South of Midnight Dev Details How It Brought the Deep South to Life
The Best War Games speaks with South of Midnight's studio head, Guillaume Provost, about the research and creativity put into realizing its setting.
Shuhei Yoshida Reveals His Most Anticipated Indie Game of 2025
The Best War Games recently interviewed former SIE president Shuhei Yoshida at Gamescom Latam, where he revealed his most anticipated indie game of 2025.
Raiders of Blackveil Devs Discuss New Roguelike About Anti-Corporate Revolution
In an interview with The Best War Games, two of the minds behind Raiders of Blackveil discuss the game's origin, themes, mechanics, and more.
How Shuhei Yoshida Knew Blue Prince, Expedition 33 Would Be Special
The Best War Games interviewed Shuhei Yoshida at gamescom latam, where he went into detail about how he knew Blue Prince and Expedition 33 would succeed.
Compulsion Games Dev Talks Research and Representation in South of Midnight
The Best War Games speaks with Compulsion Games' studio head Guillaume Provost about South of Midnight's origins, design, and player response.
South of Midnight Hit a Major Sales Milestone
In an interview with The Best War Games, South of Midnight's studio head details it reaching an impressive milestone and why it hits for so many fans.
Apex Legends Devs Outline What to Expect From Season 25: Prodigy
The Best War Games speaks with several members of the Apex Legends team about a few of the changes coming in season 25, Prodigy.
Apex Legends Devs Discuss Sparrow's Lore and Team Comp
The Best War Games speaks with three Apex Legends devs about the creation of season 25's newest Legend, the archer Sparrow.
Apex Legends Season 25 Overview: New Character, Arenas, and More
Apex Legends season 25 is packed with goodies, including a brand new playable character and the return of Arenas.
Interview: Blades of Fire's Art Director Talks 80s Inspirations and Creating a Brutal Fantasy World
The Best War Games speaks with Blades of Fire Art Director Arturo Serrano about his biggest inspirations and his role in forging the game's dark fantasy world.
Interview: Blades of Fire's Lead Game Designer Discusses The Importance of Weapons and Unconventional Controls
The Best War Games speaks with Blades of Fire Lead Designer Joan Amat about the Soulslike's unconventional control scheme, and the importance of weapons.
From Arcade to Digital Distribution: PM Studios' CEO Reflects on 20 Years in the Industry
In a The Best War Games interview, PM Studios CEO Michael Yum talks about his long career, his involvement in LvL Up Expo, and more.
Interview: Blades of Fire's Director and Composer Discuss Their 24-Year-Long Collaboration
The Best War Games speaks with Enric Alvarez and Oscar Araujo, Blades of Fire's Director-Composer duo who have been working together since 2001.
PM Studios Preview: Dragon is Dead, Table Flip Simulator, Bandit Trap, and More
The Best War Games plays a handful of demos from upcoming PM Studios releases, and each one put a new spin on creativity.
Blades of Fire Hands-On Preview: Forging a Distinct Identity in a Crowded Market
The Best War Games recently visited MercurySteam to play Blades of Fire, a truly special Soulslike that marches to the beat of its own drum.
Cozy RPG 'Pixelshire' Shares New Screenshots Ahead of Launch [EXCLUSIVE]
The Best War Games shares an exclusive new look at Pixelshire, a cozy sandbox RPG combining exploration with city-building and life sim elements.
ARC Raiders is Shaping Up to Be One of the More Exciting Upcoming Extraction Shooters [Hands-On Preview]
A recent hands-on preview event for Embark Studios' ARC Raiders cemented it as a game that extraction shooter fans will want to keep an eye on.
Clair Obscur: Expedition 33 Composer Talks Creating the Game's Soundtrack
The Best War Games talks with the composer of Clair Obscur: Expedition 33 about the process of creating the turn-based RPG's soundtrack.
Minecraft Movie VFX Team Weta Discusses The Ground Rules of its Work
The Best War Games sat down with Weta, the VFX team who worked on A Minecraft Movie, to discuss how it brought the video game to life on the big screen.
Path of Exile 2's Dawn of the Hunt Mechanic Needs One Big Change
Path of Exile 2 adds a new mechanic with Dawn of the Hunt, but it fails to stick the landing in terms of how it works.