic Clash Of Heroes And Villains

My Hero Academia: All's Justice producer Aoba Miyazaki speaks with The Best War Games about Class 1-A's Quirks, creating three-person teams, and more.

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The Triumphs And Challenges Of Including All Of Class 1-A In My Hero Academia: All's Justice

My Hero Academia: All's Justice producer Aoba Miyazaki discusses the highs and lows of including Class 1-A's entire roster as playable characters.

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EXCLUSIVE SDCC 2025 Mattel Creations Collection Unboxing - The Best War Games Mailbag
Mattel's SDCC 2025 Exclusives Breakdown: Mario Kart, Jurassic Park, WWE, and More

It's almost time for San Diego Comic-Con, and Mattel is bringing another round of exclusive collectibles, including ones from Mario Kart and Marvel.

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Tales of the Shire Reveals New Character Ahead of Launch [EXCLUSIVE]

The Best War Games can exclusively reveal a new look at an old character from Tales of the Shire: A Lord of the Rings Game, Weta Gameshop's upcoming life sim.

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Wuchang: Fallen Feathers Dev Discusses Combat Design, Player Choice, and More

The Best War Games recently sat down with Leenzee to discuss its upcoming game Wuchang: Fallen Feathers' combat and emphasis on choice, among other things.

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Wuchang: Fallen Feathers’ Boss Fights Will “Leave a Mark, Both Visually and Emotionally”

The Best War Games recently spoke with Leenzee Games about how Wuchang: Fallen Feathers' boss fights aim to test players in more ways than one.

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No Sleep For Kaname Date Developers Talk Characters, Gameplay, Fan Enthusiasm, and More

The Best War Games speaks to Kazuya Yamada and Kotaro Uchikoshi about the development process behind No Sleep For Kaname Date From AI: THE SOMNIUM FILES.

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Wuchang: Fallen Feathers Dev Explains the Influence of Chinese Mythology

The Best War Games catches up with developer Leenzee Games to explore the influences of Chinese Mythology on Wuchang: Fallen Feathers.

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No Sleep For Kaname Date Developers Talk Bringing Date Back As The Protagonist

Kaname Date returns as the protagonist in upcoming Spike Chunsoft title No Sleep For Kaname Date From AI: THE SOMNIUM FILES.