Exclusive Stories

Fun breakout stories, in-depth dives, and full-blown interviews for all games, from indie to AAA — all exclusive to The Best War Games!

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Casper Van Dien, Starship Troopers: Extermination Devs Talk Staying Faithful to the Franchise

The Best War Games speaks with Casper Van Dien and the Starship Troopers: Extermination devs about its upcoming single-player mode, authenticity, and more.

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Star Wars Outlaws Interview: Creative Director Talks Scope, Tone, and Telling a Heist Story

The Best War Games chats with Star Wars Outlaws creative director Julian Gerighty about delivering an open-world adventure with old-school Star Wars vibes.

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"Ninja Gaiden Combat on a Souls Game Map" - Phantom Blade Zero Director Talks Kung Fu Punk Approach

The Best War Games speaks with Phantom Blade Zero's director about its approach to combat and worldbuilding through the lens of 'Kung Fu Punk.'

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Dragon Age: The Veilguard's Subtitle Is Still an Important Anagram

Dragon Age: Dreadwolf hid an important anagram for the game's content, and that isn't lost with the name transition to The Veilguard.

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Hawked Dev Describes the Perks and Unique Features of The Game's Class Card System

The Best War Games speaks to MY.GAMES' Hawked Creative Director to discuss the game's distinctive approach to loadout-based classes.

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Avowed Dev Reveals How Grimoires Work

Avowed brings back grimoires from Pillars of Eternity, with the development team explaining how they work in a recent The Best War Games interview.

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Assassin's Creed Shadows Devs Detail Benefits of Going to Japan After All This Time

Assassin's Creed Shadows devs talk about the various benefits of its Japan setting in conjunction with the benefits of modern gaming hardware.

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Harmonium: The Musical Developers Share How They Created A Brand New Sign Language

Harmonium: The Musical devs talk to The Best War Games about creating the brand-new Harmonium Sign Language out of a mix of existing languages and new signs.

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Star Wars Outlaws Dev Talks Making a Game Not About Jedi

Star Wars Outlaws creative director Julian Gerighty chats with The Best War Games about the game's Force-less gameplay and narrative.

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Assassin's Creed Shadows Lets You Play Yasuke Stealthily, But There's a Catch

Although Naoe is the stealth protagonist of Assassin's Creed Shadows, it is possible to at least try to do so as Yasuke too, but there's a catch.

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Assassin's Creed Shadows: How Open Combat Differs for Naoe and Yasuke

Assassin's Creed Shadows features two different protagonists with distinct builds, meaning combat has to contrast accordingly.

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Dark and Darker Mobile Interview: Producer Talks PUBG Influences, Microtransactions, Esports, & More

The Best War Games speaks with Dark and Darker Mobile producer Joonseok Ahn about classes, customization options, release window, and more.

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The Rise of the Golden Idol Preview: More Murder, More Mystery, More Mayhem

At its core, The Rise of the Golden Idol feels like 'more' of the first game with a handful of smart improvements worked in too.

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Vampire The Masquerade - Bloodlines Writer's New Project Mandragora Joins Knights Peak's Lineup

With writer Brian Mitsoda behind the narrative, Mandragora brings a prestigious gothic pedigree to publisher Knights Peak.

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Knights Peak Gets Pathfinder: Kingmaker as Part of Its Back Catalog

Knights Peak may be a brand new publishing label, but it has a surprisingly long history with 6-year-old game, Pathfinder: Kingmaker.

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Dungeons of Hinterberg Hands-On Preview

Microbird Games' upcoming dungeon-crawler/social-sim ARPG Dungeons of Hinterberg is shaping up to do right by all of its obvious influences.

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Interview: Promise Mascot Agency Devs Talk Mascots As A Species, World Logic, And More

The Best War Games talks to the Kaizen Game Works team about the bizarre world of the upcoming open world mascot management title Promise Mascot Agency.

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How Promise Mascot Agency's Kaso-machi Draws From Japan's "Dying Towns"

The Promise Mascot Agency team discusses drawing inspiration from Japan's real-life depopulating towns to design the setting of Kaso-machi.

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Batman: Arkham Shadows' Timeline Explained

Camouflaj clarifies to The Best War Games when exactly Batman: Arkham Shadow is set in the storied history of the Arkhamverse continuity.

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Batman: Arkham Shadow Dev Talks Creating An Authentic, New Arkham Title

Batman: Arkham Shadow's director speaks to The Best War Games to explain the four-year development journey for the Arkhamverse's newest title.