Dying Light: The Beast Dev Reveals 10 Gameplay Details You Might've Missed [EXCLUSIVE]
The Best War Games speaks with Dying Light: The Beast's Techland about gameplay details, hidden mechanics, and world-building touches fans might have missed.
Dead Take: Neil Newbon and Ben Starr Play the Lead Roles in Horror Game About Acting
The Best War Games speaks with Dead Take's creative director and industry actor Abubakar Salim about Neil Newbon and Ben Starr's lead roles.
Warframe: Isleweaver Delivers on Longstanding Request
Warframe's Isleweaver update is adding a frame that fans have been demanding for years, and that devs have long been drafting.
How Digital Extremes Designs New Warframes
In an interview with The Best War Games, members of the Warframe art team spoke on how the game's eponymous cyborgs are drafted and designed.
The Stone of Madness Devs Give Behind-The-Scenes Look At The Game's Goya-Inspired Art
In an exclusive reveal to The Best War Games, the team behind The Stone of Madness showed off a behind-the-scenes look at the game's unique art.
Jackbox's Legends of Trivia Is An RPG For Both Newbies And Veterans
Legends of Trivia, debuting in Jackbox Party Pack 11, draws inspiration from Dungeons and Dragons and other TTRPGs, but remains newbie-friendly.
Jackbox's New Collaborative Trivia Game May Be Its Most Challenging Yet
Jackbox's Legends of Trivia will challenge even trivia buffs with its collaborative questions and RPG combat-inspired gameplay.
The Stone of Madness' Goya-Inspired Art Explained
In a The Best War Games exclusive, the team behind Stone of Madness has shown off concept art that reveals more of the game's Goya influence.
Why Diablo Immortal's Druid Is Its Most Versatile Class Yet
The Best War Games speaks with Diablo Immortal developers about the upcoming Druid class and how it can adopt a wide range of playstyles.
Interview: Attack on Titan VR: Unbreakable Team Talks Bringing The Anime Into Virtual Reality
Attack on Titan VR: Unbreakable has a lot going on, especially when it comes to facilitating combat against the titular Titans.
The Stone of Madness' World And Its Real-Life Inspirations Explained
The team behind The Stone of Madness has revealed to The Best War Games an exclusive look at concept art for the game's monastery setting.
How Attack on Titan: Unbreakable Replicates the Anime's Art Style
In an interview with The Best War Games, UNIVRS' chief content officer spoke on how Attack on Titan VR: Unbreakable adapted its namesake anime.
Why Diablo Immortal's Druid Isn't a Carbon Copy
The Best War Games speaks with Diablo Immortal developers about how the new Druid class differs from its previous appearances throughout the series.
Funmaker Announces New Exclusive Product Line Debuting at Anime Expo 2025 [EXCLUSIVE]
The Best War Games exclusively reveals a new line of Funkamer's Rokimoto products set to debut at the next edition of Anime Expo in early July 2025.
Thunderbolts* Shows How Movie Magic Happens in New Clip [EXCLUSIVE]
The Best War Games shares an exclusive preview of a behind-the-scenes featurette from the upcoming digital and 4K Blu-ray release of Thunderbolts*.
Attack on Titan VR: Unbreakable’s Advancements In Virtual Reality Explained
Attack on Titan VR: Unbreakable pushes the limits on UNIVRS' anti-motion sickness tech, helping grant the whole VR medium an edge.
Interview: Diablo Immortal’s Druid Class Is ‘Trying So Many New Things'
The Best War Games chats with Diablo Immortal developers about the new Druid class, a versatile hybrid that can transform into various animal forms.
Dune: Awakening Composer Talks Giving Arrakis a Voice
The Best War Games interviews Dune: Awakening composer Knut Avenstroup Haugen about his process for giving the harsh deserts of Arrakis a musical voice.
Overwatch 2 Devs Break Down Collab With G.I. Joe
The Best War Games sat down with Blizzard Entertainment to talk about Overwatch 2's collaboration with the legendary G.I. Joe franchise.
Overwatch 2 Dev Details The Challenges of Transforming The Game's Heroes Into G.I. Joe Characters
The Best War Games caught up with Blizzard to break down some of the challenges of transforming Overwatch 2's heroes into popular G.I. Joe characters.